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Darvus

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Posts posted by Darvus

  1. Can't remember a game that never had problems during their first year, only to be followed by more problems. If you are going to ragequit everytime something new isn't completely refined (which is laughable) you'll be forever downloading new games. You want to see problems, go do some research on indie games like Mortal Online at the beginning, damn that was messed up, or even better, check what games were like 12 years ago, back then you'd be lucky if you got a major update in the first 3 years. Don't forget the lag that 56k modems caused. I played Mir which game me lag every second step, and that went on for 2 years till I got 128k optical fibre broadband. Talk about spitting out your dummy.

     

     

    I don't think most of us expect the game to not have some bugs or problems, but we are months after release, now, and they are hyping patches for stuff that should have been in during the mid stages of beta. Acting like this is just like any other game that gets launched by any other company is ridiculous. This game was in development for over 5 years, and was still not ready in December. This has nothing to do with 56K modems. This is 2012, and BW has not bothered to even take advantage of the technology from the last 4 years.

     

    BW has not fixed the major issues, that were named above. At this point, I honestly think they just have no idea what to do. As stated above, the voice-overs and cut scenes are nice, but they are not practical, for adding lots of new content in a timely and efficient manner. We went over this in beta, and the fanbois defended it. Adding companions quests is pathetic, as you have to grind missions to work up each companion's affection to trigger the missions. The big guild summit should have been used to get some realistic feedback on things that can help save this game. Clearly, what has been tried has not worked.

     

    I did not mean to target you, specifically, but I am tired of people making excuses for this train wreck. It was voices such as yours, in beta, that in my opinion caused most of this, by acting like everything was ok.

  2. They do. But said companies often have a tendency to post on Twitter, Facebook AND their own forums simultaneously when they feel the information is pretty important.

     

    It's like someone said earlier, communication isn't Bioware's strong point.

    They really need to brush up on their communication skills.

     

    Exactly. This entire summit has been communicated poorly, and they are now compounding it.

  3. We were told that guild leaders that were not going to be in Austin would be able to to be a part of the summit, online. Well, it's Friday and we still do not have info on how we are supposed to do this. Can someone (George, perhaps) please give the info?
  4. Yup, which means I won't be able to go despite it being so close. Wife is in the Air Force and we'd need more notice to get leave approval.

     

    Oh well, next time... maybe.

     

    Agreed. This is an issue that will need to be addressed, if this is ever done again. Giving us just a month's notice was bad enough. To drop that to a couple of weeks is not only poor planning on their part, but inconsiderate. Since this is not a free-to-play game, my assumption is that most of us are either employed, or have other responsibilities that cannot just be dropped at a moments notice. Also, airline tickets are significantly more expensive, if you wait until the week or so, before you intend to go.

  5. I highly recommend you hold off on this until you hear back on the status of your application. First, because I don't want you putting money down until you get invited, but more importantly, because I've been securing much cheaper rates than that across hotels in the immediate area (including the DoubleTree itself). More information will be provided to the attendees, and we've got rooms reserved already, so you don't have to worry about them running out.

     

    Will we be notified if we are NOT selected?

  6. I hear people going on about "bugs", but this seems to only be coming from the vocal minority that is deadset on wrecking this game for others. The devs haven't seen a need to make a patch for these issues so they must obviously be a smaller factor than it seems due to these whiners and complainers. I mean the devs MADE the game, if the game had issues they would probably know before we players got to it if it was serious.

     

    Really? You think the bugs that people are complaining about are just not an issue, and that is why the Devs aren't doing anything about it? People complaining about bugs are "deadset on wrecking the game for others"?? Where have you been, friend?

  7. You (not personally, but those who whine against implementing common server community subfomum first) somewhat remind me a kid that claims his mom he'd like to be a great guitar player. And so what if he knows 3 tabs - he'll learn all of those....she just need to buy him a new guitar, just the one like Hendrix had, not that cheap-looking training thing.

     

    Some of us are already professional musicians, and are insulted by the insinuation that the new kid on the block thinks that we need a trainer instrument. Just because the new kid (people insinuating we need the trainer instrument first) and mom (BioWare) cannot play a single note, nor understand how to read music, does not mean we don't actually need the better guitar. It is possible that neither mom nor the new kids actually have enough knowledge to have a meaningful opinion (not you, personally, of course, but those who whine against solving the problem instead of taking baby steps). :)

  8. Man I really wish people would quit with the sucking up fanboy act. It would be simple for them to implement server only forums...it would also be nice to sign in as our character, like you can in WoW, EVE and I'd imagine many other games.

     

    Bioware is being so stubborn for the sake of being stubborn and it's annoying. It's like they are set in their ways and refuse to admit their wrongdoings. All that VO was a complete waste of resources, and no matter how many people say it, Bioware will always tout how great the game is because of it.

