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_NovaBlast_

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  1. not responding to any more hardcore rants .... if you can't the understand the * FACTS * explained regarding the difference between hardcore and easy mode or be bothered to any of the posts in this thread explaining it and understand the facts ..that is your issue. this is a fact and can't be disputed. if you want to tell me how i can make the game easier ( other than L2P type answers or " class guides" ) like I have give examples on how you can make the game harder that did not include either of those I Would love to hear them.
  2. repeated comment type answered already so just going to cut and paste my reply 1. no one is taking hardcores fun away ... its bioware and hardcore who are discriminating against easy mode players .
  3. repeated comment type answered already so just going to cut and paste my reply 1. no one is taking hardcores fun away ... its bioware and hardcore who are discriminating against easy mode players .
  4. there's a difference to being able to and it being enjoyable. You think this is the first thread complaining about the difficulty increase. Can you run though everything without worrying about health or rotations including 4 man vets? ? I can without in a companion in a little game called ESO ...so you're wrong on both accounts ...... and just your comment about rotations ...is just a roundabout way elitists say of saying l2p.
  5. what are you basing this on ? Can you please post your statistical comparison of now to when they had item stats.? Can you easily solo heroics ? Can you easily solo vet flashpoint ? Really???? hmmmm ..if that is so then prove it and back your statement with statistical evidence ...or will consider this just a random troll comment.
  6. Sorry your wrong on both points and both of these were answered already . Facts are Facts weather you want to accept them or not . Also for the record your posts can be perceived you're the only one sounding like an elitist and that you don't care about anyone's experience but your own hardcore people have option easy mode player do not as explained multiple times in the thread that you seem to have "missed" 1. no one is taking hardcores fun away ... its bioware and hardcore who are discriminating against easy mode players . 2. Yes you can do hard mode Class stories by adjusting your armor and abilities and putting companion on passive or dismissing the companion As for also me near the top of the thread.
  7. My main is also a Jedi Guardian Defence Tank so Guard and then Tank to reduce her incoming damage med packs , heroic moment and the out of combat self heal between fights .
  8. The most fun I've ever had in this game was when comps has item stats. I had Kira in all bis gear as well. I loved putting her on attack and just watching her destroy stuff and healing her when necessary .replaying/completing all planets multiple times,dailies, all heroics, the weekly quest vet fp. The why ?? IMO What you said in your op is right it's mostly due to having to bribe/ force other players to join other content do to its niche nature the illogic is Hardcore and group player can both solve their own problems at the player level Yet with level sync , stat caps/ diminishing returns and open world mob buffs ... There is NOTHING a player who wants the game EASIER can do to make it easier For example if Hardcore players want more of a challenge in the open world they can wear lower tier armor , not assign ability points ,have the companion on passive ...etc etc ... if the group ques are not filling up then the group oriented people have the ability to find other people who actually want to group and form their own group that is what friends lists and guild are specifically for. with all those option given to hardcore and group players .... what options does a easy solo easy player have ? Nothing..not one option to make the game easier in general. Also considering non-group activities make up the core audience as stated and staticically reported by other games in the below linked thread it really makes no sense that they would intentionally screw over their core audience other then to make it less appealing and to bribe , force and otherwise incentivise other aspects of the game they wanted to forcefully push people towards . group oriented ques and raids are generally the vast minority of a player base mmo that have reported such statistics. http://www.swtor.com/community/showthread.php?t=750289 as demonstrated above both the group and hardcore problems can be fixed on the player level without the need for level sync, nerfing companions and incentivize harder content with better rewards or forcing grouping on people who do not want to engage in such activities. I also made a recommendation regarding how to fix the game since the whole Bioware marketing campaign slogan "PLAY YOUR WAY" turn out to be just that a nice "catch phrase" that sounded good but had no actual application or substance in actual practice or reality. with this suggestion EVERYONE and can choose a activity based on what they find the most enjoyable wins and no " group" is excluded or discriminated against and literally can "PLAY THEIR OWN WAY" Part of that suggestion is returning companions to the state they were before when they received item stats as well and nerfing the world mobs to a state they were before when you could easy do vet fp solo.
  9. You're not alone that was the most fun I had in game to. Replaying/completing all planets multiple times , dailies, all heroics, the weekly quest vet fp was even better when comps has item stats had Kira in all bis gear as well. I loved putting her on attack and just watching her destroy stuff and healing her when necessary .
  10. well if then you both missed my message.but since you want to nitpick I will explain why Iwas on topic . It doesn't not matter if you were specially intended talking about solo difficulty or not you expressed the opinion in your op therefore it was a valid topic of discussion my original point being just because you find the changes are good does not mean they are good for everyone . So because I was responding to how I interpreted your post and quoted one specific line I was on topic . I have shortened the quote to more specifically show what i am referring to. ...so technically I was on topic and the issue is about "FUN PVE is to engage in" I even started by saying ...gald you enjoy it .... The subject of "fun" has nothing to do with solo still being possible "possible" and being " fun" are completely different things for some people how much more effort that is need since changes is not "fun" and the fact you cannot EASILY solo heroics / some story elements , dallies and anything above a story mode flash point as you could before. MY second point I was also responding to your factual misuse of the term MMO so that was on topic as well. Even though I disagree with alot of your opinion in you r op and response out of all this we at least found one point that we has an agreement on something positive did come out of it.
  11. well considering the op relied to my comment and DreadtechSavant agreed with it ....the only one not related to anything on topic and can be considered spam is yours. Perhaps you simply don't understand the topic or the response given or have misunderstood it .
  12. well thought out response there are parts that I disagree with but that is simply because we are coming at it form 2 different angles. ...i was pleasantly surprised...to avoid further confusion .. it would better if people would just be more specific and refer to the specific area they are referring to .( raids pvp hardmode fp etc ) rather than " mmo" which is a general term for the game . I do agree that this game is big enough for everyone and everyone should be treated fairly and rewarded equally for doing the activity they enjoy the most and not feel they have to do an activity simply because it's what gives the best loot or because other "thing" is locked behind it.
  13. As i said in my previous above post that is not a problem with the game but he player ...if someone wont do ...or only will do certain content in the game Simply because of the reward or lack of reward that is a product of their choice and not a fault of the game . People should be choosing an activity because they ENJOY the activity ...not because of reward. As i said above ..if you want to pvp all day because that is what you enjoy .. the loot should pay out the same as someone who wants to do world quests ops 's or starfighter all day . Bioware need to take loot out of the equation and make one standard loot drop for everything so peole really can play as they want to and spent their time enjoying the game instead of doing stuff they dont enjoy becase one activity has items other activities don't.
  14. great you enjoy it ..that is your right . but there are ways to make the game more challenging without increasing the difficulty for everyone else who does not enjoy that. it only goes one way ..... a person that wants it harder can make it harder ---- a person that want it easier cannot make it easier the question is then So what about everyone else that does not enjoy the increased difficulty?? Just as a point of definition you are using the term "MMO" factually wrong MMO is a genre not a play style or a characteristic of one aspect in the game , We are all MMO players every single person in this game soloists who never talk to a single person in game . to hardcore raiders and PvPer MMO Content technically stories flash points and even the cartel market as well In fact the minute you log into any online game before you even take your first step you are a mmo player . MMO Definition It's amazing that some latch on to the Massively Multiplayer and immediately = that with ... you HAVE to "play with multiple people " instead of the correct factual definition of "multiple people are playing at the same time inthe same virtual space" it's also a fact that there are many mmo out there that have no structured group activities and are still by definition a MMO
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