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DarkDruidSS

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Everything posted by DarkDruidSS

  1. Ok, so I wasn't crazy. I thought it was uninterruptable, but thought it was a talent.. long time since I played my marauder much. But yea, like all "uniterruptables" you can interrupt them with a stun, knockback, knockdown or mezz.
  2. Are you sure it was a marauder and not a juggernaut? Juggernauts can go CC immune and they also have ravage.
  3. DarkDruidSS

    Pvp 2012

    I've seen people with controllers wreck keybinders. I know it's kinda the same thing, but keybinders have access to more keys. With a controller you have to mimorize more key combinations and have access to less total keys.
  4. Edit- Sorry, they can root you for the duration of ravage. I don't see it as uninterruptable unless I missed it.
  5. I don't get this statement. Tankassins will out last you and Pyrotechs will just melt you. I know everyone beats Marauders to death on these forums, but Pyrotechs are just as deadly. Just because a class can tank doesn't make it less of a DPS spec if it is specced for DPS.
  6. Here.... this is your troll comment. 5 minute queues versus 20 minutes to an hour or more on dead servers... yea, not even remotely close. I have yet to see a queue take longer than a few minutes, but I haven't timed it to see if it hit 5 minutes... i doubt it.
  7. DarkDruidSS

    Pvp 2012

    Most people that are pvpers are casual pvpers... just like most people that play SWTOR or any other MMO are casual players. They don't care if they play perfect as long as they are having fun. Now that MMOs are mainstream you get more and more new players. Just the fact that this is Star Wars and made by BioWare ensures you get a huge influx of new casuals... many have never touched a MMO before in their life even though most of them know what WoW is and who it was made by.
  8. Have to agree with Dmasterr. Against a well played operative solo... they will get the node every time.
  9. My biggest problem with a deception sin on my sniper is that I can't kill them before they vanish. There is no way to prevent the vanish working if they have force shroud ready. So normally if they do end up killing me it's because they re-engaged after I already blew entrench and cover pulse... leaving me open. Thankfully there are just as many bad sins as maras so it is rare to see one that causes a significant problem. The sins that do know what they are doing are pretty scary as a sniper. Operatives in concealment do have enough burst to take me out before I get much of a fighting chance.. but if I can get entrench off between their stuns then I can usually survive, but like the sins they tend to vanish and come back later to kill me. Between Sin and Operative, I think operative is the harder of the 2 because of their higher burst and the fact they open with a knockdown built into a damage ability unlike sin which has to fire the knockdown then a damage ability.
  10. BioWare shouldn't have to tell us that. It's common sense. There will be tons of activity over the weekend and there will likely be queues to even play the game at all. I'm not looking forward to having to wait to play period... on a dead server I could have done some things... even if it wasn't exactly what I wanted to do like PvP.
  11. If this is the case then it would make a great target for their Free to Play to level 15 server. Because I don't think the current servers will be able to handle all those low levels.
  12. It's not accurate. BioWare hasn't released lordship of their UI either. It's still not moddable. You can only do what they have allowed you to do with it. He is grabbing at straws to attempt to prove a point that is largely just more guessing on his end. I was here since beta. I know the servers couldn't handle the caps they can now. Now where close. I remember our fleet at launch having a seizure because there were 150+ people on it. We even had a guild sit on the fleet with 100 members to purposely cause it.
  13. ^This. There will be more people raging that they have to wait to play the game period than people that are raging because they can't PvP or do endgame. I'm not looking forward to server queues just to play. That is the reason we are in this position to begin with and with the limited time I do get to play a night. Spending an hour in queue... no thanks.
  14. I am sure if it was really as easy as you make it seem then we wouldn't have had to go through all of this to begin with. Clearly that is not the case. It's unfortunate that people have to wait 3 days to transfer, but that is how BioWare decided it was best to handle it. I was on a extremely dead server for over a month. I know how bad being on a server like that sucks, but really 3 days and you will get a server that can best handle the load. I think that is reasonable.
  15. Que Metallica's - Shortest Straw Shortest Straw Challenge liberty Downed by law Live in infamy Rub you raw Witch hunt riding through Shortest Straw This shortest straw has been Pulled for you I feel for the servers that have to wait for the population to settle and to see how things go over the weekend, but I feel that BioWare is doing the right thing in the long run. It's just as frustrating to not be able to transfer as it is to not be able to play because of server queues. I am sure there are still a lot of people that will transfer this weekend and BioWare wants to see where best to stick the remaining servers.
  16. Very cool videos. The recruitment one was good too. You guys should make more.
  17. Just incase you didn't know. You can go to the fleet or Coruscant and talk to all the profession people once. That will put all the info in your Codex then you can check your Codex and it will tell you exactly what goes with what, what is recommend and what all the crafting professions do.
  18. I honestly don't see how it matters. I have been pvping for well over 1,000 warzone matches and honestly even if you didn't have the green beam I could still tell you were a healer. So many visual clues that even if you fired invisible rounds you would be spotted. All Commandos and Mercenaries that are healer specced have the healer buff active. All heals have similiar icons on your cast bar when you use casted heals. Both Mercs and Commandos have a kolto missle which is a giant "There is a healer some where. Check the enemy buffs to see who it is and mark them" sign. Really the merc version with green bolts flying to ally players is just as obvious. The only class that can shoot their own team mates are Mercs and Commandos. So it wouldn't matter what color or if the visual effect was the same as a merc. It would be obvious.
  19. No one meantioned the Foundry flash point yet? You can't really get anymore in your face with KOTOR content than that. We are also supposed to get a HK-51 droid that is modeled after HK-47 in the future according to the E3 vids.
  20. I am glad Death Wind Corridor finally got a new home. So tired of the dead server and can't wait to get home later to switch my characters over to their new home.
  21. ^ This. I know most gamers aren't sports fans, but if you are a sports fan you are gauranteed laughs anytime you read their sports articles.
  22. Threads like this make me hopeful that my server will be added to the list today. Death Wind Corridor is about as dead as they get right now. I get excited if I see a same faction character in the open world... haven't seen a republic player in open world for months and of course having queue times below 15-30 mins at peak or an hour+ outside of peak would be nice.
  23. You probably want to expand on this and detail what you consider to be a new content patch that isn't worthy of being a full-blown retail expansion... because realistically they are both the same thing and only depend on how EA/BioWare chooses to release them.
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