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Krytie

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  1. Yeah, a lot of time went into the characters that I left on the other servers. Had done all of the operations and achievements and they were very equipped. Starting over is not the end of the world of course or I would just stop playing all together. But, its the starting over after all of the work that went into the others. Now, about personal data.... There would not have to be any personal data sent to transfer a character. Its not like they need to send the data that John Smith is moving the character with any of their data. The character has a unique ID and the owner has a unique ID. I already have a unique ID which would either be the same or linked as characters on each server are linked to the same login. You are only transferring based on a unique ID number in a database and not a name specifically. So, I doubt that it is personal data as that is easily gotten around. Also, if for some reason a unique ID that does not give any personal information is still the issue for privacy issue, its easy to have to give permission from the login that the user agrees that they are transferring data between regions and they accept that the data may somehow link personal data etc etc. Then you are giving permission. This is not anything new in any of this as MANY companies outside of gaming with more personal information such as banking and the like. Remember, it is only the character. I am not asking for my account itself to be moved to the server. So, only unique IDs. I would hazard a guess that it is just a choice not to allow a move between regions for different reasons. But, still think that they could even allow more restrictions.
  2. I don't agree with level capping someone. There are many different types of people with different types of abilities. Also, some are better at tanking, healing, DPS (close range or far range). Some prefer PVP, some prefer huttball style, some prefer only playing by themselves and socialising. There are too many varied ways and things to do. So, I think that capping the level of someone is not good and will only cause frustration when it should all be fun. Now, that aside, what would be pretty fun and useful would be to have the trainers also have certification missions. This would not be 100% as even bosses are different in tactics. But, would be quite fun or like a healer to do a solo mission where he is in a fight and responsible to heal his/her side. Or be a part of a hutball match with all NPCs that is simple enough, but let people play and even practice. Then depending on points earned doing different things during the mission, then you get a certification level. Possibly, just making it go progressively harder until they die or something has failed. Then that would give a certification level. So, people can go back trying to better their score. This could show on the character screen for raid leaders to check. Personally, for PUGS, this would be good if you in a PUG group. But, if in a guild, most talk and teach people how to play. I would say for social guilds, it would not be useful, but only for the hard-core raiding guilds. But, then again they already train their people anyways. I think it would be fun though and good practice for people to prepare to hard flashpoints and OPS group for them to feel that they are ready as it can be scary to join the group finder for the first time. So, this would be a fun way for people to test themselves and see if they are ready without worrying if they will make a group of people upset by not being that great and killing people that know what they are doing. Less frustration for all. Especially like in huttball or something, some practice is great for newbies so they don't ruin a whole team of experienced people. I myself just enjoy playing so don't mind dieing or losing, but we are not all casual like me. Also, the people that like achievements can have more things to work for as well.
  3. Yeah, its just a character. There should be no personal data needed to be transferred. After all, I am playing a new character on the US server using my same account. Not asking for the account, just the character. Unless my character is now a legal person that has a legal identity. ha ha ha Actually, I asked the question in-game and got a response from the customer service to post it in this forum. So, that's actually why I posted it. If it were a legal issue, I would think they would just say that due to legal restrictions, this is not available and not ask me to post.
  4. I know that this is probably not needed for a lot of people, but very good for some of us. Recently, I moved from London to Tokyo. The North American server give better ping times and also have guilds that are geared for my timezone as there are more Asia Pacific based people on the Harbinger server for example. Now, I have been playing SWTOR since the beginning with early access. Sadly, I am not really able to enjoy playing the characters that I have been playing from the beginning as I cannot move them to the region that works best for me. Now, I would propose to allow inter-region transfers. I realise the communications between the systems in the regions may not be fully there, but I would think that there would be a way of importing between them. I would not mind double or triple the Cartel coins to get this done as well as even if there was only a transfer date once a week or month or something like that. Also, I would not mind not being able to play the character during this time as well. Honestly, I would not mind if you said that you needed to move the whole legacy to do this. I would hazard a guess that people like me where we do have these moves that require this would not mind this as well. I think it would not be heavily used and you could even say that this can only be done once every year or semi-annual as well. Making it more difficult will ensure that only the people that need it will do it. I enjoyed my stories and the characters I worked hard for a few years to get to. Now, I have had to leave them idle on the other server while I level up another character to be able to play. Leaving the characters on old server also does not allow people to take the names of those, but they just sit idle. So, I would only see support for this from people like me that have invested a lot of time in their characters and moved to another region where guilds are geared to your timezone and lag is decreased. Just me thoughts.
