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Lucioon

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Everything posted by Lucioon

  1. When you have the ability to jump to your target, its working as intended to jump across the bridge. But this ability only works once one bridge has been released. I have experimented with my Vanguard with charge and there is a barrier that protects you from jumping across to the doors prior to the bridge from being released. That is why everyone knows not to get close to be targeted by your enemy just when the bridge has been released to have them jump toward you.
  2. Lucioon

    Open your eyes!!

    Regardless of whether this patch actually fixes what its suppose to, or introduce more bugs, there will always be players that defend Bioware for what ever happens. Just read the one forum post that informed everyone that Ilum was broken, immediately you have pages and pages of players defending Bioware and calling Players names that they got their dailies done, stating that it was not broken, or that its the players own damn fault for not completing the Dailies, you even have someone that demanded more information on the player you just killed, location, time, and resurrected time that its players own fault for not getting the kills to count because it counted for them. Even after Bioware admitted that there is a bug, we still have players saying that their server has been fixed, even before a real patch ( this early morning) was introduced. Please open your eyes and realize that there are problems, not everyone that posts are QQing or are Trolls. Even if we send in game bug reports, we still need to inform the community that there is a problem with their game. Its what forums are for, to help inform the player bases when the Developers doesn't want to acknowledge that certain aspects of their games aren't working as intended.
  3. I am not here to hate on Bioware or SWTOR, its just that for the PVP community, every time there is a patch, something in PVP breaks. Bioware actually acknowledge this time that Ilum kills weren't updating, weren't giving Valor, wasn't doing what they intended. Every patch, just look at the notes, First it was the Ilum patch 1.1, then it was the Warzone wins not updating ( still doesn't update) , then Ilum becomes an slide show where lag was minimal becomes unstable after a small patch, then its the dreaded Kills not registering anymore ( supposedly fixed with the hotfix this morning) Not to mention all the current hacks and Exploits that is one Google search away from day one of launch to today still hasn't been fixed in PVP. Its not that the PVP player base are against Bioware and its game, its just that they are literally destroying its own game, killing its own PVP player bases. I know its a new game, but you really shouldn't destroy the only working portion of the PVP with every patch.
  4. How about you get yourself to level 50, Join some warzones and win all of it, then have none of them count, then go to Ilum, and have none of your kills count after 2 hours of raiding. Then have it happen for a whole month that you are paying them for. Then come back and tell us that Forumgoers are dumb and wants everything on a silver platter.
  5. BTW, Did anyone catch that while kills aren't counting toward anyone's dailies or Weekly , Imperials that outnumber the Republics can still camp Central and collect the Armaments. So apparently only the Republics on most Servers are getting the short end of the stick. Great Job Bioware, Give us more reasons to reroll into the Empire Faction and abandon the Republic.
  6. On Terentatek its still not working. Apparently once you killed someone, it will take an 30 minutes to an hour before you can kill them again for it to count. And that timer is for everyone, so if you were unlucky and didn't tag the enemy, you have to wait atleast an hour before you can kill that person again. The Imps has atleast 60 players fighting against us. Since there was an Ilum 2 open, and it took a full ops group of 24 players pluse another ops of 10, 4 hours to register 90 kills. Thank You Bioware for another fix patch that apparently destroyed all functionality of Ilum. BTW never trade killed, always been in ops always fighting against a 3:1 odds that Imps always seems to have atleast 50 ~ 60 players. It was atleast playable when they would camp in the republic base camp, but now what are the reasons to even be at Ilum when kills don't even count.
  7. Lucioon