     

    I agree on all points. Signing in as our character would be a very good feature for them to add, I had not considered that, but I like it. As far as the VO stuff, that is also going to make adding content somewhat more time-intensive, but that is for another thread. LOL.

  9. So should we also split the Heroics forum into sub-forums for every single planet? Maybe we can split the General Discussion into 50 different topics. We can have so many forums that a search box will be needed to find the forum, but at least there will only be 10 topics in there to look through.

     

    I'm going to assume that you are simply trying to be argumentative here, and are not actually as ignorant as you are coming off. If I have to explain to you why this is not the same thing, then likely you would not understand that explanation.

     

    Some have said creating new forums is "really easy" while others are saying that "they're wasting resources by doing it half-assed". Well, which is it? Is it trivially easy or is it so hard that it consumes resources?

     

    Here is the hint, friend: It's BOTH!!! I don't think any of us said that it was "so hard" that it consumes resources. In the event you actually do not understand the way it works, resources are consumed whether it is easy, or hard. The point was that it would be easiER to go ahead and make each of the individual forums, than the use of those resources to group, alphabetize, and then create a smaller group that would not solve the issue, anyway.

     

    There's nothing with this change that will prevent Bioware from expanding them into individual server forums as the need arises.

     

    And this is what we would like to avoid. Having to go and do it all over again. Fix it now, and we don't have to keep changing. Again, I get the impression you are just trying to be argumentative.

     

    I'll I've said is to demonstrate to Bioware that individual forums are needed. Show Bioware that the group forums are too busy to accomodate multiple ones, and I'm sure you'll get them. Perhaps simply by there having been a group, there can be enough people to help create a community. To grow a sapling in a small pot before it's big enough to be planted out in the wild on its own. Or, perhaps your guesstimate is so wrong that even the server groups will not have enough players to form a community.

     

    We're not growing trees here, sport!! :) Did it ever occur to you that there are already enough people that are having issues that demonstrate the need for server forums, to deal with server issues?

     

    Instead of bring so focused on "a forum for every server" as the solution, how about more focus on the problem? What problem are you trying to solve? Are you really trying to solve the same problem Bioware is (difficult to find things related to the server), or are you trying to solve a different problem (a complete lack of anything community related on my server)?

     

    The problem is both of those things, and more. I'm not even going to get started about guild stuff and events on servers.

     

    You have said that one of the reasons that has been said there are no posts is that it is "difficult to find" the right forum. More forums are the solution to this?

     

    This was not my statement, but Yes. The answer is more forums, that are specific to the servers. This will assist people that are looking for groups, or events on that server, to more easily find them. This is just one example. The number of people that we have subscribed to this game, and on each server would make it more effiicient to find the info that pertained to youe specific server.

     

    Right now, there is a grand total of 187 threads in the Server Events forum for the last month. This is the volume that needs to be split into 150 forums? The entire community forum, which includes many non-server-specific threads, has 2,053 threads in a month. Divide that up between 150 servers, and you have 1 post every 2 days of volume.

     

    So now, I am sure you are trying to be argumentative. The General Discussion forums would remain. The Server Events forum may not be representative of the actual need, as many may have already discovered that it was futile to post in forums that at the time were lacking a basic search feature. Also, if there were localized server forums, it may encourage others to hold and post events.

     

    Based on this, it's completely reasonable to expect that, if a forum was created for every server, most of them would be empty. Empty forums do not create a community. Personally, I don't even see enough volume on the forums yet to justify splitting them into smaller groups already, but with all the players asking for it, Bioware has given in to taking a step towards the goal of 1 forum per server.

     

    Personally, I'm not sure that you would recognize that volume if it were on your screen, right in front of you. We did not ask for a step towards 1 forum per server. We asked for 1 forum per server. Actually, in an ideal world, we would have a server forum, and a server trade forum, but I will settle for just the server forum. ;)This must be your first real MMO Board, huh?

     

    Personally, I think it would be fantastic if there was a forum for every server with an active community, but an empty server for every forum would be embarrassing. It's a lot easier to create a bunch of forums than it is to build an active community.

     

    Embarrassing to who, exactly?

     

    This change to me looks like Bioware saying "We don't think there's enough activity to support a forum for every server, but you players do. Here's a partial change. Go ahead and prove us wrong to get the rest of it, but if we are proved right, fortunately we didn't go all the way."

     

    All you have is a solution looking for a problem.

     

    Of course. There is no problem here. We are just making this into one. If we just quietly wait, it will all work out on it's own, won't it? I'll bet you said this same type of stuff in beta.

