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Drewser

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Everything posted by Drewser

  1. Drewser

    Skadge

    That is what he is best at!
  2. Dungeon finder is totally different from live combat logs. I posted this before but here it is again. If Bioware made it so every player had to answer this question the next time they logged in: How would like combat logs implemented in this game? 1) Live Logs 2) Downloadable logs 3) I don't know what a combat log is 4) I don't care I would bet just about anything 3 and 4 would have more responses than 1 and 2.
  3. He keeps trying to convince himself that he is part of majority. He figures if he posts it enough, it will become true.
  4. Hmmm, well you have not been keeping up with the latest info. P2W is going to cost GW2 a lot of customers. BTW, I love my server and have no desire to change.
  5. That fact you didn't even know about is very funny for a game you think is the "next great thing". You better head off and do a little research.
  6. All covered in the leaked screens of the cash shop. Go find them yourself. Plus you can visit many forums to see the rage over it from potential players.
  7. The leaked cash shop from beta pissed off a lot of potential players. That speaks for itself.
  8. I lot of players looking forward to GW2, won't like the pay to win aspect. Also since it is a one time buy, it will not take many players from SWTOR.
  9. With my sniper, I end the cutscene as soon as it starts (hit esc), then go back to the boss, enter cover then start the conversation/cutscene so I am already in cover when the fight starts.
  10. Earning 1.5m creds is a joke for a 50. Do dailies for 1 week and you can unlock a race.
  11. This alone makes it so you can skip lots of side quests on alts.
  12. Terrible change. Seems like a Dev response to all the crying about reusable medpacks.
  13. I'd like more difficult content as well and a slower leveling curve but that aside, the devs have all the metrics then need to ramp up difficulty right now. They don't need to interact with "best raiders" as they already have that data available. They can easily see the mix of characters and abilities that are being used by groups clearing NM modes most efficiently. Conversely, they can also see a mix of the groups that are failing.
  14. Umm, he went way off track after quoting me. So I ask again, can the devs make content more difficult right now, or do they have to introduce live logs first? Pretty simple question.
  15. This was your quote, I bolded and underlined "Saying that combat logs will lead to an increase in undesirable behavior is a bold assumption and grounded in absolutely zero evidence." I am pretty sure I understand it.
  16. Right now, as the game is, devs can make it more challenging without giving players anything. Do you agree or disagree with that?
  17. They have been stated numerous times in this thread but you toss them all as simply being "anecdotal".
  18. This is the funniest argument I have seen in here. Players do not need live logs for the devs to make more challenging content. In fact, it is counter intuitive.
  19. Incorrect. Players that played before and after live logs experienced the detrimental change.
  20. Sure it does, since people have stated they would use live logs for that specific purpose.
  21. Even though a lot of people are in guilds, there are still tons of pugs being run.
  22. Doesn't change the fact live logs create problems even when the content is being cleared. So far in our guild, we have had no issue spotting trouble areas when content was not being cleared.
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