better have a few controlled full servers and opening up "steady as she goes" to actually have an idea of how many servers should they do and to get realistic statistics on those, and then, if needed, then open a few more then to launch 230 servers and watch 60 turn empty, and having to do server merges after 6 months (war anyone?) So I'm not with you on that "saving money", but more like "saving hassle"... and I agree with bw on this... is better to bottleneck then to openwide and fail