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HobbesToo

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Posts posted by HobbesToo

  1. On 5/2/2024 at 10:58 AM, JackieKo said:

     

    • What did you think of the Basilisk Prototype Companion itself? Is it something you would enjoy unlocking and using? Why or why not?
    • The Basilisk Prototype Companion while cute doesn't seem to provide anything above and beyond what any other companion can do in-game. The only real difference is how the companion "levels up", every other companion uses the gift system while the Basilisk uses the Venture system. I was expecting more from the Basilisk. Perhaps it would have been similar to the combat support droid we get in some Flashpoints, B3-S1 could simultaneously tank/heal/dps, or send out on multiple crew skill missions. As for B3-S1 she is a great doggo-like companion that will know I will enjoy taking out for walkies in the galaxy. I hope there is more animations for petting, speaking, sitting, fetching, etc.
    • What are your overall impressions of the Venture System and of the Basilisk Prototype Companion?
    • I was expecting the Basilisk Prototype Companion to be more difficult to get and level up. It was stated in the latest developer stream by Eric that having a fully-upgraded B3-S1 would be similar to the "Wings of the Architect" mount, where its rarity is implied due to the time and difficulty it takes to get the mount. Well, from what I have seen it is too easy to upgrade B3-S1 and it will take no time what so ever for every player on the server to be running around with a fully upgraded B3-S1. The Wings of the Architect mount is a chance drop from a MM operation, by comparison a fully upgraded B3-S1 will take a few dailies to unlock. As for the Venture System it was a little difficult to figure out at first but after a few weeks its getting easier to understand. I didn't even realize there was a UI until @JackieKo mentioned it.

    Thanks!

     

  2. Shatter Missile and Shockwave Generator are not advancing the Basilisk Research x/100. Only by using Pulse-Wave Cannon will the counter increment. 

    This is happening while doing Makeb dailies.

    Looks like progression in the Venture system has stopped at level 3.

  3. The Basilisk Training that is 0/ , 0/3... it looks like it can only be incremented by the character that starts the mission. I completed 1 training mission on character #1, when I switched characters to character #2 I launched the training mission, but didn't receive completion for 2/2. Once I switched back to character #1 I was able to complete 2/2 for the training mission.

  4. 1 hour ago, JackieKo said:

    Adding another note that I've added to the OP. If you open your Legacy window, you can navigate to Ventures to view your progress and objectives! 

    There are 4 selectable items in the upper right corner, three training modules and one data chip. The mouse-over claims that when I right click I can receive the item. I clicked on but nothing ends up in my inventory, mission items inventory, or currency tab.

  5. I have to agree with a few people here. Adding warzone adrenals and medpacs to the season track is a poor idea. With the ability to purchase adrenals and medpacs, along with getting them from lootboxes after each match a player will end up with more than they consume within a season. I believe you @BryantWood need to add meaningful items to the pvp season track, don't add items that are already attainable at the end of every pvp match. 

    • Like 1
  6. 1 minute ago, OwenBrooks said:

    Per https://help.ea.com/en/help/star-wars/star-wars-the-old-republic/swtor-subscriber-rewards/
     

    For non-recurring Subscriptions, the Rewards program works as follows:

    60 Days Fixed-time:

    First Reward Coins granted once payment is confirmed and game time is active, second grant at 30 days.
    Coins Rewarded: 525 each month for 2 months.
    Recurring Subscriptions work as follows:

    30 Days recurring subscription:

    Coins granted once payment is confirmed and game time is active.
    Coins rewarded: 500 every 30 days
    Your payment method will be charged every 30 days and your reward coins for that month will be added to your account as soon as possible after that.

    90 days recurring Subscription:

    As above, additional grants at 30 days and 60 days.
    Coins rewarded: 550 every 30 days
    Your payment method will be charged every 90 days and your first set of reward coins for that Subscription will be added to your account as soon as possible afterwards.

    180 days recurring Subscription

    As for 30 days with additional grants at 30, 60, 90, 120 and 150 days.
    Coins rewarded: 600 every 30 days.
    Your payment method will be charged every 180 days and your first set of reward coins for that Subscription will be added to your account as soon as possible afterwards.

    What you highlighted is correct for 2 months but doesn't explain the last 3 months, especially since I have a 180 days recurring Subscription. 

  7. 42 minutes ago, Traceguy said:

    if you think people are just going to quit a guild and join another and then quit that guild and rejoin their original one just to make 1 trade, you might as well be naïve.

    Why does someone have to utilize a character that is already in a guild, according to your convoluted example?

  8. 1 hour ago, KeithKanneg said:

    Hi all , 

    No doubt you’ve read the reports that Electronic Arts is evaluating opportunities to give the game and the team a new home, which includes conversations with Broadsword. Unfortunately, we can't answer any questions you may have at this time.

    Game Update 7.3’s June release will remain unchanged and patch notes will be released a day before per usual. 

    All future content updates are also moving forward as planned, including 7.3.1 and 7.4. We are looking forward to the future of Star Wars: The Old Republic and its continued growth.

    –Keith
     

    And here is the first shoe to drop. 

    • Like 1
  9. On 5/10/2023 at 1:55 PM, JoeStramaglia said:

    Guild transfers are something we will be monitoring very closely. It is possible we may impose some additional restrictions in the future, however, we would like to keep guild transfers tax free.

    If you don't believe this loophole won't be abused on day 1 of 7.3 you are horribly naive. 

    • Like 1
  10. On 5/4/2023 at 8:43 AM, BryantWood said:
    • Increased the weekly cap of Conquest Commendations to 6000 (up from 2500).
      • Increased the total cap of Conquest Commendations 4000 (up from 2500) to account for the removal of Daily Resource Matrices.
    • Increased the weekly cap of FP-1 Stabilizers to 3000 (up from 1200).
      • The total cap will remain at 2500.
    • Increased the weekly cap of WZ-1 Accelerant to 2000 (up from 1200).
      • The total cap will remain at 1200.
    • Increased the weekly cap of OP-1 Catalyst to 2000 (up from 1200).
      • The total cap will remain at 1200.

    Why is the total cap lower than the weekly cap, the way it is now ensures that we can never reach the weekly cap. Shouldn't the daily / weekly cap numbers be switched around?

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