Jump to content

frostyjonnyd

Members
  • Posts

    12
  • Joined

Reputation

10 Good

1 Follower

  1. Touche. Yes I have won before in said unupgraded ships. But I have also lost to 1 or 2 maxed ships because they wreck everyone.
  2. @nkarabats balanced? Lets take u lvl 1 starfighter against any other ship with upgrades.....Then tell me that.
  3. First off: It wasn't one on one. 2 players rocked my whole team. They just played around until we needed 100 points to win then 3 caped us. And sure I would just chalk it up to the team make up and being un organized but this is not the first time this has happen with these two players and actually other groups of players as well. And multiple players couldn't touch them. The upgrade gap from first upgrade and last upgrade in GSF should be narrowed. And to your 3rd point: Swtor has never really done a good job as balancing pvp since release. PvP advancement or progression for lack of a better word should be in the form of gear cosmetics or titles and such. AT least in the random BG ques. You want to stat increases in ranked that's a whole new animal. But in random bgs (at lvl 55) we should all have equality stats and it should depend on skill and team work, not who has played longer and has better gear. And to bring that back to GSF the point I was trying to make was that if with my lvl 1 alt is goin to be paired up with a lvl 35 guy/gal that has been playin GSF for a long time, there (in my opinion) needs to be a smaller gap in the stats.
  4. Sooo are we not gonna balance starfighter pvp? Or is this just gonna be the team that has the best upgrades wins?? I roll and alt and cant event dent someone with mid upgrades....Come on
  5. Returning player looking for casual PvE/PvP guild. Got my marauder to 50 after launch and stopped playing due to PC performance issue with the game. Wanting to come back now that the game is more stable and enjoy the end game. Wanting to do HM Flashpoints, help with dailies, do some PvP, ect. Thanks
  6. The 3 warzones in this game are terrible. Well PvP is garbage in this game to begin with but thats to be expected with a new MMO. Nevermind the class imbalance/gear gap ect. Games gonna have that at launch regaurdless, my major prob is with the warzones themselves. The design of the 3 warzones are the root of the ****** PvP in this game. Please hire some Devs that have a clue and revamp this ****. Aldaraan its to easy to defend 2 turrents unless a team is full of trolls. Huttball needs a bigger map OR not let people force speed/leap with the ball. Voidstar is the only one that is almost a legit map. But the fact that a team can wipe u when a bomb is planted then just speed ahead to the next one with you stuck in the first respawn is rediculas. Other than that its not bad. Love to hear back from the comm on your opinions on these warzones from players who pvp alot in better games. For those who wanna troll this cuz they run with 3 other people and win all the time,,,thats kinda the point of my "rant". Now granted it hard to say this with no real balance in pvp atm with the major class imbalance and gear gap between players but even with equal gear i forsee this being a problem in the future with rated WZs but I guess time will tell. Appreciate the positive feedback whether u agree with me or disagree.
  7. So since we have a while before the Flashpoint finder comes out can we please get a galaxy wide LFF (Lookin for Flashpoint) channel. I annoying sitting in fleet trying to get a group together. Maybe its not so bad on other server but on mine you can sit in the fleet forever tryin to even get a hardmode together. Figure the code would be pretty easy to put together and could be a quick fix untill the flashpoint finder is finished. You could leave it in even after the finder is released so players could choose players from thier own server when the finder goes cross server, which eventually it will when less and less people leveling and more people enjoying endgame.
  8. Revamp the Warzones. All 3 could use some worRevamp the Warzones. All three could use some serious work to make them more competitive. Granted it’s hard to get the proper data without ranked Warzones which would allow you to get data from equally geared teams and group composition. But in my opinion they need some tweaking. Aldaraan- Warzone is too small. With the way that you respawn here it’s pretty easy to defend 2 turrets with competent players. Which leads to a lot of, first team to capture 2 wins. Now I know there is a change coming in 1.2 so maybe that will fix it but either way I think the zone could be a little bigger. Also may be put in some randomly spawnin 1 shot rockets in the open fields that can be picked up to maybe add another angle just a thought. Huttball-Course is way too small with the way you let people move the ball. With the current size of the map players shouldn’t be allowed to force charge, leap, ect with the ball. If they do this it should automatically drop the ball. People can score way to fast at the moment. This should force people to you know actually have to pass which could give the other team more opportunities to intercept the pass. And this map is really made for ranged classes. It seems if you a melee and you leave the middle floor you just get knocked off the path. Not sure what could be done about that but having a Ranged and melee class I can see it’s an issue. Voidstar-By far my favorite but it still could use some work. I think the defending teams respawn in the points are in terrible spots, makes it easy to defend most times. I figure there is really no other good place to put it so how about maybe making the door have a health bar for lack of better term and cut the bomb planting time to like 3 seconds and after 6 or 8 successful plants the door blows up and we move into the next room. Anyway that’s my 2 cents. Like I stated before its I understand it’s hard to make these kind of calls with the current state of PvP given gear gap and only have 2 brackets ect. So we will just have to see how things work in Ranked Warzones. k to make them more competitive.
  9. Yes. Worst PvP experience I've had in an MMO.
  10. Yea they said chests not armorments
  11. Watchman Sent/Uses Doc - and after you get Doc you have to use him. They games mobs get to hard to take anyone else. Strong mobs start hitting like a truck after 40. I know they wanted the game to be challenging with heroic combat but it sucks having to bring your healing companion out just to progress.
  12. They are aware. GZ posted about it a little while ago saying they are looking into since since most of the JK populationo (me included) had to bring a friend into the zone to complete the mission. Dunno when it wil get fixed tho.
×
×
  • Create New...