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Scarr_swtor

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Everything posted by Scarr_swtor

  1. Just wanting to know the reason behind having the master mode uprisings the same level cap as story mode when the master mode should be harder than veteran and yet veteran mode has a cap of level 80 as per the patch notes for 7.0. From patch notes: Uprisings (Veteran): Scaled up to 80, remain accessible at 70, with players bolstered upward. Uprisings (Story and Master): Remain at level 75 with players scaled down to match.
  2. As far as I am aware the original character sheet will not be staying on release, just the new sheet. I believe the old one is just there as a few things in the new character sheet are still a WIP(Work In Progress).
  3. Character 1 background: Created sith sorcerer and copied over to pts. Leveling and questing: Leveled the character to lvl 3 then entered the training the force quest, this gives me the choice to select my primary combat style, I selected guardian and the had the choice for the secondary style and I chose sage, I then leveled to 4 thought to see a trainer on korriban to get new abilities if any, however I was not able to speak to them as I am not a warrior or inquisitor (pure assumption but would fit) I can still use my holo-trainer that I had copied across. This would be less than ideal for a new player. this also breaks the quest "A Fighting Chance" as you can not speak to the trainers, using the holo-trainer at this location does not work for the quest. Character 2: Created a sith marauder and copied across. proceeded to perform the above situation, succeeded to retrain as a jedi sentinel and jedi sage, again at level 4 was unable to use inquisitor or warrior trainers on Korriban, also noticed that when changing styles from sentinel to sage it would remove all gear as a sage can not use medium armor that is given to the sentinel. Character 3: Created Sorc on pts (I realize this was not the preferred way but want to make sure the issue wasn't from transfer) Performed the same steps as character 1 with the exact same results however as was not transferred I had not holo-trainer to use Some Bugs: Noticed that sometimes you can not change between combat styles without having to log out and then back in, it would be nice that when you change combat styles it would remember the previously selected discipline (not sure if WIP), further to this point i trained as a guardian then tried to swap directly to sage just to see what happens with the trainer and was not able to swap needed to log out and back in.
  4. On satele shan as well. I currently have over 14 characters stuck on Nar Shaddaa Stronghold. I am unable to log into these characters for some reason plus i am unable to transport to Nar Shaddaa Stronghold with any other characters either.
  5. After the last downtime 06/26/2017 I log into the launcher, has initializing next to the ST letters bottom left then after a while text appears saying "this application has encountered an unspecified error. please try again." have tried this approx. ten times with same result downloaded and reinstalled game client (more to reset to defaults) then had old launcher with still the same error ran file LauncherRepairUtilityP1.8.2.exe this returned the newer launcher however the error remains. I have also noted that a bitraider Icon appears on my task bar with the following message that says "unable to communicate with external UI. Exiting..." have tried turning off all AV/Firewalls confirmed Swtor is allowed through the firewall placed bitraider on the approved list for the firewall. still the error continues. All other games played through the network from this computer and other computers work well. Only stopped after the downtime was working fine before hand, and Yes I know it was only a back end maintenance and should not have effected clients. thanks in advance for any help Have also posted to EA Forums
  6. Nar Shaddaa still auto completes for my republic toons that have previously had it completing, regardless of where they are. I have noticed previously if it would not auto complete for a single character all I needed to do is completed the nar shaddaa heroics once and it would then auto complete, if I then went to the planet and completed just one heroic (or more) then it would not auto complete for that character, I would be required to complete all the heroics for that toon for the planetary mission to start auto completing again. I have not had any imperial characters auto complete.
  7. How this post reads in layman terms. We have no idea what is happening but we are looking at a queue that has dipped. unrelated issue of mail is that the postman is running late. we will continue to look at the login queue and do nothing as it may fix itself over time.
  8. the tactical of depths of manann for DvL does not count towards the event when completed by a republic charater however it does count on the imperial. I have confirmed this with another person I know who had the exact same issue. This is a bug as it should complete not sure if it is known by BW or not.
  9. I personally would like to know that with this LS vs DS event. You mentioned have different levels of rewards to be earned, in the process of earing the rewards can you use your legacy wide or per character. EG: I earn a level 3 reward on my Imperial character and a level 1 reward on my republic character, do I A) get the respective rewards on those characters or are they totalled together to give me a level 4 reward for both characters. Regards
  10. Hi Eric I think you have gone passed that planned fix and the issue is still happening to customers if it continues people will start missing out on their CC's after 10 months (10 x 3 = 30) simple equation so with in that time frame people would have lost the equivalent to one month of CC's for 6 the 6 month subscribers that is 600 cc's. Why was the fix not put in place. To me it also appears that the issue is with those that has chosen a subscription base that is for more than 30 days at a time, as you stated that it start in august however it dis not start for me until I changed from a 30 day sub to a 6 180 day sub, that is when it changed for me. Can we please get an update to this or on a 10 month anniversary will we get an extra month grant of coins.
