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Atreiya

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  1. It's science fantasy. The "Force" is something completely supernatural/fantastical, and any "science" elements are superficial at best; they're just there to provide cosmetic flavor at most.
  2. Well, I checked my e-mail first, so I managed to avoid that issue. I'll hang on for Doc on my JK and go with Theron on my Consular or Trooper.
  3. Overpowered? I'm just going to point out that I did Star Fortress on Heroic 2+, and the final boss seemed really intent on killing my companion. I somehow managed to keep aggro off my companion just long enough on my last attempt to beat the boss. My companion, however, finally ate it once he attracted the boss's attention and I just couldn't get her off of him. Basically, I don't think the companions are super OP.
  4. How is 14k massive? Credits were always easy to come by, and I don't find 14k to be excessive for high-end mods at all.
  5. I've enjoyed the story, and yes, that IS what I want here since it's NOT what I get in other MMOs. I've played WoW for a very long time, and you know what? I got bored of the latest WoW expansion pretty quickly, even with the addition of the garrisons and followers and the newer stuff. I'm also going to point out that they've tried to do a bit more with story in WoW (don't consider it particularly successful or interesting compared to the story in KotFE). Now if you want to rush through story stuff, go right ahead and do that - and then move on the doing the fhlashpoints and ops like you would raids or heroics in WoW and so forth. Duh, the only thing you ever do in all MMOs is get to max level and then pretty exclusively raid or do instances - and even THAT eventually gets boring. These days, I get bored of that crap really quickly. It certainly sounds like they'll be adding more FPs/ops in the future - they just won't be out right now, and it may be a while before you see any new stuff beyond the Star Fortress. The story here is one of the few things that sets the game apart from other MMOs, and I like it quite a bit overall. I also used to be a raider in my WoW guild until I finally got bored and decided I wasn't interested in it after years and years o endlessf raiding.
  6. Well, I'm enjoying it, so toodles. Maybe all you people who feel compelled to write giant "Waaaaah, I'm leaviiiiiiiiiing!" threads could make one thread and post in there. *rolleyes*
  7. Well, I very definitely had a chance to kill a former companion (technically, it was one of my SI's former companions) OR to recruit him. I chose to recruit him instead of killing him, because I don't waste human resources/alien resources. How is that a choice that doesn't matter? As for massively branching narratives? That's a separate issue, and I personally have realistic expectations in these situations, so I don't expect much more than to have my choices add a certain amount of flavor for the most part. Ever play a Telltale game like TWD S1? Yeah, you have choices, but they're there for flavor, and regardless of what you do, you ultimately end up in the same place with Lee (his fate isn't up for negotiation). However, your actions and choices certainly change the tenor of the final scene with him, particularly your relationship with Clem. As far as KotFE goes, one example is where you can choose to kneel before Valkorion or not. While this essentially results in the same major outcome, it's clear that kneeling or not kneeling leaves a mark on your history, and the game says something about your actions being remembered when you make your choice. Presumably, you'll either be looked upon as a hero for doing one thing or be looked at as a villain for doing the other, and perhaps people will respond to you differently in the future because of the choices that you've made. That being said, it's still so early that we don't quite know what might happen later or how much impact our actions will have on relationships with other characters. If the story is solid in general with a decent amount of flavor, then that's usually good enough for me. If you came into the expansion with unrealistic pie-in-the-sky expectations, then maybe you shouldn't play the game since you're probably going to be frustrated if you think you're going to see major plot points that wildly diverge from each other. Could they still do that? Maybe, but it's really best to temper your expectations.
  8. I can tell you that i got Yuun and Xalek and Talos on my JK main and that they have slots for gear - these were my alts' companion, so presumably, any old companion from the original game seems quite likely to retain their equipment slots (except for droid companions who only have the appearance customization slot). When I temporarily had access to Kira, Doc, and Scourge, they had equipment slots just like Yuun, Xalek, and Talos before being separated from me in Chapter 1. Now I like to mix things up and try new outfits and will experiment a fair bit if I see something nice, so my point was ONLY that while this situation with the newer companions is somewhat disappointing, one can at least look on the bright side in that the original companions can still be customized if you choose to - which works out fine for me. If you like sticking with one look, hey, that's your thing. *shrug* If the current situation is permanent with the newer companions because of cinematics or because the devs want them to have an iconic look/whatever reason, that's unfortunate. Maybe it could change later at some point and the devs will eventually add slots for armor so that you can customize them more - who knows. I don't think anyone can actually tell you what the reasoning for it actually was except for a dev, but good luck getting an answer about it from them on that.
  9. Well, you can't equip gear on newer characters, but you can clearly alter their faces via the customization slot. Perhaps this will change in the future, but maybe it's about these specific characters keeping their iconic armor (well, if you consider their gear iconic that is) looks for now? One can only guess. Though it's unfortunate that you can't alter the new companions' appearances substantially (beyond the face thing), at least your cartel armor, etc. won't completely go to waste since you can stick that stuff on your older companions if/when you get them back. I would actually like to dress Lana in something else if I could. Her armor is a tad bulky, and I tend to be a bit of a fashionista with my companions.
