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devilchilde

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  1. When will we be seeing the planetary titles updated and codex bugs fixed? I'm sure this pales in comparison to some of the "Big" issues on the forums, but I would love to get some of those titles and finally be able to unlock the Sith Acadamy codex entry because I was level 5 when I made it there the first time.
  2. I posted a link in Customer Service and have gotten no response as of yet. None at all. This has made me go from curious to upset, and now frustrated. Seems to me that BW is very reluctant to admit that there are hackers in this game. After the promises that they would crack down on hackers after 1.2, this is beginning to seem like another empty promise.
  3. Yeah, hindsight is always 20/20. When I saw these stats, my first reaction was not "Hax!", but "OMG, where do i get that!" I will be cruising around today/tonite looking for more so I can get screenshots. Do I need to post this in Customer Service to get a developer response, or what?
  4. No, I am most definately not confusing two separate items. I am talking about AUGMENTS. The player I inspected had these stats on his chestpiece. Armoring 61 (war hero) Mod 61 (war hero) Enhancement 61 (war hero) AUGMENT 58!! Torhead and other sites name the level 58 Augment as _______ Augment 25. The top tier you can craft is ______ Augment 22. I have done my homework on this, guys. Nowhere on the interwebs can I find where these items drop.
  5. Nope, try again. The schematics for those augments do not exist. They must be found or purchased. Or hacked. Can I get a developer or even a forum moderator to respond on this, please?
  6. No, not mods or armoring. Augments. Reads as follows: _______ Augment 25, item level 58.
  7. Can I get someone to confirm if this is a hack? A developer, perhaps? I love to report hacks.
  8. Last night I happened to inspect a player and found something unusual. Custom Orange item with following mods. Armoring 61 Mod 61 Enhancement 61 Augment 58 I've found that torhead, darthhater and a few other sites do have level 58 augments listed as ______ Augment 25. However, I have never seen a schematic for these augments, nor any vendor who sells them. The best I can craft, or for sale on the GTN are 22. Can someone fill me in on the secret, please?
  9. NO NO NO NO!!! Pvp is not about who has the best gear. Can you honestly say that everytime you solo q, your entire team is in all Recruit gear, while the other team is entirely made up of fully modded bada** Battlemasters? Once again, pvp is a team sport! No one player decides the fate of the entire team. Anyone from Twin Spears server can tell you about Melcarthus. A total jack*** who wears nothing but his lvl 1 vibrosword in pvp matches. I have won with him on my team. Your problem is the same as most others. You have a total lack of skilled team players on your server. I have this problem. Pet peeve of the week: Classes that have Taunt and AOE Taunt ability, yet have 0 protection on the scoreboard.
  10. This. IMO 1.2 was trying to stop the perception that all you should do is run around like an idiot trying to kill enemies. You may be able to get 4-5 medals for damage/kills, but if your doing it in the wrong place, you will not get attacker/defender medals. If you get 8 medals, you will still get rewards, even though the rewards are less if you don't win. The system hasn't changed much at all. Pre-1.2 if you had 4 medals and lost, average comms was approx 64. Post-1.2 if you get 8 medals (which is made easier due to the objective based medals) and still lose, you get 50. Start playing as a team member and not as an idiot and you will find that your rewards have only been slightly reduced. If you continue to run around like an idiot, you will get no objective based rewards. I am currently still compiling data, but I believe that no objective medals means less valor/comm rewards at the end of the match, even if you do get to the 8 medal limit without said objective medals. In summary, SWTOR pvp is not about getting the max dps or highest kills, or best heals. All those should be secondary to the players that contribute the most to the TEAM effort.
  11. While I agree that there MUST be a penalty for leaving a WZ early, 12 hours is a bit excessive. Anything less than half an hour is to light a penalty, though. I'd say 1-4 hours should be about right, preferably 4.
  12. IMO, the QQers are the ones who were just medal farming before 1.2. My server is full of bad pvpers. I'm not saying I'm the best in the world, or even close to it. But the number of just plain bad players amazes me. If people would learn to play their class, learn how to play as a team and learn the fundamentals of each WZ, there would be alot less whining on the forums. IMO the point of the changes to WZ in 1.2 was designed to force people to learn to play. No longer can you just medal farm and reap the rewards of being a bad player. The devs implemented medals for offensive and defensive objectives to discourage players from running around randomly killing enemies because that is not a TEAM objective.
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