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dedaF

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Everything posted by dedaF

  1. Jugs have better defensive CDs, so they are better for things like the third boss in Karaga's Palace that suddenly do a large amount of burst damage. Then again - Oil Slick + Sniper Accuracy Reduction eliminate the damage of that phase all together essentially. They are both great tanks - it's the Assassin that seems to be a bit undertuned right now.
  2. Agreed - PT seems to take the most consistent damage in PvE; our defensive CDs don't seem to be as good as the Jug so depends on the fight but overall I feel it's the obvious choice for MT.
  3. At valor 62, I can safely say that shields work just fine in PvP; regardless of what kind of elitist jerks style math people are doing, I can guarantee you it works fine. I don't understand the choice of retractable blade at all, it does little to no damage and the dot is not impressive nor needed for rail shots. I'm assuming you are looking for some sort of "tanky-dps" here; I would recommend getting more damage from rocket punch in the pyro tree and getting both t1 rail shot talents. Using combat-tech set 4-piece with the rest of your gear as tank gear you still remain incredibly resilient and can put out some impressive burst damage. It's really the only good balance of offense and defense I have been able to find so far without either going full pyro or full tank. Just remember, your opener is basically using rapid shots until he's at around 80% then you start doing things like unload, dart, flamethrower, and flame burst. Rocket punch + railshot and spamming flame blast is your finisher. Hope this helps.
  4. AP = PvE Pyro = PvP Shield Tech = EVERYTHINGGGGGGGGGG
  5. Kinda needs a 10 second cooldown but it's definitely great
  6. This is why I don't understand there are not damage meters. Bioware is gonna have to start listening of they will have problems long term.
  7. stop bulls**ting please, it is bugged and needs to be fixed; this is not intended, period.
  8. can you link your spec? also are which set do you use for pvp; been playing around with it a lot but it just seems like being able to perform that well consistently is out of reach with such random heat management in the pyro tree
  9. this - though going into a flashpoint yourself and reseting or using the alt trick to reset then delete seem to work everytime now. still, it's ridiculous
  10. Active flashpoint bug after nearly a month is unacceptable. Not even any word on this; just automated responses telling us to "reset flashpoint" and "submit a ticket." Stop doing worthless patches like being able to emote on mounts and putting baby names in the credits and make your game playable.
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