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Icebaron

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Everything posted by Icebaron

  1. Taken from here; https://community.heroengine.com/forums/index.php?topic=741.0 So, not Bioware's fault the game doesn't support dx11, but it is their choice of engine that is the culprit after all.
  2. So, games that started development prior to Bioware are allowed to have dx11. Games that started development after Bioware are allowed to have dx11. But games that start right when Bioware started SWTOR are not allowed to have dx11. Got it. Thanks for clearing that up for me, just unluck on Biowares part then. No fault lies in the company or the hero engine.
  3. What is incorrect? The pop being 1.7 million or the game is shrinking or both?
  4. Fans should be happy with 1.7 million, it's more than most expected. It's very profitable at that number too, if they can hold that they will have the second largest MMO in NA and Europe.
  5. http://en.wikipedia.org/wiki/The_Secret_World The secret world, started development in 2002. Was put off for a time and resumed in 2006. So, Funcom > Bioware with less money?
  6. Late to the party you are. CEO said nearly 1.7 million today in New York.
  7. Read the link. He said the comments today in New York. Here are more details. Posted today March 8th http://venturebeat.com/2012/03/08/electronic-arts-reveals-new-mass-effect-3-and-star-wars-mmo-numbers/
  8. Calm down already. A person is allowed to tell you what he thinks is going on without pulling sources. You really should just go play the game, these forums are giving you high blood pressure or something.
  9. I think this is the original source of the current 1.7 million sub figure http://venturebeat.com/2012/03/08/electronic-arts-reveals-new-mass-effect-3-and-star-wars-mmo-numbers/ Wish I had the exact quote. Could he STILL be using figures from that first month?
  10. Very interesting. Must say, I am quite surprised. My 800k guess was way off.
  11. That actually looks legit. It's more than double of what I would of guessed. So where the hell are all the players and why does the game feel dead?
  12. The hero engine was the first mistake this game made.
  13. http://en.wikipedia.org/wiki/List_of_games_with_DirectX_11_support ALOT of those games release prior to SWTOR.
  14. Sad thing is there is no competition out there. If you leave here you either run around gameless or crawl back to WoW. Wait till GW2/TSW/Tera come out. (Not that any of them may fare better long term, but new mmo's tend to suck the life out of each other while WoW just sits back with her arms spread wide and a smile on her face waiting for your inevitable return)
  15. I don't know how to respond to this nicely. I'll just leave it at 'speechless'. Your post left me speechless.
  16. That would depend on the kind of feedback they are getting from that survey they ask you to take after you unsub and how deperate they are to regain subs.
  17. How could they not? It's a business after all. Investors are going to be rioting. Heads are gonna roll.
  18. Because the engine was already over six years old. What is Biowares excuse?
  19. By your theory if someone were to make a crank up model T clone with no AC, no power anything and a top end speed of 20mph we should praise them because the first car was no better? So Bioware should not look around and see what has worked and what hasn't from the competition and try to improve on it? Under your standards, mankind would all be sitting in caves dragging women around by their hair.
  20. Here I will disagree with you. Up until now, our feedback has been meaningless. Some of the guys in charge over at the Bioware office thought they knew what was best for the game. Now, however, they see the subscriptions (the purest poll you can get imo) and know they were wrong. They will not stick to the original plan, they will announce drastic changes. Of course, the drastic changes will alienate the players that currently love the game as it, and will fail to bring in new players because in an MMO, launch means everything. We have seen this happen before in another star wars mmo. The current course is kinda unavoidable at this point.
  21. I think marketing MMO's is a bit different than other games. For one, MMO players are smarter and more distrustful than other types of gamers. It could be because they have been burned so many times in the past or they realize that committing to an MMO is a much larger commitment than say a FPS or an RPG. MMO fans generally do ALOT of research on games they are interested in. They also share information like no other game genre. How many WoW videos are there out there compared to say a really popular FPS? How many times have we seen a reference to Leroy Jenkins in popular culture because it was embedded into internet culture? I was just at another games website (no names because I don't want to get accused of advertising for them) and they are having a contest with prizes for people making videos of their gameplay. Like class basics and datacharts and all kinda of other goodies. It got me thinking, that is usually where I get my information from anyways. I don't trust developer released videos, or fansite released videos. When I see some ordinary guy make a video showing off features in a game and telling me what he thinks of it, I generally trust him. Bioware needs to encourage more of these types of videos and marketing. Fan made stuff. Maybe with a contest or just highlighting some exceptionally well made videos. Wouldn't hurt to have easy access to more emotes for machinima productions as well. Thoughts?
  22. I always thought the Empire was the misunderstood good guys. Brutal, unforgiving, but for good reason. But in the game, they are just plain evil. There is no higher goal here, they are as misguided as the Republic. edit - wtb mandalore faction, pst
  23. Less today than there was yesterday, more today than there will be tomorrow.
  24. I think the Republic side is dropping faster then the Imperial side.
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