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Yuppy

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10 Good
  1. Good thought in theory! But, even if this were the case a simple yellow post stating this would stop this thread and actually make people happy with out releasing super secretive info...oh wait, thats the good thought in theory!
  2. An actual good bug, that only people that don't like choices whine about gets fixed, why many, many game play bugs remain as is! Face....desk
  3. Story was lost with the end of class story's If you consider anything since (referring to story only) as more than a 15 page childrens book than you don't like good books/story's it seems.
  4. And you thought the nicer nonjudgemental people where here on the forums?
  5. Spot on Z! Their needs to be alot more hype/buildup going into these FP's. Their really is no story involved to be thrown into a quick smash FP. Talk to droid, go see worst hair ever lady, smash through FP and done. See ya next time for another quick cut scene and stunning but quick smash FP. Granted with Malgus it was a buildup of 50 levels and awesome class stories priming you the whole way. So their was quite a bit of involvement and buildup prior, but you felt a reason to knock him off his throne. Two cut scenes and then FP don't equal great story. I'm sorry, but it's true!
  6. Anytime the dps sage/sorc can tank a boss then yes it lacks serious mechanics! I will say that I did run Manaan twice because I thought maybe it could stear from what I've been saying. But, after running it with 4 dps and smashing through it my thoughts were back in place.
  7. Nice post Kalfear! You understand +1 Strongly disagree! With the exceptions of the two Czerka HM's the 7 SM Tacticals are just a filler with really no sense of accomplishing anything. I do feel that for the story line it falls in nicely and is a great short story! But, their is absolutely no mechanics that make them worth repeating for a feeling of an exciting FP! I will give some benefit of the doubt for hopeful HM's of these in the future! Especially since I was called out for not being a well informed individual! But, it still goes without saying if people think these quick que, mundane and no feeling of accomplishment about working together type of FP are good for games then it's really sad what gaming has come to.
  8. Oh boy! Thank you for looking down on me! I didn't blast anyone including dev's for posting my thoughts! I'm sorry I don't have the time to watch all their streams nor search reddit or data miner sites for each and every thing going down. I'm sorry that I've offended you and taken up some of your time since you replied to my obvious lack of knowledge post. I will try and do better!! /bow
  9. I'm not calling anyone foolish or blaming any certain types, nor am I clamoring for hardcore anything. For one a cooperative FP is anything but, hardcore or even HM unless it is labeled as such. Two Czerka's, KDY, Tython/Korriban, Manaan and now RP. I do believe that is 7 consecutive Tacticals with not a singular regular challenging FP. All I'm saying or asking is throw a bone once in a while to the group that doesn't clamor for Hulk smashing! Played EVE, no thanks only sandbox I ever enjoyed is Asheron's Call.
  10. Gone are the days of the good ol cooperative flashpoint. Work together over Hulk smashing through FP's. Rakata prime is sexy, to bad it was used as the wrong type of FP. I understand that many of you like these types of FP's and I'm hoping you are all enjoying them. Good for you! Yes it kinda drags me down to see "all" new FP's come out like this. Can't ya throw a good challenging FP out for some of us that find them highly enjoyable?
  11. Crew skill missions for level 6 crafting materials is past due time for an update! Namely for Underworld Trading, Diplomacy, Investigation and Treasure Hunting! It's time to add Rich and Bountiful yields for these level 6 missions and reduce the amount of constant companion gift options! I'm not asking for the removal of companion gifts, but it is time to even level 6 out to be consistent with the other 6 mission level's!
  12. The reason people dont do Makeb dailies is not cause of gear. Imo, its strictly time vs reward. The time it takes to complete them, isn't worth the reward.
  13. It is quite ridiculous! And honestly besides frustraiting it is disappointing! With the mats I had saved from back when them mats mattered it only took me 36 character copies on the pts to finally have enough of the to make 10 whole dark projects! I'm not nearily as excited for GSH as I once was! After the required grind needed to make these possible it's well meh!
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