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thechimera

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  1. I've played tanks in PvP since Dark Age of Camelot. In my last game, WAR, I had a knight and an ironbreaker - the knight specced for CC and the ironbreaker for dps. DPS tanks sadly aren't much of an option in this game - which leaves two roles for the tank. Protecting, and controlling. In WAR, a lot of tanks ended up either being guardbots or controlling fights - the good ones did a little of both, and I'd like to do that in this game, albeit with a more offensive approach. Basically I want to design my guardian as a CC specialist, able to control battles, take hits and protect friends when necessary. I don't expect to be able to do much damage, and that's fine. What I want is a build that maximises CC and defensive capabilities. Obviously, taking the lowered cooldown on force push is important - a well timed push on an enemy healer can win the fight in any warzone - and the aoe snare can be lethal too (jumping in, aoe snaring a group with a coordinated orbital strike) but most tanking specs I've seen don't take these talents. Has anyone got a build based around controlling the enemy in PvP? I don't care a bit about PvE, so I won't be doing any of that if I can help it. I've already got a vig guardian at 50, and he's squishy as hell in BM gear, although he can be fun, and if no one focuses me I can change the course of a battle. Any tips or suggestions appreciated.
  2. Three places isn't everywhere. If you were already logged in and don't hang out in the fleet 24/7 it's easy to miss. And to be honest, the rewards are so bad I'm not surprised they're not making a big deal of it.
  3. Coming up to full WH as scrapper spec and it's just not improving enough. Sure, I an destroy ungeared players, but against equal geared I struggle to drop them in time. My burst just isn't good enough off the openers - if I crit I'll be lucky to hit over 4k, and when someone has close to 20k health and/or heals, that's not enough. Some classes I have no chance at all against, such as pyro powertechs. Has anyone else geared into full WH and found similar problems? I know there will be a number of replies saying I'm doing something wrong - I don't think I am, tbh... I'm not ripping mods out and stacking power but then power's probably getting nerfed soon, and I don't want to rely on it to have it taken away. Also, has anyone tried full dirty fighting at high rank? I'm tempted to give it a go but it'll require a different playstyle, I imagine.
  4. LOL, no, the bad players (i.e you) are defending them because you need an OP class as your crutch. You'd be screwed if you tried to play any class that requires skill.
  5. I can guarantee I'm better than you, kid. Some of us don't need to play the most OP class in the game just to feel like they've achieved something...
  6. LOL lack the skill? Is this how you justify being allowed to faceroll everyone by banging your head against the keyboard with your stupidly overpowered class?
  7. Okay, obviously English isn't your first language so I'll forgive you for missing the point of the thread: it's a thread asking WHEN they'll be nerfed, not if they should be nerfed. Also, gunslinger/sniper is the 2nd most OP class right now, so.. not really surprising.
  8. This isn't a post about whether marauders/sentinels should be nerfed - everyone except for people actively playing marauders/sentinels and a small selection of brain-damaged children knows that they need nerfing. My question is simply: when will this happen? If it happens soon, I may resub. If there are no plans to nerf them, I'll be taking my business elsewhere, because in over 10 years and over 15 MMOs I've never encountered a class this overpowered in PvP.
  9. Hmm, I worked it out as 86 days with a minum 50 comms per warzone and 6 warzones per day, for full war hero. I averaged out the comms to 2500 per piece though, and I'm terrible at maths so maybe I've done something wrong.
  10. So in theory you could take a group of recruit geared players and lose a bunch of matches and gear up in WH that way?
  11. First off, ranked warzones have never interested me at all. In fact, I can't stand the idea. However: I want to gear up into WH on my new 50 as soon as possible... and so I have some questions. 1. Do you get ranked warzone comms for EVERY ranked warzone, even if you lose/get low medals? 2. How many ranked comms would you get per loss on average? 3. If you queued up and lost 50 warzones in a row, would there be a penalty? Or would your rating increase the next time you won? 4. Once you achieve a rating, you can use a piece of gear even if your rating decreases, right? Or would you lose the ability to use it if it drops below the rating requirement? Thanks for your time.
  12. I just want to know how to disable this stupid alt and enter thing.
  13. As an old WAR player, I bind a lot of abilities to alt + numbers. However, my alt key sticks from time to time, and when I'm in a warzone and need to send a quick message it can occasionally count as pressing alt and enter. This freezes my comptuer momentarily as it struggles to deal with switching to windowed mode in the middle of a fight. I can't find any way to disable this in the game preferences - am I missing something? I don't see why I shouldn't be able to reassign "switch to windowed mode" to another key combo or just disable it completely. I mean, who needs to do that on the fly anyway?
  14. Well done, you're delusional. Anyone, and I mean ANYONE who doesn't think sents/maras need a nerf is in need of mental health check. And questioning my own ability is the last defence of the troll desperate to cling on to his OP class.
  15. Firstly, I don't care how many topics there are on this already. Mara/sent needs nerfing NOW, not in a few months/years. It's actually a joke how powerful they are. Let's look at why: Best melee dps in the game Best ranged finisher Best defensive CD in the game Best escape (stealth AND speed? Seriously?) None of their "get out of jail free" abilities are on long enough cooldowns to justify it. Either add big cooldowns - 5 min or more - or remove their stealth/speed and "reduce all damage to basically nothing" abilities. You NEED to nerf this class now, in over 10 years of playing MMOs I've NEVER encountered a more overpowered class. This is ridiculous, and players will quit if it carries on. Thanks.
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