    PvP today... ***

    PvP -> ** BIOWARE Response Needed for Game-breaking Ilum Bug ** Hi everyone, I wanted to give you all a quick update. The dev team has been investigating the cause of this issue and they're closer to figuring out a solution. As mentioned before, we'll keep you updated with any new developments. Thanks again for your patience on this. I quoted the developers response , because I know how ignorant some people is, just because it worked for you this morning when the patch first came on, doesn't mean that everyone on the forum is wrong. The Developers has acknowledge that there is a problem and they are close to solving it. Therefore ILum isn't working as intended, so stop trolling and let people inform others that currently Ilum is Broken.
  8. First of all, I don't have All day to wait for them to fix this problem, I hope that they are acknowledging that it is a problem because I always complete my Dailies, and this will mark the first time that I can't. I work till 6pm every day, i got a few hours to get my dailies done, now that its impossible to do, what do you want me to do. Forget about the daily , the only daily that provides me with Battlemaster bags that I can't get anywhere else. Come on, all i want to know is if Bioware needs time to put up a hot fix then atleast give us a free daily completion. I can still get the weekly the next 6 days, but atleast inform the public that everyone will be rewarded their dailies so that we can give them enough time to get a hot fix out. But currently It seems that only the Imperials will get their dailies done, because they are camping the central node and collecting the armnaments. ( remember even if it takes hours, they are still getting it done, only the republics can't get their dailies done )
  9. JUst had a very close game of Civil War, Republic finally won after a long battle of back and forth. The Win did not count, Quest wasn't tracked and it didn't update. Please note that it is a Bug, but since its a bug that isn't an exploit and its not an exploit that affects Imperials only. This bug will probably never get another look when they need to make sure everything the patch just ruined, need to be fixed.
  10. Remember what the Developers just posted, First they need to gather data, So after 2 month of gaming, they probably still need a whole month of wins not counting. And Thousands more Tickets to be created. Then they can have their meetings , then after another month of meetings, they will form a focus group to deal with the HOW TO GUIDE on creating a FIX. But since its not a big deal, only a small percentage of players of SWTOR is doing PVP, therefore its not on their priority of things to do. So they will do this FIX probably after Patch 1.2 , even thought it was stated that they just got it fixed, wins are still not counting so its probably on the back burner. So you will probably have to wait till Next year to see that this actual gets fixed. Remember, Exploits that is against Imperials comes first, then general Exploits, then Bugs that affects the larger player base, then general Bugs, then Bugs that affects PVP players.
  11. 2 weeks so that you can get a Champion Gear piece, good Luck, I am Valor rank 61 and I reached level 50 on the Day of the New Year, and I still do not have a full Champion gear. Thats with all the weekly and dailies done every day. Plus getting enough Commendations for 3 bags every day before I log. If you are talking about Centurion Gear, then yes , have fun farming this subpar gear. Just make sure you don't ever inspect any of your friends or guildmates that gets to 50 after you. Because they probably have more luck than you and already have full champion gear the first day they open their 6 bags. This is a system that only asks you to do your dailies, any effort to achieve a higher valor rank has no effect on your Gears. Until you reach 60 valor rank, then its truly just the dailies that occupies your time.
  12. First off, this will never work, Because when its 30 vs 50 imps, Republic will always win, there is no way Bioware will allow IMPS to lose, BIOWARE plays the Imperials side, they need to ensure that they can win against the Republics. Anything less than 1:3 will allow the Republics to win, therefore they created this system, Knowing that with the over populated Imperials will always fill the most spots. Secondly, having a limit of 50 imps, they will have to create 10 Ilum instances, and who will the imps fight, there will not be enough Republic players to satisfy the Zerg of the Imperials. When they decide to even the odds, is when the Imperials are getting some sort of extra buff so that they can always remain with some sort of upperhand.
  13. I really enjoy playing this game, but its just starting to become unbearable... Before Patch, Ilum was a lagfest when in raid of 24 vs 70, but it was still bearable, attackes would still go off, my character was still able to move, and the lag disappears once i leave Ilum. After Patch, Ilum has become a slide show when 24 vs 70 , I can no longer move as, every few seconds, my character would freeze on screen. And it continues even if i jump to Warzones or get back to the fleet. After asking everyone in the raid if they are experiencing a worst lag experience, they all agree that it was never this bad, and this is the same people that raids Ilum every night trying to make Ilum a actual Open world PVP. I don't mind that Imps gets all the benefits, I don't mind that you are fixing every republic exploit and advantages so that Imps gets the upper hand. What I do mind is why is every patch that is introduced, instead of fixing, it just introduces more bugs, create more lag. Why is it that you ( bioware) are trying to destroy your own game. Bugs are expected in a new game such as this, but when you fix 1 bug by introducing another 2 , its really not fixing. Please see that everyone that is still playing wants to continue playing. Unless this was intentional and your intent was to drive your players away. Then I applaud that you are succeeding.
