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Zaitana

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Everything posted by Zaitana

  1. This worked for me too. Thanks so much for figuring it out and sharing
  2. Bring back DS Jaesa and give us kotfe companion customization/clothing slots, and I'll personally carry a full ops group through another DvL, twice.
  3. Here's to hoping they restore achievements to the highest level we have the title for at least. They reset the tracker, then put transfers on sale. I hit legendary on shadowlands, but when I transfered to harbinger, the title disappeared from my dropdown menu. A couple toons I moved had it displayed, and they still do; but if I change it, I don't have the option to change it back. I got all my crates, and I have faith I'll get the mount and companion as advertised. I just want to keep my earned titles when I move, like with all my other cheevos
  4. I achieved legendary in the DvL event on shadowlands server and received the title as a choice in the drop down menu on all my characters. but now that I'm moving my mains to Harbinger, the title isn't transferring. I transferred 6 so far and have one more left to move. the toons that had other titles displayed, no longer have 'legendary victor' title as an option in the drop down menu. the one toon I transferred that did have it displayed on still shows it, but even on that character it's not available in the drop down menu. perhaps ya'll were a little hasty resetting the DvL achievement trackers since you were putting transfers on sale this week?
  5. I didn't pick up either mission. illum is automatically added when you end chapter 3, and makeb auto started cause I sent my DvL toon there to get the flipping datacron. I blew through the intro on makeb hoping I could abandon it once i got the gravity hook mission done, but nope. if we could have more missions in our logs i might not mind, but we only get 25 slots. with so many weeklies, those of us who pug everything could better use those two slots to keep from having to travel to a mission terminal when an op group starts. my toon is lvl 65, I'm legacy 50 (on 2 servers), and i maxed my makeb rep ages ago. i don't need any xp, and i do not want to do makeb or illum again. the time it takes to hop and scoot all over the place for a few credits isn't worth it to me. i don't even go there for the heroics anymore. there's nothing wrong with those planets. to those who like them i say play and enjoy. i have had my fill.
  6. W T F!!! I finished my class story cause I like it, but now I have illum and makeb story arc missions and I can't abandon them. I do not want to do these planets for the 12423542353452q3452345t34th time and I do not want to have them taking up 2 slots in my mission log forever either! :mad: :mad:
  7. seriously, Jos and Vaulk are just way too hard for it being tactical. I have yet to get a group who can clear them. some groups have been bad, but a couple were pretty good 50+ with standard tank, heals, 2 dps make up and we still can't get thru. Vaulk's KB is way OP for a tactical, and Jos' stacking debuff can end it in the third phase when he lays into someone, then drops his fire, AND Vaulk pops the red circles at the same time. if this was HM I might understand, but as it is now tactical mode is just not do-able unless you're with accomplished players in raid gear... maybe not even then. side note, I do kinda like the change that you can't just rez and run back for any fights anymore. means you have to co-ordinate a little to succeed.
  8. and the kingpin assault cannon. that thing just begs for the lighting effect!!
  9. Certain races, certain companions, and many helmets automatically hide any hood, so the coding is already in place. 'Hide headslot' and 'unify colors' toggles were added in after launch, so we know the devs can isolate these kind of features and give us an on/off switch for them. Way back, once upon a time, it was mentioned that a 'lower hood' option was up on the "Wall of crazy" as an idea that was being looked into. Then at another cantina many months later, the idea was killed outright because the coding challenge was too large. I can understand that, but hiding hoods is already in game and functioning fine. Please, please, please add in a toggle to allow us to hide hoods, independent of the 'hide headslot' toggle.
  10. please give us a 'hide hood' toggle. hide headslot was actually added in after launch, but 4 years later we still have no ability to hide hoods. as mentioned above, some companions, some races, and certain helmets automatically hide any hood, so the coding already exists. surely it wouldn't be so hard to make a toggle right next to the 'hide headslot' and 'unify colors' toggles... and charge us to be allowed to use it of course
  11. I can understand this would be a difficult bug to track down. since it's not the same for everyone. even for me I'll have one toon have no problem searching for an item, and another toon has to go the long way to find it. I wondered why no moonlight vrakes were on the gtn. so I scrolled through all mounts and found 26 pages of them. I've also had trouble with the lifeday decorations and other stuff. only consistency I've found is that if a toon can't search something, nothing I can think of changes that. not changing location, gtn nodes, gear, comp, length of search string or search filters, nothing. even more difficult for BW is that it changes from toon to toon. I can search item A but not B on one toon. another toon will be the other way around. other toons might find both, or neither. there doesn't seem to be any pattern to it. damned aggravating, but without some kind of pattern to help figure out what's wrong, I don't see a fix soon
  12. IIRC when they went F2P they said they would leave room in the server population cap so subs should always be able to log right in. that is to say that when the server says "full" it just means that it's very close to full. subs should still get right in, but F2P people 'might' hit a que.
  13. this idea would generate so many sales BW. starting with me!!! can we please get this sometime soon? it's not like we haven't been asking for almost two years or anything...
  14. purple, shiny bright red, bronze, yes, yes, yes!!! this is another idea that people have asked for again and again BW. and it's probably the easiest to fulfill... (according to my armchair programming degree anyway ) they really ought to do more cosmetically all over the place, but this is probably the idea that will get the most sales. take my money and paint me purple! kinda like this...
  15. I've heard the "malgus' armor is tailored to him and won't scale" argument before and I call BS. I don't doubt they might have done that initially. but honestly, if they had put someone on that back when they introduced the cartel market (and we lowly consumers started clamoring for this particular set), then they would have had something by now. they've animated two whole new species since launch, they couldn't re-scale one armor set? I get that they would have to make it so that the cloak is always back like a cape, otherwise there would be significant clipping issues in cutscenes as well as in game play. I can live with that. even still they could get two chest pieces out of it. one with hood up and another with hood down. maybe even make it two distinct sets. for crying out loud BW.. stop stalling and give me another reason to throw money at you!!
