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Lyynk

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Everything posted by Lyynk

  1. Same here, didn't complete on Republic side.
  2. When going into the story mode version of The Eyeless operation, your level is only synced up to level 60 instead of level 65. All of the content, including the boss is level 65.
  3. Sorry to hear that, if you can go over to the torparse forums and post the problem(s) you are having or running into, maybe we can get it sorted.
  4. Thank you very much. I'm not personally involved much with the site anymore after passing on the site to Sam and Ian, but I can say donations are very much appreciated and extremely helpful in keeping the service up and running.
  5. Hey all, just wanted to post a quick update and let everyone know that the (long) transition period is finally over and active development has started again on the site and ingame client. Thanks everyone for your continued support and use of the site/client.
  6. Hey guys, just an update, the site won't be going away after all. There has been a lot of interest from different people to take over the site and I'm confident I'll work something out with at least one of the groups that have contacted me. So, please continue to enjoy the site and parser.
  7. Can you email me the actual combat log text file for this parse? james@torparse.com. Thanks.
  8. Thanks for the compliment! On the time issue, unfortunately because of the way the combat logs are created by the game, this is a necessary evil. It doesn't always cause issues, but it can, and this is why I have the message pop-up if your time is too far off from what it should be. I've been working on a way for the client to automatically handle any time discrepancies, but I'm having limited success with it so far... needs more work. As for your suggestion, I have it in my list of things to do already. Thanks!
  9. Really cool idea, and I agree that I'd prefer to see something on the ship.
  10. Thanks for reporting this Aerro. I've been told by someone experiencing a similar issue that their group made sure they were all running the latest version of Adobe AIR (http://get.adobe.com/air/) and that fixed the issues with syncing they were experiencing. Adobe AIR is the runtime environment that the program uses. I'm looking into this issue, but I would recommend trying that if you are still having problems. The latest version of Adobe AIR should be 3.7. Thanks!
  11. I like the idea of trading in the rep items for a certificate. I have not yet maxed out my cartel market rep, but I'm well into Champion. I've bought a few crates and have yet to see a single Certificate. =/
  12. I could probably add this in pretty easy to the right click menu. Thanks for the suggestion, I'll take a look at it!
  13. Hey everyone, I've released the ingame client today. Your feedback is greatly appreciated, as this application has just entered beta. Information can be found here: http://www.torparse.com/client. Thanks!
  14. I've squashed a couple major bugs on the Statistics pages and fights should now more reliably be ranked, such as the Cartel Warlords fights. Thanks for the bug reports, helped me track them down!
  15. As ronniehenlau said above, it's always been like this. There is no way to know from the combat log what you just described. In your combat log, it just shows you fighting the boss and that you died. Unless you are combat revived during the fight, it will flag it as an unsuccessful attempt.
  16. Thanks guys, I'm still working out a couple issues, so I appreciate the reports.
  17. The Statistics pages are now updated for SWTOR 2.0. I've also added the Operations Training Dummy and the ability to filter all stats by advanced class. I could still use a little bit of help verifying some of the bosses. Thanks!
  18. I'm having the same problem, except it's not intermittent. The speeder sound just doesn't work at all since 2.0. Also, sounds for some of my combat moves don't play anymore either.
  19. I'll be redoing the Statistics pages for the 2.0 content in the coming weeks. Thanks for pointing out that the boss wasn't showing anything... was a small configuration error with the server transfer that I've fixed now.
  20. I will be doing that when I add/remove stuff for SWTOR 2.0
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