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Spiili

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Everything posted by Spiili

  1. In stalker gear, with War hero Implants/earpiece about to get warhero weapon . with Smuggler buff I'm on 35% Critical Chance and 76% Critical Multiplier, buffed I have 933 max damage (melee)
  2. Enjoy http://www.youtube.com/watch?v=5Erm5toub_A
  3. I can one hit through force armour, a good Shadow Infil can pop a 4k+ Project 4k+ Breach and a 3.5k+ Shadow Strike, that's 11.5k damage including the two Clairvoyant Strikes it's 14k+, then with the Shadow Technique Effect hitting it's 14.5 - 15k Damage, that's one shadow, and that's a 7 - 10 seconds rotation. Shadow can use the SCSH tactic, they can also push people away. I'd rather be one of the two shadows than the Healer or the Tank.
  4. People make the mistake of prioritising stats. Don't, instead find reasonable levels. Now we have four stats which effect our damage output. Willpower Critical Chance Critical Multiplier (Surge) Power Two of which are effected by diminishing returns; Critical Chance and Surge The levels of which these two stats start to see a significant diminishment is about; Critical Hit - 30% Surge - 75% So ideally you want to make sure these two hit those values before you concentrate on other stats. Once you have those two numbers, all you have to do, is stack as much willpower/power as you can, job's a gooden.!
  5. Really enjoyed the vid mate, some of the damage was <3 I'll be uploading my PvP vid sometime soon with a little more of a lighthearted theme
  6. Qyzen vs Khem - Qyzen eats himself, so Qyzen Tharen vs Talos - Tharen has Holiday (<3), So Tharen Zenith vs Andronikos - Zenith is a hero of a planet, Adronikos is just some guy that got betrayed Nadia vs Ashara - Ashara is some super ugly, teenager. Nadia is a diplomat, and is hilarious to watch when she force waves mobs into other mobs. (Even though that's inconvenient, I still find it amusing when I'm running away from the lot of em)
  7. You pull two burst dps' on a Sage healer, there's NOTHING the tank can do, that's a lot of spike damage.
  8. After doing a majority of the storyline for smuggler then doing my shadow, I was disapointed in the lack of shags a Shadow gets compared to a Smuggler
  9. I don't PvE, I hate it, but a lot of bosses in flashpoints have Boss Immunity, which means you can't stun them or throw em about with knock backs
  10. People screenshot getting to level 50 :/?
  11. I couldn't agree more, the expertise even off a set of recruit gear completely outdoes Rakata
  12. YES!, I love force Pull lol, Voidstar, pull em to ya, and knock em off, fun!
  13. If I was having trouble on a planet, I spent a day or two on the previous planet doing heroics/ or on the fleet doing flashpoints or PvP, doing your space dailies too you earn some decent credits and xp, ideally I liked to be 2 levels ahead of the planet, my brother prefers 8 levels
  14. By beef up, you mean make her look hench, sounds scary
  15. @ OP, you Hero lol, I love Nadia Grell too, looks like it's me or you!
  16. I really fail to see what the problem is with the current infiltration spec, the damage is good. The rotation is fine too; Spinning Kick > Shadow Strike > Clairvoyant Strike(2) > Project > Breach, instead of what seems like a Clairvoyant Strike > Shadow Strike in constant rotation. I like the idea of Exit Strategy too, as it means the longer you engage a shadow the harder he's going to hit. They need to nerf Force Potency in my opinion.
  17. I have no argument against it, it works perfectly for me, if I was greedy I'd ask for more Armour Penantration, but I'm happy with it as is.
  18. Infiltration is spike damage you nonse, of course survivability is poor. Talent tree is fine.
  19. I think all of the above (Taken as a whole) are unreasonable requests. The Class is fine as it is, it's well balanced, and soon to be even better balanced by the upcoming nerf to hybrids. Don't let your popularity get to your head Xinika.
  20. It's an aweful lot, but it's an aweful lot of damage.
  21. Passive Mitigation is a lot more useful than periodic negation.
  22. ^ Has no idea what they are talking about... Ideally these are the %ages you want; 35% (Unbuffed) Critical Chance (Contributing stats (Willpower/Critical Chance)) 75% Critical Multipliyer (Contributing stat (Surge Rating)) Once those stats are achieved, you'll want to concentrate on Willpower and power/ideally together. So Critical up to 35%> Surge up to 75% > Willpower=Power > Endurance Remember, infiltration is damage EDIT: On the note of accuracy, it by passes your opponent's defence chance, I have 109% Accuracy (Force) - although I don't fully understand it, I believe it means you take 9% of defence chance off your opponent.
  23. This guy 'Powerr' is a hero when it comes to DPS as a Consular; A hero!
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