Good ideas. I think the whole map needs a redesign. Bioware owns Mythic, they should poach from Dark Age of Camelot. Despite being ancient, that game has the best open world PvP bar none. Warhammer Online also had decent open PvP. Instead of having 2 bases have one fortress that people fight over, populate it with tough NPCs if no faction has current control. Once controlled that faction gets a global PvP bonus (i.e. relic like system). Defenders get points for defending, if attackers take fortress they should all get tokens/possible loot drops. Leaderboards and other changes to loot are neat, but until the map itself is fun to play everyone will continue to ignore it.