Well, I'm certainly not reading 280 pages on how fail Ilum since the patch went live... that much is obvious without the eye-bleeding side-effects.
Seriously though, presumably the goal was to get the two factions to stop cooperating and actually compete/fight with each other, across the two factions.
Instead, we get one faction largely not present, and the other largely competing with itself for random spawns.
This doesn't feel like endgame PvP... this feels like an overcrowded Valkurm Dunes, competing for each and every EXP mob spawn to pull.
Epic Fail. The chests were just... I can't even say honestly without violating forum rules... but seriously. -.-;