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VexedLucifer

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  1. In short they're bad and your explanation of the mechanic is bad. Kephess Final Phase Tanking 101: He knocks you back, immediately turn away from him and run (Tip: Lay your first circle furthest away and work yourself back towards Kephess). He does a frontal cone attack after the knock back so make sure no one is in front of him, this is probably what was killing you. Provided there is no server lag he'll cast Breath of the Masters right after which then your offtank will taunt during the cast. Rinse and repeat.
  2. Except that would be an Indie title and would be fine to have some hitches. This is a AAA title there are no excuses for bugs to be around months after release. Of course they used the Hero Engine which is a joke as well. Bugs in Denova (present since 1.2 or server merges): During the shield phase of Storm Caller and Fire Brand the proc relics still kill the user even though this was claimed fixed in 1.3 patch notes it's not true. (Good DPS don't use them anyways, but hey they said it was fixed and it's not.) Operative cleanse is not 100% on the yellow ridicule during mortar phases only mercenary and sorc are guaranteed to cleanse in Hardmode. A stealth spawn mob disappears after killing a ranger. Buggy add spawn on Colonel Vorgath and the add in the tower sometimes bugs out and won't attack the operator. Also sometimes the person finding the probes is rooted and cannot move, missing a probe phase. Fourth bomber spawns randomly (Cause is unknown happened one time to me.) Server lag is horrid causing Kephess to cast his DoT late and Breath of the Masters late. (Present since mergers) My favorite: the stop and stare bug where everyone stops and the server freezes for a good three seconds. Of course there is only One Republic in the game.
  3. Find a post with a video that counter acts these claims or shut up. Since no one else has claimed it or uploaded a video to date yet. It's safe to assume it's world first. I'm pretty confident that no one has been trying to 4 man NM KP. As for you Nightmare 'proof': I want you to look at that black hole chest in the video. It only appears on Nightmare difficulty. Of course a scrubnugget like you probably hasn't cleared Black Talon Hardmode let alone KP Storymode. Thanks for our daily dose of bad.
  4. I can confidently say that you're just bad. I suggest watching Youtube videos to learn your rotation. Ambient clears 16 man Denova HM every week and we one shot every boss so I do know what I'm talking about.
  5. It's not whining. We all pay to play the game. We deserve to be pampered and to get things that we want fast without error. Think of all this negative feedback as critiquing BioWare. Next time before they do something like this they'll learn not to discuss it until it's almost finished. Of course with transfers they really did shoot themselves in the foot, should have been developed at launch slated for release a month after (Not saying the game was dieing at the time just that it's a basic tool for MMOs).
  6. Actually cooking a steak properly is a very difficult thing to do. Maybe you like your steaks bland, but actually taking the time to make it taste good, requires skill.
  7. What I expected: Häagen-Dazs. What I got: Some crappy WalMart brand.
  8. Where is that in the patch notes exactly?
  9. Well soon you'll be upgrading to Rakata gear. I suggest keep the enhancements that have the sheildrating on them and placing them in your Rakata gear. In HM EV and KP there's an enhancement drops that is Rakata level with endurance, shield rating, and absorption (Not positive on third stat). So just replace the old Columi ones as you keep going. Shoot for 20-23% defensive rating (I'd say 20 cause you'll get 23% in 1.3), with 50/50 on shield and absorption. (Rule of thumb is a 2:1 ratio for Shield:Absorption). The best relics for a juggernaut right now are Campaign Relic of Shield Amplification and the matrix cube.
  10. Okay you're right. I'm in the US 8th guild. What's your guild? Oh wait cause I bet you don't even have one piece of black hole gear let alone campaign. EDIT: Also OP I forgot to mention that Augmented Columi Implants are actually better than their Rakata counterparts for Juggernaut tanks. PS: If that other juggernaut was so pro he would have caught that mistake.
  11. You're assuming that he's not a moron and can accurately count 2 seconds. Which isn't likely for both accusations little man. Here's my suggestion either prove it with a video, or don't complain. After you prove it, open a ticket.
  12. Welcome to the world of global cooldowns. Next question please.
  13. I love posts like this. It's a should they do more damage when you look at it on paper. The marauder SHOULD do the most damage in the game. Problem is most marauders are bad. I know in Ambient's Ops 1 their juggernaut DPS was usually 3rd, of course if you ask an Ops 2 guys (mine) opinion Ops 1 DPS was bad. Guess that explains why. However a juggernaut DPS adds another interesting factor to the raid. He can switch to tanking stance immediately when the main tank dies and hold the boss until the main tank is revived.
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