  14. Now that Bioware has established its playerbase utilizing features that is familiar with other MMo's I belive its time to introduce features that is unique to separate itself from others. PVP Suggestion #1 Remove Gear = Progression mentality Introduce LOL/DOTA mentality where every 10 valor ranks = 1 extra pvp skill point Introduce PVP Skill progression in DPS/TANK/HEALER trees small increase instead of expertise Introduce PVE ( group/raid ) Skill progression in DPS/TANK/HEALER trees with 10 social level = 1 point PVP Suggestion #2 Server Wide Gambling with Unique speeder/ Crafting Receipe/ Mod Items / Orange Gear/ Unique space ship mods..etc Racing games / Space games that allows people to compete with each other Tournament like Bracket system that allows actual competition within each advance class ( jedi shadows vs jedi shadows, smugglers/operatives vs smugglers/operatives ) to show how awesome each player is Team vs Team competition so Guilds / friends can show how organized and great they are with monthly tournaments ( like tennis where even when you are #1, you will still be playing from the beginning to reach the top place again ) ( also like sports, you have singles tournament, and group tournaments )
  15. I can't believe that there are people out there that are actually okay with all the issues that is real and should be fixed. Apparently the constant loading screens aren't bothering you at all and you probably don't pvp so you don't mind that one faction gets geared and can steamroll the other faction. And since you don't pvp, ability delays aren't an issue as well, since you aren't against another player. What about the PVE bugs, those that makes the Operations buggy and unplayable, where kills aren't registering No one asks for SWTOR to be perfect, if you actually read what people write, you will realize that almost everyone is only asking Bioware to respond to the issues, stop saying that the game is " WORKING AS INTENDED" Personally I just want Bioware to come out and say that they messed up, they are fixing it, PVP is broken , Illum will be locked until further improvements, the bugs and ability delays will be addressed by next week. New content will come out once all issues that affects the actual game play will be addressed. But because they aren't, thats why people are frustrated, not because its not perfect
  16. I have played games before that had to have emergency patches. They locked the problem, and send out an server wide announcement, alerting everyone that there is a problem and they are fixing it. I stayed in the game for hours today, and not a single announcement. Not a single alert, so everyone that defends the game, where is the customer service. What does it take for Bioware to come forth and actually take care of their game.
  17. those that call valor gains crazy or inaccurate. Please look at the link above. I play a Republic Trooper, I was being camped, but I also was gaining Valor from 55~57.25 today I don't play all day, usualy only 6 hours a day, and this valor exploit that isn't a exploit as explained by Bioware. In my 6 hours of gaming today, i was able to get 2.25 ranks. So around 50k ~ 60k as an republic, i have no doubt that the Imperials got way more than that in that same time span.
  18. Are you seriously comparing a MMO game with the Growth of a human being, if you are serious, then probably we need to wait 18 years till its mature and ready for the world. I guess you want to be the ones that pay for its growth, many are not, cause we are not responsible for its growth. BIOWARE is and they aren't showing that they are going to be good parents, especially with this 1.1 patch. Just like dropping a baby, instead of giving it proper nutrition , BIOWARE is giving it crap. No one is asking for them to be perfect, All we are asking is when you see a problem, jump on it, fix it, tell the gamers that they see the problem and they are stopping it from happening. Regardless of the age of the game, Developers need to show trustworthyness, and waiting for 8 hours, after the fact ( plus tons of live streams of the exploit happening within the first hour of it happening ) and then telling everyone that it was meant to be this way, nothing was wrong, only a small bug, everyone that gotten their valor to battlemaster GOOD JOB, all those republics getting camped IT WAS AS DESIGNED. Yeah, 29 days old is no excuse.
  19. to all those that feel that a constant loading screen aren't hurting your games, please try to play voidstar and then suddenly have this loading screen pop up as you are guarding a door, as you wait 10 seconds for it to finish, the bomb has been set, and now you are screwed. Not only in voidstar, but in alderan Civil War as well, having a constant loading screen to stop your actions, not only make it impossible to play well, but it also ruins your gaming experience.
  20. Congrats, All the Sith players will now become battlemasters, after a week of endless grinding is now jack ****, they are getting their ranks instantly, and All Bioware is doing is saying " every sith players that are online and in Illum stay there and get your rank to 60 right now, cause come tomorrow you won't be able to exploit it anymore, and all the republic players, stay and help the sith get their battlemaster ranks " Good JOB BIoware I have just lost all faith in your company. You should have just told everyone to roll sith instead of creating this messed up faction imbalance and further creating the gap with this update.
  21. For all those that defend this RNG Champion bag and Battlemaster bag system. Please keep this in mind, NO ONE wants a easier system, NO ONE is saying that grinding for gear is hard. NO ONE wants easy mode. Whats frustrating everyone is that you can pvp for months, and get a few epic gear, while someone that just dinged 50 went and did the dailies and never pvp will get 4 of their gear in their first 4 bags. Just watch, those that defend this and got lucky on the champion bags, lets see if you will keep defending this system, when you are rank 60 a month before me, and never get a single battlemaster gear, and I get to rank 60 and got all my battlemaster gear immediatelly. Lets see if you are still happy about this system. Because this system as it is, definitely ruins the enjoyment of the game for me. Whenever I find someone that dinged 50 after me get full geared while i am still grinding for my first piece.
  22. This is quite true. Those that just treat it like a deathmatch should be punished, against those that completes the objectives. Probably put more rewards toward Completing Objectives, like making defending Points extra lucrative, scoring an 10k bonus, healing ball carriers extra bonus, protecting ball carriers bonus, passing ball bonus. Making these an bonus makes sure that everyone understands the importance of doing these things. Instead of spamming healing and spamming dps on non essential enemies as the only way to rake up points.
  23. Lucioon

