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MightyLion

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  • Location
    New Orleans
  • Interests
    Sports, games, work.
  • Occupation
    Raising Cane's
  1. Is the sound working? And we still need 2x the outfits to make this work? How, in any way, is this an improvement from modable weapons and gear? It as, at its BEST argument, an equivalent to pre-7.0 weapons and, at worse, a buggy messy attempt to re-invent the wheel that was already working. And it took you almost a full year to deploy, and its *still* buggy and messy for the end user? You continue to outdo yourself, BW/EA.
  2. Then perhaps the devs should not have been trying to "re-invent the wheel" by messing with code they do not have the skills to understand. We already had modable weapons working fine for 10 years, why this unneeded change when they don't even understand how the code works fully?
  3. The same way they waited until a week before launch to postpone the 1/3rd expansion we are getting. They knew for a month before that it wasn't ready, but if they told us then it would be postponed, how would they have scammed so many people into buying subs right before 7.0?
  4. You players have made one critical, fatal error. You're upset that your tacticals are getting deleted, or that you're only getting 100 credits back for something that was 1mil creds + 3000 tech frags, or that they didn't postpone the 1/3rd expansion until a week before launch in DEC, or that they didn't tell us they would be removing these tacticals from the game until 5 days before launch. You see, you should have realized that the game's budget is currently about 1/3 of an expansion worth of USD, they cannot afford to hire real devs at this point. So, we get hack fraud maitenance devs instead. No software devs are wanting to work on this 10 year old spaghetti code monstrosity with a $300 annual budget. They are not paying top-tier salaries for top-tier dev talent. They are paying mop bucket salaries for mop bucket "devs". The way she goes.
  5. Yeah, from what I am reading from others, it *does* seem to be your first basic-speaking companion (which makes sense from what Ive seen), but it doesnt make sense about the rest of my romance being ignored in the chapters. I found a thread, though, with numerous people having the same romance-ignoring problems. http://www.swtor.com/community/showthread.php?t=843854
  6. I posted this to /r/SWTOR, but I feel this has a better chance of being seen by devs, since this could potentially be a big issue... [/r/SWTOR Thread] *SPOILERS AHEAD. TL;DR at the bottom* There seems to be a bug or something in regard to your romanced companion that *was not* there when KotFE Early Access began. During Early Access week, I ran 3 characters through KotFE. - First was my Jedi Knight. I had romanced Kira. Because of that, Kira was the one who came with my onto Marr's ship, talked to me from my ship when I told them to flee, and I was able to talk about our love to Valkorian during the dream chapter. - Second was my Sith Warrior. I had romanced Vette. Because of that, Vette was the one who came with my onto Marr's ship, talked to me from my ship when I told them to flee, and I was able to talk about our love to Valkorian during the dream chapter. - Third was my Bounty Hunter. I had romanced Mako. Because of that, Mako was the one who came with my onto Marr's ship, talked to me from my ship when I told them to flee, and I was able to talk about our love to Valkorian during the dream chapter. All 3 of these recieved in-game "love" mail from our romanced companion during the events of KotFE, to the effects of "We miss you, where are you?" All 3 of those companions were done during the first week. **Since that time, I have done/watched KotFE with 2 more characters, and BOTH times their previous companion romance was completely ignored**. - First, I watched my friend run her Sith Warrior (female) through KotFE for the first time, this past Wednesday-Friday. She had romanced Pierce fully. That said, whe she got to Marr's ship....Vette came with her. I thought it was very odd. Again, she had to talk to Vette while Vette was piloting her ship. I was fully expecting it to be Pierce. Then, during the dream chapter, no mention of her love for Pierce or anything, and never got a mail from Pierce or anyone during her KotFE runthrough. It was insanely dissapointing. - Secondly, I just began another KotFE runthrough with my Sith Inquisitor. I have romanced Ashara. I started it today (11/6-11/7). When I boarded Marr's ship...Adronikis was with me. That's when I began to know something was wrong. Again, he talked to me from my ship. No discussion of Ashara and I's love during the dream chapter, and so far no in-game mail from my romanced Ashara. Something has to have been bugged or changed, right? I have not seen a single person talk about this, yet it has affected both my friend and I. The past romances are a big part of our characters/story and it seems to be ignoring them completely with this bug. Anyone experience similar results? Any word from Bioware? ***TL;DR: There appears to be a bug that is forgetting your past companion romances and it is affecting the KotFE experience***
  7. They need to fix it. They randomly added the unneeded voice modulation 3-4 weeks ago, and it STILL isn't fixed. They create more problems for themselves with this...
  8. I was hoping the [Enforcer's Eyeguard] would have had its voice modulation removed in today's patch, but that doesn't seem to be the case. It was randomly given voice modulation about 3-4 weeks ago, after not having any voice modulation since it came out many months ago. Seeing as it is a eyepatch, it shouldn't have this voice modulation issue. Is there any news as to if this will be fixed and resolved soon? It drives me so mad that I refuse to even use the item. It is an eyepatch, for the sake of the Force...
  9. Still no patch/fix. I'm not using this thing until it gets fixed, or I will probably go mentally insane lol. Any news on when the next patch will be, and should this be included in it?
  10. PLEASE DO! This is driving me insane!
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