  5. Have been playing since early access but lived in the UK. Have since moved to Japan and looking for a casual fun and friendly guild with players in my time zone. Have started new characters and close to 60 on this server as can't transfer them to here. Republic or Imperial is great, just want a relaxed and friendly guild. Thanks :-)
  6. Personally, I like the changes and will hold in reserve if I like the loss of self healing or not. I know I will miss it in SOLO situation with just Nadia there, but I dont think it will ruin the class for me personally. Now, remember I said personally there. The same mechanic to keep a skill tank is there as I will still have to do my casts timely or I will be a spikey tank that dies easily. Not sure it is 100% yet, but I think it is getting closer, but really wont see the true nature of it until it comes out in 2.5 and then I am guessing some final tweaking or twerking in 2.6 to get us in line. Love it or not, I am happy with the answers we got as they were concise and they gave us a way of going forward and not just "working as intended" good luck. I feel that KBN and others that worked hard on the questions did outstanding in setting up the response we got and the devs really took it to heart to get us solid answers.
  7. Scamper is very useful. You can use 3 in a row to speed you up if lost in the desert storm on SV, also when the adds come after you on Titan 6 to round up adds quickly under boss for AoE, for anything on the ground, get you out if it instantly. Use it during many fights for quick reaction.
  8. The problem with this is continuity.... remember, you may have kept someone alive or killed them. Part of the storyline are the choices that you make. Now, making them level 55 HM would be fun and when they make the storylines that are part of the previous storyline, then it would refer back to the storyline version of what you chose. But, why not reroll another character and start over with different choices?
  9. The covert armor allows you to hide the different parts.
  10. I say that they should give least a free jukebox token for the cantina. That is my hope..... That will teach them to fix and issue and keep the server down longer!! Bad BW... BAD..... Now, toss me a jukebox token!!
  11. I actually quite like the way it is set up now. I have done the heroics many times helping guildies with them, especially since they are so fun to do. I think they go perfectly with the whole line of missions. Now, I think that if anything should be changed, I would think that it would be good to have it on the Group Finder specifically, as I am sure it is a lot harder now to spam local chat looking for people wanting to do these HM. So, I would personally make this a request to add to group finder the Hard Modes that are not necessarily at the level of the planet you are on such as these.
  12. It looks like the OP just does not realise that he/she can just /gquit. It would be great probably to have a gquit button in the guild options maybe for people who don't realise that you have to type in the command.
  13. Looks good to me! Tell the bakery that 30-50% of them should be burnt to represent the tanks chance of dieing on half of the order. The other half should be 40-50% smaller to represent that DPS low damage in many situations. ha ha ha ha Of course, I am just joking, but I do think this is a nice way to get them to see it and innovative enough to get them to smile and possibly give it a harder look just due to the innovativeness of it and the nice but straight forward wording. Would be good to have the order delivered just prior to the questions going out.
  14. I want to thank you two for working together close with yourselves as well as the community to come up with these questions. It is great to see that DOOM & GLOOM have been left out of these and these are professional and hit the points very well. I am a tank and I think that this does nail the problem on the head quite well. I know that we want to keep the questions not too long and not too sure if giving a few examples, like with Thrasher even in HardMode where we expect us tanks to die and think it is lucky if we don't due to the mechanic that you mentioned. I know you mention NiM and I would guess that the devs know that there are issues in HM as well on certain bosses, so maybe not needed. But, just a thought. Great Job and once again that you for working on this and coming up with great stuff.
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