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Darthdaedric

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Everything posted by Darthdaedric

  1. What about the Centurion Stalker Helm? Why isnt it getting modulation and the battlemaster one is?
  2. Freaking this. This is what I wanted from the SSSP. Give me some Wing Commander Privateer action in my SWTOR.
  3. The Gunship is the tank. It's a big annoying piece of crap that can take a lot of abuse that distracts everyone else from whatever they were doing to fight it. While you're off trying to cross the 10k to get to him, his buddies are spamming you with cluster missiles.
  4. Oh look, it's this thread again. People (myself included) have been making this thread for two years now and BioWare continues to ignore it. Not one of these threads ever gets even a comment from the devs.
  5. I'm one of them. I've been asking for this since a month after launch.
  6. I've been asking for this for two years.
  7. With every MMO, it's only playable until the servers shut down. I personally would love a way to play through class stories again some time after the servers are gone for good. There's a lot of work put into this game for it to basically be lost forever in about five years.
  8. I still want this idea. I've wanted it since basically the month after launch.
  9. http://i.imgur.com/GcF0pk4.jpg It's from a topic on this very forum about individual records for all the classes. http://www.swtor.com/community/showthread.php?t=628745 Biggest Hit Retader(EU)(Powertech)(11056)http://i.imgur.com/GcF0pk4.jpg
  10. Maul is not broken. Every class is now hitting for around 10k on at least one move, even Powertechs and Mercs, which, were supposedly nerfed. Maul requires you to be behind the target, have two separate proc, and crit in order to even be a decent move. If you spam maul, you're doing it wrong. Maul costs too much to spam effectively. 50 Force is half, or almost half of your force right there. Low Slash (30 Force) isnt cheap either, so let's say hit low slash and then the proc for maul (20 force), that's 50 force right there. You spam it again, congratulations, you can't do anything for a few seconds. Assassins have burst, they're supposed to have burst. Assassins are not overpowered. Deception has in the past been horribly underpowered, mocked, and unwanted. It's finally performing on par with the other classes. Deal with it and L2P.
  11. Male is far better. Female is one of the absolute worst, most annoying voices in the entire game, both sides. Seriously, I'd rather listen to Wookies, Jawas, Rakata (the KoTOR 1 Rakata voice, that was bad!) and pretty much every alien on max volume for the rest of my life, than listen to a single word spewed from that terrible voice. Go with the Male voice for Inquisitors.
  12. I don't see why this is such a big deal to not have it. All the quests take place in or are given in an instance. We have choices in flashpoints, some of them affect other quests (Kaon->Fleet Quest for it, Boarding Party->Call to Arms, ect). We can replay those, they don't change any of our past choices when we replay them. You're basically letting about 80% of the game go completely to waste after you do it once. Richard Garriot more or less is putting it in his new MMO. The ability to replay most of the quests.
  13. This game has a great story for every class, with lots of expensive voice acting. You know what would be great? To be able to replay the story and see all those nifty cutscenes again. This would give quite a bit of replay value to the game without having to grind out and gear another level 55. You could even make it a monthly or something like that for Elite Coms, Basic Coms, or even Classic coms. This idea would allow you to very quickly and cheaply keep at least some of us entertained while you make actual new content.
  14. No you didn't. I listed the different tools. All you said is "they have them" An assassin uses burst out of stealth to kill. They also need the element of surprise in order to effective. The Gunslinger has stealth detection, sees the Assassin, uses his knockback, paints him with his bleed. Let's say this assassin then uses force shroud to remove the bleed. Ok, well, I guess I it's a good thing that DOTs have no cooldown. Bam, painted again, every time it wears off, use it on the stealth class. If the assassin tries to flee, he can't, after a tick, bam, he's out of stealth and he can't use it for about a minute and a half. So back to actually fighting him. The assassin needs to move, a lot. If he can't, he can't kill you. Roots, flash grenade, and dirty kicks are all helpful here. If you blast him back and root him, then he's a sitting target, and you can get several hard hitting attacks on him. You've also got a nice ability to give him a sizable armor debuff, which will make killing him even faster. In addition, aimed shot has a bonus to it, very early on in the sharpshooter tree that makes it another knockback at close range. *Edit Oh an I forgot. Those mauls? In addition, there's this nifty little move we (Scoundrels do too) have, Dodge. What it does is makes it so you dodge melee and ranged attacks for like 3 seconds. It also removes hostile effects. It may not be the EXACT same thing as Force Shroud but it's pretty close. In this case, it helps against those mauls you hate so much.
  15. Deception was laughable when it came to DPS before 2.0. They were ridiculed. Now they're consistently on par with most of the classes. That's called balance. Now some classes are UP, but most classes are on par with each other. Assassins are NOT overpowered.
  16. Prove it. I told you why it's a hard counter, explained all the things Snipers/Gunslingers have to combat them and all you said "nuh-uh, 'cause there's the one guy I know... If they're getting owned by them, they're not doing it right. They have all the tools they need to take them down without breaking a sweat.
  17. The sniper/gunslinger has many tools designed specifically for countering stealth classes, and I know from experience, that the sharpshooter gunslinger tears through them like nothing. Terrific stealth detection, 360 knockback, roots, a couple of stuns, and one bleed to prevent them from cloaking.
  18. Well, it's more evidence than what you've provided for your side. All you've provided are flat out lies and exaggerations and you've twisted posts meanings to fit your purposes. You truly do a poor job of representing your case.
  19. Really Biowareftw, every time this thread get's bumped, it's not going to hurt us, it's only going to hurt you. It shows hows you don't have any evidence to back up your claims, you refuse to produce any, and most arguments against the assassin class are filled with misinformation.
  20. >Claiming a huge crit nerf made a heavy crit relying class stronger based on a temporary bonus(+9 to crit for 10 seconds), that requires you to crit in the first place... Wat.
  21. In practice, it's not a free crit. In the real world, that exploit weakness (which by the way, has NOT CHANGED AT ALL WITH 2.0, it still works the same as it did in 1.7) will make your mauls that don't crit do...mmm, let's say an average of 3.2k? There abouts. That's is not overpowered. This is a move that requires you to be behind their back to use too. It's very balanced as is.
  22. Again. It can't Melee Crti Chance=/=Force crit chance. Recklessness ONLY affects FORCE CRIT. If you are refering to the madness tree bonus when you force crit, then that's a GRAND TOTAL, IF you take all three points into it, of a 9% bonus to crit chance on melee. This is not a guaranteed crit. You people crying for nerfs do NOT understand the class. Stop spewing crap you don't understand. There is NO auto-crit for Maul, period. There is, at best, if you crit with force, a +9 to melee crit for a few seconds (I think it's like 10 seconds) and even then, that's only if you take all three points in that skill in the Madness tree.
  23. No it can't Maul is unaffected by recklessness. Completely. Maul=Weapon damage Recklessness ONLY affect force. Recklessness will affect stuff like Discharge, Shock, Electrocute, Spike, ect. It doesn't effect stuff like Maul, VS and all that. Really, all you guys are doing is proving that the people who think the Assassin overpowered, have obviously never seriously played them.
  24. Wow. So you're saying that Assassins have great sustained now? I rest my case. You're clearly just a delusional bad who can't stand the fact that his precious Bounty Hunter is the only terrible base class in PvP and wants to share the pain around to the typical whipping child of nerfs.
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