  11. So everyone that plays on harbinger should be given kotfe download now so we can say the downtime is not for nothing, then on Tuesday when you take everyone else offline we can then play
  12. Everyone that has believed this must feel the real April fool. Sux to be you guys.
  13. Can you guys get anything correct! There is a very useful site in which you need to have all your employees get to know it is a World Clock it has a fabulous feature that will enable anyone convert between timezones something you are very lacking in ability. http://www.timeanddate.com/worldclock/converter.html this is a link with the work already done for you just in case you cant read. http://www.timeanddate.com/worldclock/converted.html?iso=20140204T02&p1=137&p2=136 Maybe just maybe you may get it correct next time but I wont hold my breathe as I will go quite blue that I am sure.
  14. Let me get this right 2.5 was the release of Galactic Starfighter all be it for subscribers only and now you are going to release the same content for everyone... To me that is not new content it is old content with a different release date, please tell me and the rest of the community how this is to be considered new content to be released on your 6-8 week promise... You would need to add a lot more than just a new gunship and bomber variants. I am not sure about others but 1 extra map to be used would not be enough in my opinion.
  15. I am just wondering if and when guilds will get more functionality or even a tax system put into place, there has not been any functionality for the gui put into place for a very long time, all we (as guilds) have gotten is a small buff to xp and faction gain, in comparison to all the other content updates whether pvp or pve guilds have practically got nothing. Something I would love to see for guilds (although may not be possible)are as follows: Guild taxation system, if part of a guild each coin picked up after a mob kill will place 5%-10% extra into guild banks eg: player 1 kills x mob loots 300 credits and extra 30 credits goes to that players guild bank effectively giving 330 credits. The ability to be able to queue for warzones with just guildies vs guildies (on a lockout system so not to take away from normal pvp system) or to even specify what warzone you wish and to fill both teams from a preformed raid team. an Account wide guild invite, this could work with the guild import system that still exists, aswell as still allowing the player to decline the invite if they so choose. This would make it a lot easier for inviting alts. A nice bit of content that can only be done by guilds(team must have at least 80% of the same guild) but will only give pets, mounts, color mods and other stuff like this (no tiered items, don't want to have guildless people feel like they have to be in a guild), Killing a final boss in this content wards a buff to the guild to grant extra credits for the bank. Guild emblems have been mentioned before and seems to have been pushed aside, however this would be nice to have as well emblazed on your armour. It would also be great to have guild capitol ships with the ability to enter any Operation or travel to any planet. I am sure there are a lot of other nice guild stuff out there that the community can think of. Personally I think it is time to see some decent guild content for the game.
  16. I agree with this post, if the item says it will boost by 25% but we only get 20% because the F2Pers get 5% less base xp, That is just wrong and to me makes the subscribers even less valued. Reminds me greatly of a worthless 500cc for free for subscribers also to me not worth the value.
  17. Reverence has moved from Dalborra to Harbinger. We are now known as Fearless (Republic) and Fearsome (Imperial) Web address fear-oz.enjin.com Scarr Fearless and Fearsome GM (formally Reverence)
  18. So much for your 8 week cadence, I believe this release 6/11 was already over your stated cadence for content release and now your pushing it back even further. you will then probably start your cadence again from when you finally get this patch out and then slowly push the cadence out every 2 or so patches until people forget that you had a promise of how often you will release content. This game has suffered greatly due to lack of content I have seen a whole server close due to people leaving because there is a huge lack of content... (no I do not consider increasing difficulty of an operation as new content). I think you need to look harder at what you call new content. This is my personal belief and I am entitled to vocalize them, those that do not share my beliefs do not have too.
  19. I would take all my crew members to Hoth after all everyone needs to spend a holiday in a tauntaun belly. On a side note Courtney since you seem to like Alderaan so much it may pay to learn how to spell the native species' names from the planet... for example you ride on Thantra's not Thranta's... in case you missed the spelling mistake you have your "r" in the incorrect position.
