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Terans

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  1. I'm a casual player. I agree that gear is far too easy to get. There's no incentive for me to run HM because I don't need the gear.
  2. This None of the gear that drops in HM FP are useful to me. I could gear out my companions but I only use them when I do dailies. There's no real incentive to gear them out in columi etc... and I don't want to take gear from someone who needs it for their character. I have no reason to play HM FP now so it's not just about a better LFG tool, it's about incentivising players to go on HM FP.
  3. If a healer manages their resource pool carefully fights in this game could go on forever; they would never run out of energy, force etc... It would make all boss fights a simple time grind. That's why.
  4. It's not about the time it takes. I don't mind waiting, it makes it feel more immersive, it's the loading screens there are too many. Why didn't you design the process so that the loading of the destination planet happens while we're travelling there?
  5. I agree that it's too easy to get kitted out in this game.
  6. When I turn on the count down timer my UI seems to be less responsive whenever I try to activate an ability.
  7. Why? What are rocket scientists meant to do to pass the time?
  8. I still enjoy playing this game and I'm having fun, but to deny the problems with it is being naive and ignorant. There uis a LFG feature but it's not user friendly which means noone is using it. I can find players who are looking for a group from around the galaxy but I've not been able to form a group with it. The game needs a better LFG system along with a better UI. The fact that this feature or an updated UI has not come sooner rather than later is bewildering to me. I've seen enough posts on the subject well before the game was even released.
  9. I love this game and I won't be quitting, but the argument that it's only two months old is wrong. It's been in development for years and I agree with the people who are shocked that this game didn't have all the standards an MMO nowadays have. Such as a customisable UI.
  10. It would be a beautiful car without a - speedo (combat log) - steering wheel (linear leveling) - passenger seat (no guild features) - radio (Lack of LFG) - serviceable engine (no UI modification) Actually I think it's more like a train.
  11. I try to steer away from Alacrity. While it might be vaguely useful in some situations it's not the best stat to stack because some (smugglers etc...) healing in this game requires you to keep in sync with your energy generation else you'll run out. I still try to stack power, crit & surge (even though they've nerfed it) in that order
  12. I've levelled a smuggler on Republic and now I'm levelling a sorcerer on Empire. The Empire side doesn't feel as linear and as enclosed as the Republic side. but that might just be me.
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