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Condorius

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  1. So then every other class with a knock back has 2 interrupts and we only have one. Plus interrupts are not dependent on someone not having full resolve where knocbacks are genius.
  2. Why don't commandos get an interrupt? Just a question as to the thought process behind not giving us one seeing as how EVERY other class has one and can interrupt/stun lock the hell out of us.
  3. Unfortunately not before my subscription runs out.
  4. Im curious as tot he class you actually play. One vs one in equal gear it is hard to kill marauders...sentinels.......inquisitors...and any class with an interrupt. So basically because your too stupid to los the trooper wailing on you , or to interrupt grav round, you come on here crying like a baby at your lack of skill. Here's a comparison for you genius. Gunnery spec, over 6 secs I hit you for 6k (providing i hit all crits) with grav round, then i cast 2 instants one demo round for 4k, and one hib for 1500-2k. If your in bm gear like me thats not a kill, so i cast full auto (also highly interruptable and prone to knock backs. Now I am locked onto and interrupted everytime i cast grav round one of the 2 abilities i have to damage with. Hammer shot being the other that hits for nothing. Assault Specialist spec, I cast incendiary round instant cast, burns you for 2-3k, then assault plastique, delayed hit that hits you for 5k, then high impact bolt which crits you for 5k or non crit for 3.5k. all the while i am hammer shotting you and applying another burn to you with plasma round for 2k dmg. All the while you are slowed to 50% movement speed and i kite you, where i cast ful auto and hit you for 6k over 2 secs, then i proc another hib reset and hit you for 3-5k, and you are burning alive. AND all of this is instant. Anyways learn what is actually happening to you before you start complaining about ****.
  5. Apparently you people complaining about this don't know how to play. Gunnery is actually the worst PVP spec we have. We do not spam it, it is a low dmg (1.2-2k) hit that has a long cast and is interruptable and can be locked out. You have to use it at least 3 times to stack an armor debuff on the target to make demo round hit for full damage, and to charge up the barrel for high impact bolt. You should be crying about competent power techs that are undefeatable damage machines with tons of hp using the asault specialist spec. Final note stop crying about things that aren't even op and learn to play before you come on here asking for nerfs that would break a PVE spec. Assault Specialist that burns you to the ground and makes us A LOT harder to kill is the one you want to be crying about, you die from dot's and high impact bolts that crit for 5k before you even know what hit you.
  6. And here I am grinding my last 40k in warzones to bm. I guess they get judos for organizing that ****.
  7. Ok, I am a trooper and gunnery is not my choice spec, but I did play it for a while. WE DO NOT SPAM TRACER MISSLE AND GRAV ROUND. We have several abilities that feed off it. 1. It akes 3 grav rounds to stack the 5x armor debuff. 2. Demolition round follows which it's damage is increased by the debuff grav round gave. 3. Grav round generates charged barrel increasing damage done by high impact bolt so HIB follows. 4. If not getting hit and full auto has proced with 25% damage increase use it. Where in that rotation is spamming grav round? Do you other classes have no main ability that others feed off of. We didnt design the class, bioware did, and when we get locked out of grav round by interrupts we have pretty much no other abilities save hammer shot or throwing a sticky grenade for low damage that can take it's place. As many time as I have been ripped apart by being chained cc'ed by operatives, inquisitors, and marauders.....oh and lets not forgot vanguard/powertech bs.......you are seriously going to complain about grav round?
  8. Not the south has to click before the north. Has to solveeach level before the north. Let the south solve completely the 1st ring and be the initiators of the fight. Then the north...etc. You dont need to do any kind of a countdown, even on hard/nightmare the mobs are easy takedowns, so when the south has solved the first ring let the north do it. Once north does first ring have south solve 2nd ring, and so on. Also I would recommend splitting into 2 8 mans. Alot less buggy.
  9. There are daily quests on Blesaris and Illum after you finish your class quest completely. The tokens give you access to mod and such to upgrade your equipment greatly.
  10. Couldn't have said it better myself. I was going to post soon so now I don't have too. We need these changes ASAP.
  11. On a weekday. Canderous Ordo already has a que......kinda weird. It is a holiday week though. This is going to get irritating though if they don't raise the pop caps for the servers.
  12. I logged into WoW right after playing the weekend stress test for SWTOR and realized just how bad WoW's graphics are now. After playing this WoW look slike utter garbage I could never go back. This game is light years beyond WoW's graphics even if there is no AA or textures. I'd imagine with the graphical anomalies I see all the time they are having issues with the advanced graphic settings and have it toned down a bit till they work them out.
  13. The only problem youll have is time zone differences with people and times they are on, i have never seen a noticeable difference in lag from choosing one or the other.
  14. HAHAH just set a glass of water on top of your keyboard!
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