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crush

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  • Location
    Corpus Christi, TX
  • Homepage
    http://www.crrush.com
  • Interests
    Game development
  • Occupation
    Web Developer/Programmer
  1. Tonight, I queued at 6 PM CST to join our guild's pre-selected server. It's now 7:15 PM CST and I am still 150 in queue. Here is the problem with queues. In order for me to move up in queue, the players in front of me have to be let into the game. In order for those players to be let into game, other players have to quit the game. Seeing 1 hour + queue times in this pre-release phase is absolutely atrocious and completely unacceptable. This shows an extreme oversight on Bioware's part in anticipating the load on these servers. The fact that Bioware knew exactly how many players were going to receive early access ahead of the official release means they should have been able to make a very accurate estimate on how to cap the servers, and how many servers to allow. Furthermore, the guild deployment option should have given them EVEN MORE insight on how to balance the servers. Considering that they knew, yet again, ahead of time how many players from each guild to expect on each server, I find it completely unacceptable for the estimates to be this far off the mark. Granted, they could have gone in the wrong direction, like Rift, and opened 40+ too many servers, leaving populations at 20%. Instead, Bioware went the opposite direction, and nearly every server is experiencing 50+ minute wait times on a Sunday night. Listen Bioware. You're on your way to a great launch. You've minimized bugs. The game feels pretty solid. HERE IS THE ISSUE. Many players have a very limited scope of time to play each night. Only a few of those have the option to queue up before they do their other tasks that consume much of their night. The majority might have a 2-3 hour time window each night to play this game. If 1/3 of that time is being eaten by server queue times, they aren't going to subscribe to this game. Fix this immediately. As in Monday morning. Or you WILL lose subscribers quickly.
  2. I registered my Pre-Order code on 10/12, and I was granted access today at 8:00AM CST.
  3. Exactly. Of course, by the same logic, that would mean that the people of level who can use the item shouldn't consider it an upgrade.
  4. And foreigners try to say that American's are dumb. LOL.
  5. (Didn't read any posts but the OP since the forums are so slow, and this has probably already been answered) It's simple, really. If you NEED something, you roll Need. If you WANT something you roll Greed. If you WANT the materials of something, you roll Disassemble. Now, I know some people grew up spoiled rotten, and don't understand the difference between WANT and NEED. NEED = Need something to survive. WANT = Would really like to have something, but don't need it to survive. Related to the game: If an item is a: Major Upgrade: NEED Somewhat Upgrade: NEED unless someone else you know NEEDs it more Slight Upgrade (+1 to a single stat): GREED Not usable by your class, but worth a lot of credits: GREED Usable by your main companion, but an upgrade for someone else: GREED Massive Upgrade for your companion, and you are in a group with Randy Johnson and McNally: NEED NEED NEED Rolling DISASSEMBLE is basically the same as rolling GREED. The only difference is that your character immediately will disassemble the item on success. I also believe that GREED rolls win over DISASSEMBLE, but I'm not sure on that.
  6. Difference between Sith and Jedi: The Scenario A crumbling pillar of rock is about to fall, crush, and extinguish the lives of 30 innocent bystanders while simultaneously, your beloved friend is facing certain death elsewhere. Jedi chooses to save the 30 innocent bystanders, sacrificing his friend's life for the 'greater good'. Sith couldn't care less about the 30 innocent bystanders, and instead, saves the life of his 'friend/lover/whatever'. Another common misconception is that Jedi are forbidden to have lovers. This is cleared up in Episode II: Attack of the Clones where Padme asks Anakin, "I thought Jedi were forbidden to love? [paraphrase]" Anakin replies, "Attachment is forbidden. Compassion, which I define as unconditional love, is allowed. You could say that Jedi are encouraged to love. [paraphrase]" Jedi are certainly not forbidden to take lovers; however, they are encouraged not to grow attached to any individual because of the potential for emotion to cloud their judgement when that person to whom they are attached is put in danger. (See above example) For example, Obi Wan Kenobi had a lover while he was a Padawan. Anakin and Padme didn't hide their relationship because Anakin was forbidden to hold a relationship and love another individual. They hid their relationship because Padme was a senator, and a Jedi impregnating a senator would not be good for either of them.
  7. I haven't got into the Early Release yet, probably will mid-day today, but during beta, there was a rather nasty bug that would some times gray out options in the conversation for some group members (I'm guessing those who didn't win the roll). Sometimes, when the DS/LS options were present, one or the other would be grayed out. For example: A choice appears with a DS, neutral, or LS choice, you want to choose DS, but it is grayed out, and you can only select neutral or LS. You had three choices in this case: Choose the neutral choice Choose the lightside choice Don't choose anything and let it time out If you didn't choose anything, and just let it time out, you still wouldn't get DS points. I don't know if this bug is still in game since I haven't got in early access as of yet, but if it is, then there is no way around it that I know.
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