  10. I just did a regular bounty and a Kingpin bounty and had no trouble at all - both bounties were taken down very quickly, and the planetary trash mobs were a non-factor since I was about 6-7 levels higher than the mobs in the vicinity of the bounty targets (I did the regular bounty on Coruscant and the Kingpin bounty on Ord Mantell today). I even experimented with the trash mobs around me, which effectively took about a second to kill as I pointed out in another thread (that was for regular trash - the silver guy I killed maybe took three seconds). On Coruscant, I was 18 and the trash was 11, with the bounty target being level 18. It actually seemed even easier and quicker than before level sync. Whether or not that was because they rebalanced the mobs or because of my newer gear, I'm not quite sure. In any case, it was a very smooth experience. Honestly, if the fact that you can still kill things extremely quickly with little to no trouble just like you did before level sync is an issue, bye I guess?
  11. But thanks for wasting our collective time with a melodramatic rant about how you're leaving. The only stupid thing that I'm looking at right now is your hyperbolic thread title. BTW, can I have your stuff? I'd like to vend all of it and then buy my companions a round of drinks to celebrate your imminent departure!
  12. Really,OP? I had to fight mobs after getting knocked off of my speeder once - they were gold and silver mobs on Ilum in the heroic camp area, and it didn't exactly take that long to kill them (no time at all really). It's not like this change has suddenly resulted in you having to stop and fight every single mob you encounter for two hours straight or something equally ridiculous. And considering that you can quick travel to most places, you probably shouldn't actually have to ride through all that many mob-congested areas anyway. Your reaction is, as far as I'm concerned, both silly and extreme, given my experiences on I had no trouble with any enemies that I encountered. I also happen to drive smart instead of driving right over mobs - you might try that if you insist on driving around everywhere. BTW, to that other guy who was saying that doing bounties will suck because of the trash mobs, I just did a bounty on Coruscant. You know how long it took to kill the target? Less than a minute just for the target. Even if I had somehow driven through a bunch of mobs or aggro'd a bunch of mobs, I really, really doubt it would have been a problem. Why? Because I was SEVEN LEVELS HIGHER than all the trash in the area (I was level synced to 18, just like the bounty target was level 18 - all the Coruscant trash mobs in the area were gray and were level 11). So before prematurely complaining about how much something will suck because you think it will suck, maybe people should actually go take some bounty-hunting missions first and THEN complain if they somehow end up actually having trouble - which I rather doubt will happen. In fact, either because of my new gear OR because of the level sync, the bounty target was EASIER than ever before. EDIT: BTW, I ran into those level 11 mobs on purpose after I was done with my target. You know how long it took to kill one of the regular mobs? One second - I'd say that the silver level 11 took about three seconds. Woop-dee-doo, that was SUCH a drain on my time. *sarcasm x infinity* EDIT 2: Oh, and I just did a Kingpin bounty on Ord Mantell while solo. It was about as easy as the regular bounty on Coruscant. I was also much higher than the trash mobs on Ord Mantell in the area of the bounty, so I had exactly zero trouble with killing the Kingpin and handling any trash mobs in the area.
  13. Hah, I mentioned HK-55 chasing those critters around in another thread as an example of the humor in the expansion - absolutely loved that bit and found it hilarious (especially when another companion popped up in that scene and pretty much just shook his head after he saw what was happening).
  14. It also isn't the disaster that it people were screaming about while claiming that it would ruin their lives because - oh dear - they might get knocked off their speeders or couldn't kill things quickly enough because they would be soooooooooooooo underpowered (not). I was level synced while doing a quest and experienced no negative effects; I pretty much sliced through everything like a hot knife through butter (and considering that I'm Watchman spec, that's actually an appropriate metaphor). The level sync generally benefits lower-level friends you might want to help, and it's clear to me from actual personal experience at this point that it doesn't really hurt you - not even in former heroic areas, which seem to have been tuned accordingly. For example, I got knocked off by a bunch of gold/silver mobs while in that camp with the heroic quest on Ilum but wiped them all out quite easily. So far, I've been to Yavin 4, Alderaan, and Ilum, and I haven't had any noticeable problems. As if crushing low-level mobs on a low-level planet was ever a challenge before the update. Since this really appears to hurt no one and actually benefits low-level people you might want to help, I'm not really having an issue with how it's been implemented after having played through all nine chapters. I still crush things and do it so quickly that I honestly haven't noticed an actual difference between my pre-4.0 crushing of low-level mobs and my post-4.0 crushing of low-level mobs. As for you saying that the level sync doesn't make the game better, more interesting, or more engaging for you, here's a newsflash: It's a part of the game mechanics, and game mechanics like this one generally aren't the most exciting things in the world. You want to be engaged and interested? Then go play the new story content and/or the at-level content. After reading a number of your posts, I tend to believe that you just like complaining for the sake of complaining, even when it's not justifiable - vis-a-vis level sync not actually turning out to be the end of the world. As for other issues that are actually up for debate because they're way more subjective issues, if you don't like the story content or whatever else, then I guess it's probably time for you to quit the game. Though I can agree that it would be nice if they made level sync optional for people who are still peeved AFTER having experienced the change for whatever reason, it ultimately seems to have turned out to not be that big of a deal.
  15. I started with my JK Sentinel main as I had originally planned on doing.
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