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LoloStarwind

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  • Location
    NY
  • Interests
    Games, Beer, Music, Running
  • Occupation
    Intern
  1. snipers are already extremely powerful ..... there was no need for this buff return mercenary to the way it was pre 1.2 now that's more necessary cause it was so hard to interupt tracer missile......... lulz guess im gearing my sniper for rated instead.
  2. haha.......I lawled my way to the roflcopter your too used to fighting noobs our sorcs are ****** will cc you, kite you and we will peel off chain taunt your blitz , snare your maras or taunt them you dont know what your talking about cause your used to stomping on noobs period against ANY of our good premades can handle what your saying is op about 1.2 cause we fight against other extremely powerful premades all the time so we became hardened and know how to handle it. We are prepared Come to deathwind corridor and face power of heart and frogworms and see what happens......concider this a formal challenge cause the pubs suck on our server -galateiya tank sin -mindex heal sorc -dialtone carnage mara -mariis pyro PT yes we play the most op classes but we've allways played them because we knew they were op since beta!
  3. doesent matter averages the best class for dps are marauder and powertech both push 400k+ in the right hands and have useful abilities if you run any other dps : gg
  4. Why dont you nerf good players? how bout everyone gets a rating and if your rating is ridiculously higher than the other teams you get a nerf so the gear is so bad they would have to really work to beat bad players? how bout that? sounds like a win according to all the QQ here. l2 play..... Also if you continue listening to a certain group of sub par players and dont use meters to balance the classes dps properly with competent players behind the wheel then you are gimping your game and it's going to send it in a downward spiral. currently with 1.2 balance there is only 4 viable competitive pvp classes tank assassin rage marauder pyro powertech healer sorc thats it..... none of the other classes matter at all sorry but its true... so what now you nerf those classes? how bout bringing the other classes on par with THEM instead of nerfing the current best in slot classes? I don't understand your devs logic at all.....unless its to cater to the worst kind of players the ones that want something without earning it....
  5. Nice troll post....utter lie or that rauder was bad. Any rage marauder worth his salt will rip you apart in less than 10 seconds you stand no chance
  6. yes they are litterally 30% estimated or sp dmg reduction because of cast time and dmg nerf
  7. near infinite speed boost alderaan and novaire np they will out zerg you any where you go, they will never die and anything they focus is dead in seconds GG huttball will be easy with 3 pulls and 5 jumps 5 invulnerabilities and infinite speed boost you dont stand a chance at getting the ball and if you do ball carrier dead in seconds no one can heal through the dmg and you wont be able to kill any of the sorcs or marauders unless you MAYBE catch 1 out of position or if he suicide scores in huttball
  8. 5 marauders 3 sorc healers gg you will never beat this team with any other setup then mirror if they are even closely competent at there class you will see this team #1 id put my mortgage on it
  9. end of story mercs arent overpowered at all.....any decent team can easily cc or kill/interrupt making any caster build healing and arsenal a joke in pvp your nerfs are unwaranted unfair and balanced around a CERTAIN GROUP OF PLAYERS unfortunately they keep removing my posts by saying there names of what we call them because of not using there class abilities properly in pvp OF COURSE PREMADES WILL BEAT PUGS 99% of the time you should be listening to the top pvpers the top raiders devs who are good at the game themselves Theres alot of good ideas on here that get drowned out by a CERTAIN GROUP OF PLAYERS wish this wasnt the case RE WORK THE ENTIRE CLASS OR SEE ALOT OF UNSUBS you have been warned.....
  10. The business model of : nerf class A because class B crappy players cant beat class A because they dont know how to use class B properly to interupt/cc/los or use there own skills properly to deal with class A skills so they ***** whine moan on the forums and gather sheep and trolls to there cause. It may be elitist but when it comes to class balance you should only listen to the top 10% the server first guilds the top pvpers game developers that are GOOD at the game themselves these are the only people you should be listening to not these mindless. irrational, illogical scrubs on these forums. and it seems alot of changes coming in patch 1.2 are being focused in on these plainly obvious rantings of scrubs. I will pose a few examples : nerf tracer missile......really? mercs are so easy to kill its not even funny with any force user besides a sorc, operative or powertech destroy them completely to the point they really arent even viable for a slot on a serious pvp team nerf sorc and bh heals......really? last I checked any good coordinated pre-made can easily focus a healer down and cc dps too frieking bad pugs cant there pugs......what do you expect? buff marauders?.....really really? they dont need a buff at all they already tear down any class 1v1 and are perfect healer killers....already do significant raid dmg NOT EVERYONE HERE is a scrub there is ALOT ( not enough ) of rational and good ideas here there just drowned out by i dont know any other way to put this but written diarrhea am I going overboard or does anyone else here agree with me?
  11. Yea but you have to play rated matches to get that gear : ) and being gimped by 100 or so expertise from mods sucks balls going against competitive teams maxed out with shiny new bm gear, my comm drop rate its garbage i wont be able to replace the gear in time for the patch.
  12. to be honest sounds like your bad at pvp..... regardless of the wz its awsome with a solid team end of story.
  13. bump. still no answer?
  14. LoloStarwind

    PVP mods 1.2

    I would like a definitive answer about these mods alot of people in my guild are curious as well. I have full battlemaster gear I have replaced almost every single mod with champion level mods that dont have accuracy because it was useless.... I did not save i just simply replaced the BM lvl mods cause i didnt want to spent 600k ripping out mods that are useless will the champion mods give me expertise or will i be forced to rebuy all my bm gear? If that the case an im forced to do that..... not sure if i will continue playing. I have hope that thats not the case.... or at least come patch the mod slots will "update" to newer ones regardless of what is in slot now. hoping for an answer soon thanks.
  15. Im 27 bro. Anyways not a flame post. At the very least we need a escape. Can't see why this change would not be exceptable. Cleanse is second on the list.... when you fight a premade of 2 tanks and 2 healers that guard/shield everyone you will understand : ) They will roll you in every warzone except maybe alderaan and even then there zerg will be unstoppable and will roll you everytime they go to take a point so your forced to try and stay ahead of there zerg..good luck with pugs and not having a ful op to coordinate that. Pyro is NOT top dps for merc..... ROFL for powertechs all day it is it is disgustingly good because they have more utilization of the tree. BH heals are single target and ok for heal botting someone around. You can heal alright Operatives are a far better healing class than bh atm, and sorc circle is pretty key. BH don't really stand out in the healing scheme except for they wear heavy armor. 2 peice t3 rest battlemaster arsenal 5/33/3 is best for pvp atm for merc....don't really care dispute as you wish It's the only way to go for merc dps in wz atm to stand next to the big dogs. I.E. sorc/op/smug/sniper
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