    Seriously

    Its actually more important to QQ about QQ threads, because when you don't, those stupid idiotic QQ threads about Nerf this Nerf that, when they are just level 10, WILL be heard and actions will be taken, and that ACTION will be the cause for doom for this game. I have tried reading what those players are concern about, most is just nonsense. Every class has an CC ability, someone is claiming that they got CC 6 times in a roll, IMPOSSIBLE, they probably got CC twice, went back attacking, then he died so he is QQing that he died because he was CC, probably fighting alone away from his team, trying to 1 v 6 and calling others OP. We need to QQ about QQ threads more so that the developers can understand that its just players that has no clue and haven't played long enough to understand the game.
  24. When I was in Early Start, Republic only had level 10~19 and Imperials had a few 20+ , Republic team that I was with still steam rolled them in Void Star, they were so busy doing other things they forgot all about the doors, and by the time its Our turn to Defend, We totally destroy their asses. Now I dont' know how you are playing the game, but Booster worked. But when you are fighting against a Level 50 player and you are Level 10, thats where the Gap is Huge. You can barely make a dent in the LEVEL 50 player but when You focus fire and kill off everyone else, that Level 50 loner will not be able to win. Each Warzone has a Goal that you need to accomplish, you only lose when you lose focus and start trying to rake kills and damage, if your team focus on the Doors at Voidstar, getting the ball and passing it in Huttball, or holding and ninja the undefended turrets then you will always win or come close to winning. I have seen too many players trying to kill the enemy that they totally forgot to attack the ball carrier, protect the ball carrier, passing the damn Huttball, or defend the door that we lose. And its not because of Level difference, its just bad coordination. So try coordinating your attack.
  25. Its always best to start pvp at lvl 10 and Keep PVP if that is your focus. Because Valor does cap with your base LEVEL , Until you are 50. So if you keep your Valor on par with your level, then by the time you are 50, its easy to get to 100.
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