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Rabbican

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Everything posted by Rabbican

  1. I saw the speed hack in beta, I a 50 sage, was chasing a 50 assassin (Rocko, Ebonlore guild)... with no snares on me, 50% slow on him (force slow) / dot that had 20% slow on it. I could stun him, but his force speed would further enhance is hacked speed. He was running at a constant force speed level by my best estimate, I could not keep tabs with him at all during the match just stun him in traps, even with my force speed (not that my slows/ball carrying slows had any effect on him. I expect we will see it a bit in live until they fix it. Please do the community a favor and report those players and be sure to record it via fraps. If you see them running for more than 5 seconds at high speed, its a hack... unless they are out of combat sprint + ball running works... even still it should still be obvious think 150% move speed + for more than 5 seconds = hacks.
  2. Play republic you get huttball for 10% of your games or less, and civil war / voidstar the other 90% (50/50 split between the two). I miss having huttball 24/7
  3. This is 100% true, we found this to be true in beta also. If you join the game immediately after it pop your frames work 90% or so of the time... if you join a game in progress your frames are likely to bugged 90% of the time. There is a magic number I think its about a 20 sec window, after that your WZ frames are typically bugged.
  4. Rabbican

    PvP Healing

    Talent extends that buff time. Rotation allows for 2 back to back heal (any delay and it drops). Hot 2 buffed heals, shield/DMG/stun/free consume/sacrifice, repeat forever (high level rotation)...
  5. 50 sage 398k healing 103k DMG in a bugged hutball no ball respawn in last beta. So far in live I've gotten as high as 145k healing 40k DMG as 27 full heal sage. Sage healing doesn't get good until 41, it's decent at 30 terrible below that.
  6. I disagree with your assessment on healing. Having 2-3 heal-bots in a game keeping your deaths for the team at 2 or less per person has a drastic effect on warzone. This is really only possible at high level, mid level healing struggles , low level = worthless. Tank + healer combo is very strong. This is based on my experience as a 50 sorc/sage healer 6x times over (beta). You can heal through 3-4 dps laughlably at 50 with tank / healer combo. Scoreboard only counts effective healing (no overhealing). I've healed as much as 398k healing and 102k damage in a bugged huttball (no ball respawn).
  7. Rabbican

    PvP Healing

    Healing ATM is worthless at low levels (sub 25) trauma (30% heal debuff) / lack of resource management > your heals Mid level healing is a struggle but viable if your raid frames work. (25-40). Resource management is still an issue typically, but your throughput is good. High level healing (41 + 50 especially) suddenly trauma makes sense. You don't run out of resources, if you have gear/level advantage it can be rediculous. All things equal healer can slowly die to 1 dps or never die. If you aren't being focused / interrupted you can heal through 2-3 dps on another target (not you). You can heal through 4+ on guarded / taunt protected target. The raid frames suck for warzones, missing people from frames, no health updates, and being unable to select people via anything but a hot key (control+u twice fixes that, rarely HP not updating, never people missing from frames). This is what I have found to be the case leveling to 50 6 times in beta.
  8. The thread was moved here by a mod. I agree this is likely why there aren't many healers in warzones that and trauma owns healers sub 30, struggle at 30ish, and works fine at 50.
  9. Agreed, I rather enjoy frames that have everyone in my warzone on them and portray their HP accurately.
  10. Edit:: double post, database errors ftw, just like bugged warzone raid frames.
  11. I agree, I really do enjoy healing more when the frames aren't missing people and update properly... I just dps until I see incoming fire or if my camera isn't panned that way they die and its an unfortunate surprise. Try targeting/clicking on ally when he off your frames and surrounded by enemies and allies.
  12. Current bugs that persist in warzones that exist even now are the following... Health bar not updating properly / at all (control UU does not always fix this). Missing individuals from your raid frames entirely (control UU never fixes this). Inability to click on your raid frame / abilities (keybinds work)... random (control UU fixes this). The bugs do not appear to be client side (hardware/software/performance/lag) related, just server side.
  13. About 90% sure, no one will care at all if and when any individual gets to level 50.... There will be level 50's before the game launches (Dec 20th) There will be no server first server / first achievement / notification out to the server. You might be able to get an interview on darth hater though, gotta let them know when you did it / played and hope someone didn't beat you to the punch... Remember be proactive now contact them... 3-4 weeks after launch 85% or more percent of the game population will be level 50. I imagine 1-2 weeks after launch 50% or more of server populations should be 50. Hello anchorhead! You can have all the players you want IMO, I'll take a server without a Q. Hope Lina, Askoto, Jesus (melonjuice), Stap, and others having fun on anchorhead!
  14. frames work fine in operations, at least it did in world pvp / operations last build before launch, it just PVP that bug out.
  15. The health frames not updating accurately is still present, Hey Mons, guess we shall take up the mantle again!
  16. Guildie... or person who I thought contributed the most or guarded me.... usually a guildie is the one who performs and earns it anyway.
  17. Hi, I was checking out the new forums, they are an improvement in most categories save one... can we get specific server forum. To elaborate having an individual form for each server one for fatman, wound in the force, helm of graush etc.. This will let us better communicate and coordinates with individuals and groups (guilds etc) on our server, without the threat of said topics being buried in this general discussion board for example. You can have up to date recruitment, crafting, and progression threads, set up world pvp events and tournaments, and other things with a great deal of ease without a main forum sections traffic. I will elaborate more if necessary, do others agree this would be a nice idea?
  18. Hi, I was checking out the new forums, they are an improvement in most categories save one... can we get specific server forum. To elaborate having an individual form for each server one for fatman, wound in the force, helm of graush etc.. This will let us better communicate and coordinates with individuals and groups (guilds etc) on our server, without the threat of said topics being buried in this general discussion board for example. You can have up to date recruitment, crafting, and progression threads, set up world pvp events and tournaments, and other things with a great deal of ease without a main forum sections traffic. I will elaborate more if necessary, do others agree this would be a nice idea?
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