  16. wow... I had completely forgotten about that trailer. great catch. that clip magnifies the essence of our request. the fact that the armor malgus wears in game is markedly different from the sith raider armor. in that clip you can see the sith raider armor is cool looking, but forgettable. the changes they made later make malgus' ingame armor much, much more visually appealing. malgus' armor ingame and in the cinematic trailers is more aggressive looking as well as being more stylish. it's not about wanting to look like malgus, it's about wanting one of (IMNSHO) the most menacingly epic looking armor sets in the whole SW:EU pantheon.
  17. Seriously BW!!! Thexan's armor was on the CM before KotFE was even launched! people have been asking for Malgus' armor since the CM was introduced and still nothing. Just about every other major character in the game, and the lore the game draws upon, have had their armor offered on the CM; even characters no one wanted armor from. At the cosplay cantina even that was just held, you still had people doing Malgus. Congratulations on creating a character that stands right next to Darth Vader in the minds of the fans with only a few minutes of animation. it's way, way, way past time to offer Malgus' armor up for sale. At this point I'd even accept it at some ridiculous super premium price.
  18. totally agree. I think the requirements should be legacy 50 and at least one character at social 10. only change I would make is to half the boost. 6 times class mission xp, with a 25% xp booster running (you get several freebies along the way remember) is still a bunch of xp. also, if you want to put a credit price on it, it would have to be really high. some room unlocks in strongholds are 2-3 million. so a per character boost of this nature would have to be at the high range of that. maybe 4-5 million credits, or a few thousand cc's. I work 12+ hour days with an hour commute each way to work, so I know about not having much game time. but at that price it's still totally doable every now and then for subs. just doing dailies for 4-5 hours a couple times a week will net you that much in a couple months easy. manage to hit all the weeklies on just one toon for a month and you should be able to save up that much. count me in on that
  19. maybe a weekend, or even a one day sale where all collections unlocks are 90% off? it would get a lot of cc's out of me
  20. ty for addressing this. I'm one of the 'flashpoint your face off' players. been here since launch and have enjoyed it all the way, bugs and all. like many others, my play time is limited. i used some of my limited leave time from work just for this w/e only to run into broken FP. trying to keep up with gear while speed lvl'ing through normal questing can be quite a challenge. at least FP's drop plenty of planetary coms and gear to make that easier. i have my mains at this point. i just want to lvl up a bunch of alts so i can go back and see the class stories in a more cinematic fasion. even if they can't fix the 2xp in kdy, 2xp in all other FP's would still rock this past w/e KDY was the only FP poping. i tried queing for regular FP's a few times and after 30 min in que with no pop, i went back to the insta popping kdy que. hope this can be fixed and do the next 2xp soon.... don't suppose ya'll could do a whole week for those of us who work w/e? not sure i can get another w/e off for a while
  21. (to the tune of Rudolph the red nosed reindeer) we kill rancors, and rakghouls, tukaata, and klor slugs... rogue mercs, and dread lords, karaaga and kephess... and yet through it all... our gear is not stained at all.... how bout a blood stain dye pack? splattered red and black dripping. matte out the shine on our armor... with chunky clumps of something goopy seriously, how about a few dye packs that put a battle stained look on our armor. you could do blood splatters in a few different colours (fresh, bright and dripping - or dried and clumpy looking). also there could be some battle dmg, like a blaster burn or heavy scratching like on the new battleworn triumvirate set. that would look so cool in pvp to charge someone with blood spattered sith warrior armor
  22. they ought to retire the orange-yellow crystals currently on the CM and replace them with pure black ones. I would even be cool with a slight price bump to try and slow market saturation. but I have to agree that it would be nice to see more cool stuff (like the new pr-3 mount and thermal retention set) just go straight onto the cm rather than being yet another rare drop from a pack.
  23. no. the sith raider armor is actually quite different from malgus' armor. there are two versions of malgus' lightsaber that players can get. but there is no way to get armor that looks like his. as for the old tionese, columi, rakatta shells, I'm sure the synthweavers and armormechs would LOVE to get the schematics for those. it would be a nice gesture to those crafters since CM has really kinda made them almost obsolete outside of mods and augs. hey devs, have you noticed that these two items get a new thread asking for them just about every week? maybe there's some money to be made here.. hint hint.
  24. rare... like the avalanche heavy tank? or the forceslayer lightsaber? or the dessler nomad? of the redili fireball? no, rare is fine. what I have a problem with, as I keep saying, is the opportunity to get this one item. I have yet see the tank, forceslayer, or nomad drop, let alone win it. I have spent many hours in-game trying to get those items without success. I didn't get a fireball till they upped it's chance to drop (I didn't complain once about it's previous drop rate btw - it was crazy low, but that's how rare items should be). that's maddening, but that's the way it goes. I can try again, if not right away, then no later than next week. during the rakghoul and chevin events, I decided which items I wanted and went and earned them. when the gree event ends, how do I get a red sphere? what can I do to get another shot at one before the devs decide it's time for the gree to return? that's not rare, that's ridiculous.
  25. yeah, that was the story. back before 1.2 they did the pure white crystals and a few peeps accidentally deleted theirs. when they put in a ticket, some of them got black core / white aura crystals as replacements. there has been a quiet clamor for this mythic crystal ever since. several data miners have turned up the black//white crystals in the code, as well as a few others that have yet to be seen in game anywhere. all that said, I agree that this black/black concept would be most welcome. the black white would be moar welcomer
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