  20. All this customization stuff is great I am looking forward to it. I would also like to know how far away we are from seeing some Guild love, like guild emblems for your armor and guild capital ships. I am sure there is a lot of people wanting this to be done.
  21. The Cathar has been promised and talked about since June 2012 it was said they will be coming with F2P and then for it to be with patch 2.0, still there is no sign of the race, now there is speculation that it will be released as part of the barber shop in which you can only get with cartel coins... Is BW/EA going to screw the subscribers over yet again by not allowing us free access to the Cathar race when or if they ever get off their back ends and put them into the game like it has been promised along time ago. Please remember BW/EA we subscribers are what is paying your salary stop screwing with us and give us subscribers some love with the game.
  22. My hope for this thread was to try and get some form of Dev post saying if they plan as performing this merger the same as the US mergers or if they change any thing from that time what that change maybe. My hope may be misguided but if you don't ask then you cant get any answer.
  23. I would like to know what we as community members and guild leaders of Dalborra or any other server being merged with Harbinger need to do in order to prepare for the server mergers. (It is obvious that the voices of our communities is being ignored and therefor we will have to merge) Do we need to: 1) Empty the guild banks of all items and credits prior to merger 2) Reserve Guild Names on Harbinger where possible 3) Reserve character names on Harbinger Some of the things I remember from when you merged all the US servers. 1) people needed to empty their Guild Banks prior to mergers as every thing in the guild banks was not being transferred they then had to place a ticket to have bank tabs reinstated on the new server. 2) Guild names got transferred over and if there was a conflict with another name they would get hyphenated with the server name they originated from. Will this happen for us? Some concerns for the mergers: 1) Character renaming a lot of people have more than 5 characters (personally I have 14) it will not be very welcomed to have to rename all the characters how will this be handled by BW, would it be possible to allow us to keep our names with a hyphenated origin server. This may not be the most welcomed of results but I am sure it would be better than having to rename so many characters for both harbinger and the merging servers. this is just my thoughts and questions/concerns would be great if we can get a dev to reply would be really great with an estimated time frame of when server merges will happen.
  24. Why have you changed the times in which you bring down your servers, all last year they were coming down at approx. 2am CST now for the last one and the next one to come you have brought this to 5am CST. My Guild is in the APAC servers and our raid time start at the end of the Downtime or at least used too, now with these new server downtimes you have it ruins the entire prime time for our servers. Personally it show me how little you care for the APAC community. Obviously we are not privy to your internal issues or any other issues that would effect the reason for this change. (maybe you have no one that can do anything with the servers at 2am anymore). I respectfully ask that you change your downtimes back to what they where last year with a start of 2am CST.
  25. Please Update our guild information to reflect our progression as follows: Reverence Guild Website: http://www.reverence.us What we cover (PvE/PvP/Dailys/Weeklys/Flashpoints/Operations/Rated PvP): All Players we cater for: Casual/Full-time/Family Guild Master: Jingin Guild Officers: Qwon, Striker, Mozart, Psyclic, Eclipsil, Shadowlynx, Revan In-game Contacts: Jingin and Qwon Sister Guild (other Faction): Dark Reverence Voice Comms (Mumble/Teamspeak/Ventrilo): Mumble Operation Days/Times: Wed & Thurs 10pm AEST/AESDT Operation Progression: 3/4 NiM EC 8 man, 5/5 TfB HM 8 man PvP/Rated Warzones: Not yet but want teams Recruiting (Yes/No): Yes Currently Recruiting (Classes/Roles/Levels): All About Us/Description/Info (Brief): Guild repair allowance. Active guild bank. In guild crafting resources. Scheduled guild activities. Weekly guild meetings. Actively recruiting members to join in with operations, raiding and pvp. Reverence is a guild aimed at steady progression through end-game content. We are a tight-knit team that enjoys challenging ourselves, and pushing to meet new goals. Please also add dark reverence details as follows: Dark Reverence Guild Website: http://darkreverence.org/ What we cover (PvE/PvP/Dailys/Weeklys/Flashpoints/Operations/Rated PvP): All Players we cater for: Casual/Full-time/Family Guild Master: Khronis Guild Officers: Khronis In-game Contacts: Khronis Sister Guild (other Faction): Reverence Voice Comms (Mumble/Teamspeak/Ventrilo): Mumble Operation Days/Times: Wed & Thurs 10pm AEST/AESDT Operation Progression: N/A PvP/Rated Warzones: N/A Recruiting (Yes/No): Yes Currently Recruiting (Classes/Roles/Levels): All About Us/Description/Info (Brief): N/A
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