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Everything posted by Chiricahua
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So are Consulars/Inquisitors immune to Huttball Hazards?
Chiricahua replied to QuietGoneJinn's topic in PvP
They can run through fire, but they can't stand in it. -
You have a point about the stuns and roots. In my opinion they last too long, and need to be toned down on all classes. That said, Sage/Sorcerer does not need a so called bubble nerf. In fact, operative did not need a damage nerf. The just need to reduce all stuns from 4 seconds down to 2. Also, maybe make the cooldowns with all stuns (on all classes) a little longer.
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I don't know about the solution, but as to what caused the faction imbalance, you nailed it. Just like in other MMO's, the Bioware devs are oblivious to what players want, and also what they need. They basically destroyed their own game before the first line of code was written. It's not the guys that write the code. It's the project managers, or game designers who trashed this game. Maybe they had a solid background in single player games. It appears to me they never even played any MMO's. Maybe one of the guys who wins MMO tournaments each year (if they exist) should've been on staff as a consultant. But, I don't think the head honcho at Bioware would've tolerated that.
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I've seen some cloaks and armor on my character, and other NPC's that are just terrible. WoW is old, but the color/graphics looked better. SWG was 8 years old, and the graphics looked better in some respects. What I see looks like someone took an eraser and smudged the articles of clothing. I can't tell a difference between high rez and low rez.
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What about Tuesday, Thursday, Saturday, as Republic Day
Chiricahua replied to Chiricahua's topic in PvP
Fear is the path to the Dark Side. Fear leads to anger, anger leads to hate; hate leads to suffering. I sense much fear in you. -
What about Tuesday, Thursday, Saturday, as Republic Day
Chiricahua replied to Chiricahua's topic in PvP
There is absolutely no way everyone, not even an extra 20% would do this. Your are missing the point. It would only balance out a little more on the days players choose to pvp with their republic alts. -
Monday, Wednesday, Friday, would be Imperial. Sunday is player choice. I'm sure that most players have opposite faction alts by now. The problem is not players who choose not to roll republic alts, it's that they choose to pvp with their Imperial characters. Why not just choose to pvp with your Republic alt on these days? If enough players get behind this, it would be a player driven dynamic. Bioware would be out of the equation. That's the way MMO games are supposed to be anyway. While they twiddle their thumbs, players decide to set things aright. Kind of like the bushwackers or border-ruffians in Jose Wales.
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You have a valid point about level 10's. But, by the time you are level 22, things even out a lot. I do quite well against level 40's. Heck, it takes no time at all to get from level 10 to 22. I sense a lot of hyperbole in your statement.
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I don't like it either. You misunderstood. I'm not trivializing the deed. I'm just laughing at their stupidity. I mean these guys should be on the World's Dumbest Criminals.
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Everytime I see these videos I laugh. It's like the young hoodlum who beats up an old man and posts the video on Facebook. These guys just don't want to win. They want to be noticed. It's all about prestige in their twisted minds.
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What is your best guess on how Bioware will fix faction imbalance?
Chiricahua replied to Chiricahua's topic in PvP
Man, I didn't know they did that with Klingons. No wonder that game nose dived into the ground. All the best pvpers were Klingon. They face rolled Star Flleet all the time. They also got no love. STO really shorted them pretty bad on ships and content at launch. The devs at STO were to stupid to realize most players absolutely adored the whole Klingon mythos - honor and all that stuff. -
It didn't use to be that way. I don't remember that many players in WoW forums getting upset. I've yet to see one tea bagging incident in over 200 warzones, yet it happened all the time in SWG. Players just laughed it off. It was all part of great fun. Now players act like they want to appeal their defeats to the Supreme Court of PVP.
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How do I compete as a noob lvl 50 against people in full top tier PVP gear?
Chiricahua replied to acelesson's topic in PvP
Someone said in a thread yesterday, you could buy level 46 weapons with expertise. Remove the mods, and make a set of expertise armor. Not sure if that is an answer, but unless they change things, that's what I'm doing at level 46. Would that armor be good enough until you get your first Centurion set? -
What is your best guess on how Bioware will fix faction imbalance?
Chiricahua replied to Chiricahua's topic in PvP
Your post had me thinking that what if they transferred those not in a guild to another equivalent server. For example from one east coast server to another. It doesn't matter to me, and I wouldn't object. No guild, or ties that I would miss. But still, that answer ducks the real problem. They need to incentivize not just people rolling republic toons, but make players want to pvp with those toons most of the time. -
What is your best guess on how Bioware will fix faction imbalance?
Chiricahua replied to Chiricahua's topic in PvP
I'm aware of the very slight differences in mirror classes. But it's so minor I don't even give it a 2nd thought. Only the neurotic will dwell on something so trivial. I play Sorceror over Sage soley because of the cool animations. I would guess most others do too. -
If there were no force lightning and tracer missile animations...
Chiricahua replied to ZeusThunder's topic in PvP
Your kind of on the right track. The only reason I play sorceror is because I like the animations. Sage is essentially the same class, but he is left to wither on the vine. I will level my Sage to 50 probably in December, if I'm not playing another MMO by then. -
What is your best guess on how Bioware will fix faction imbalance?
Chiricahua replied to Chiricahua's topic in PvP
Faction imbalance means there are a lot more imperials than republic. I thought everyone was aware of the disparity. It's why imps have to battle imps in huttball. -
It's pretty bad when a stun lock immobilizes someone long enough to be taken out. Help me to reference this to WoW, and to SWG. Were the stuns as long of a duration in those games. I too saw the operative videos, and my first impression wasn't about the damage dealing, but man, those stuns last a long time.
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I'm just curious if all the options have been explored.
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Sorc/Sage if you die to someone other than sorc/sage you are wrong
Chiricahua replied to JBGames's topic in PvP
The reason 50% play Sith Sorceror is because the animation looks cool. I have a much higher jedi sage that I don't like to play, because throwing rocks is not as cool. -
I know it's probably really activated, but why does the animation fail so often? Sometimes you activate, and you can clearly see the barrier, other times you can't. It averages about 50/50.
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or is it that they're too arrogant to listen to feedback and will give us only what they think we want? this
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I'd like Bioware to remove the channel and activation times of abilities
Chiricahua replied to Chiricahua's topic in PvP
I am not crying about interrupts. I don't want anything else nerfed. As far a damage with channeled abilities and activation times, they could compensate. Do I think they'll ever do it? No. Still it's nice to know in a stand up comparison SWG's pvp was fantastic, except for the lag. Afterall it was 8 years old. What I'm still curious about after 1 1/2 months, why doesn't someone from Bioware have a long term plan to address all the broken pvp elements? Isn't that what the dev tracker forum is for? -
I'd like Bioware to remove the channel and activation times of abilities
Chiricahua replied to Chiricahua's topic in PvP
SWG lasted 8 years. The only bad thing about their pvp was the lag. The only consistent nerf call in that game was people wanting a nerf to a spies stealth. But, that was like beating a dead horse, cause in all those years it never happened. There was a rotten egg element in that game too. The kind of players who looked for hacks (none I ever recall), and exploits (quite a few over the years). The rotten egg element was the kind of player who would ninja loot, and refuse to pay you after you sold them trading card game loot.