     

    Again, I think you are just trying to be argumentative. If that is not the case, then you clearly choose not to understand how things work. It may be helpful to remember, that even if we have a forum for every server, YOU don't have to use them. You can stay out in the general boards, where you are happy. I'm sure they will need you, since they will be soooo deserted. :cool:

  10. I don't see the problem of putting a community in their own room if it doesn't really cost you anything to provide them with that room. Why set things up for further changes down the road when you can just make the changes now and be done with it. If some of the forums are completely deserted what does it matter outside the infinitesimal amount of wasted memory claimed by having the subforum that isn't being used.

     

    What next? Bioware combines the Story Lore. Starwars Discussion, and Public Test Server forums together into one forum simply because they aren't used as much as the other forum headings?

     

    I agree FULLY with your statement!!

  11. What you'd end up with is a LOT of noise, such as the General Discussions page. It certainly hasn't stopped people from continuing to post.

     

    Instead, what you have is 50 people in a room that is big enough to hold 200 comfortably, and each group of 3 people demanding their own room with the logic being that if they had more rooms, more people could show up to talk. When management finally agrees to bring in more rooms so that they can be down to groups of 10 in a room big enough to still hold 200, they're still not happy because they can see other people in the room.

     

    If you want to compare to a small room overflowed with 500 people, first show that you actually have 500 people trying to squeeze their way into the room.

     

    What I think is actually happening is that because of the large number of servers, the players who would be interested in community stuff are spread quite thin. 1.5 million players if spread evenly across 150 servers is only 10,000 players per server on average, but very few of them come to the forums and fewer still will be interested in community stuff.

     

    Odds are, it will be a handful of servers with pre-existing communities doing most of the socializing on the forums. It makes sense to start with groups, and if one particular group becomes so busy that they are drowning each other out with noise, Bioware can then step in and give them their own forum.

     

    What you have is a solution looking for a problem that doesn't exist yet.

     

     

    It is justifications like this, that help lead BioWare to not understanding. Why continually take small steps when the larger step would be no more expensive, and more efficient? If you don't want to post on an individual server forum, or be a part of a server community, then don't. That doesn't mean that others should not have the option. How does it make sense to start with groups, when the stated purpose by BioWare is to discuss "grouping, trading, and events" when you are having to wade through those that you can do none of this with? It's time all of the BioWare apologists stop blocking the growth and progress of this game, by claiming that evrything is great the way it is! You, sir, do a disservice to this community (whether you choose to be a part of it, or not).

  12. It seems like they've been listening to me. Some people around just don't understand that they can't make changes over night...

     

    They may hear us, but they DON'T listen!! In vBulletin, it will likely take more time and more effort to do these server groupings alphabetically, and by server type, than it would to just make forums for each server. This is clearly a case of taking a half-step that almost means nothing. Instead of having to wade through millions of posts, we only have to wade through hundreds of thousands. This has been the problem with this game through most of the development stages. BioWare took half-steps, and decided we would just accept it, because it was Star Wars. This issue is just like many of the in-game issues (they give us a tool so they can import guilds into game, but them give guilds nothing but a chat channel...that doesn't even work for everyone!!). We need individual server forums.

  13. Thanks for your constructive feedback! We're looking forward to improving the Forums and getting continued feedback from everyone, and hope the new layout will be helpful and make the Forums much easier to use!

     

    I hate to sound like a nay-sayer, but wouldn't it have been just as easy to make individual server forums? Yes, this helps some, but not very much. Why not just give us the server forums, so that we can communicate with our communities. It doesn't help much to talk about "hosting events and grouping up" with people on other servers. That is what the General Discussion boards are for.

  14. I agree that exploiters are an issue, and need to be dealt with. The fact is, THIS is not what is hurting the economy of the game. There are too many cash sinks. That is the fault of BW. This also encourages the credit farmers to target this game. I too believe that exploiting the credits is wrong, but it's not going to kill this game. What will kill this game is not addressing actual gameplay issues, and having CS address people with problems in a timely, efficient, and correct manner. A small percentage of players spread out across multiple servers with billions of credits is not game-threatening. Sorry, it's just not.
  15. Ive had a little issue myself with the security key in my CE. I got my CE box on Friday the 16th of Dec. Amazon has always treated me well. Anyway, I also downloaded the iPhone security key app. When I registered my product code I used the iPhone app to setup my security key; dont ask me why, I just grab the closet device with the security key. Well now if I try to use the physical security key that came with the CE it will not work, only the iPhone app.

     

    Anyone have any idea what is going on? Is it a bad device or something totally different?

     

     

    The way I understand it is that your account can only have 1 authenticator tied to it, at a time. Because you opted for the iPhone, first that is the one tied to your account. The other one is likely ok, just not the correct one for your account, now.

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