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Arise

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Everything posted by Arise

  1. Hi, I'd like opinions on the new tier of gear in relation to healing sages, as it stands my full-augmented wh gear has served me well. However, look through the new vendor there seems to be yet again an abundance of stat combinations that do not seem appealing. I've been trying to minimize my alacrity, but it seems to be on every piece now :/ What gear will you been grinding for over the next few weeks?
  2. I unsubbed, each "update" has been a utter letdown. Class balance is a joke, lack of any open world. the game for pvpers is basically 4 zones + fleet. The game doesn't even feel like a MMO, at least with a F2P model other can see how much of a letdown the game is. I had fun playing the stories but that's the only thing this game has and it's not worth paying monthly for. No matter how much "potential" you fanbois chat **** about.
  3. Inquisitor questing on Hoth response: "A little lightning will break them... it always does"
  4. Easily Darth Talon! http://images.wikia.com/starwars/images/6/68/Darth_Talon_LECG.jpg http://starwars.wikia.com/wiki/Darth_Talon
  5. Yes there was, craft, pvp, guild cities, real space combat, space pvp, DWB, geo caves, base busting, unlocking jedi, collecting badges, exploring. dunno what game you played but I found loads to do. Pre-CU only mind.
  6. Just wanted to get an idea of how many people who are unsubbed atm, but will return with server xfers? If you have not unsubbed please post your server name and the amount of players were average on-line on like Saturday nights? I'll go first Still subbed, Main is on Kia-Kan - 4 republic players 20 Imperial players.
  7. Arise

    Powertechs aren't OP

    Nah, BM is piss easy to get now. But yeah who needs 50% damage mitigation, pro healers are "slippery little ***********" they can los everyone always.
  8. I guess at least 6months and very messy.
  9. not all the way. I've spent what £95 so far (40 box 10 upgrade 45 subs) at this point, this game dosent step up for me. side note - I've played bf3 the same amount of time as this game (according to xfire) and there is no subscription on that oh and it only cost me £26 with expansion. OMG I just realised EA has me hook line and...
  10. Too true. If I were to build a 8 man team atm it would go something like this; 4 sents all watchman 2 shadows 2 scoundrel healers (not too sure about the healers)? What team could beat this?
  11. When I clicked the 'Buy' button on the GW2 button not a single **** was givien by me about what SWTOR might become. since playing the beta one thing has changed- I closed my SWTOR sub. Why? because this game offers nothing once you play each class quests. No changes will bring me back unless they are massive and pvp in origin and I'm a loyal sw fan, trust I payed sony for swg.
  12. Arise

    Powertechs aren't OP

    Sounds to me like you have a vendetta against a good player playing a good class. Standard. btw, if you are saying sage healing is fine you don't know sage or pvp very well.
  13. Cool post. Let me add what bioware would need to implement within the next 3 months (when my game time runs out) to keep me as a customer. -rated warzones -better pvp stats -8 man groups -half decent world pvp -massive class update for pvp -cross server queues -server transfers would be nice: -spectator mode -removal of voidstar -2 new warzone maps -ops group voice chat Instead we have a group finder coming I think in 1.3? I'm always grouped with the same 3 people, pretty sure i will never use this, at least I looked at the family tree thing (if only for 5mins, I'm slightly roleplay ) I like this game, I like lightsabers but it is not worth the £12 a month or whatever it is to a pvp'er, hell is it even worth that to a raider? a roleplayer? anyone?? compared to other mmo's, I think not. The only thing this game has going for it is lightsabers, blasters and old Jedi masters. It's a real shame.
  14. oh and wvwvw is like heroine dont try it, it will claim ur soulz
  15. I know at least 20 peeps who have cancelled and only play because they have time remaining, guess what.. they all pvp'ers. Our server's pop is so low our two premades play each other every wz. Sorry, Bioware is a good company but they ****ed up with this.
  16. Arise

    Nerf Jedi Sentinel

    Watchman may need a slight nerf because it is quite silly in the damage department. However I believe the problem lies more within the survivability of other classes (which needs to be seriously looked at) and also the insane nerf healing took in 1.2
  17. are there any plans to close any of the servers that have 1-4 people on them because they are pretty much pointless, oh mmo my arse
  18. I didn't say sages were fine, I agree we are broken, but not impossible to play.
  19. If this is true you play against bads. My sage has 18.8k hp @ 1000 expertise and with a good marauder on me I am pretty much healing myself to stay alive after 4secs.
  20. I'v been playing Sage healer in pvp since release, and in my experience while the 1.2 update did nerf our survivability it isn't something a good premade can't work around. I would say guard is a must now where as before it was nice but not necessary, and I usually get our sentinel to smack people smacking me, easy money. On skills, I use deliverance alot less usually only when i'm not being attacked and benevolence alot more (actually rarely used it pre 1.2) now it is my goto heal for people on 50%+- health. I still pump out 350k + every wz with prob 500k-600k on voidstar/denova. I would say scoundrel/ops have the edge on us but not by much, and mercs/commandos plus is they have their shield. ah well. useless nope, nerfed yes- I think this is heightened by the buffs to dps, expertise and every fotm pvper rolling marauder/sent. :wea_03:
  21. I usually always get the 300k healing medal unless it's a short game. I'm in battlemaster/columi mix and get the most healing pretty much every WZ. My consistency increased greatly after about 4 pieces though. Until then, you should be trying to maximise the effectiveness of your heals. cast salvation near cramped fighting areas or places you know people take aoe damage. don't use your big heal to keep people at max. Try and always have it down, no point saving it unless your low on force (which should not be the case unless your trance is getting pwned) However, healing numbers lie, you can be much more effective as a sage, by preventing damage as well as healing it, making enemies do less real dps to you will prob result in you doing less healing, but it is win.
  22. I played 5 wz today as republic won 4, L2p troopers are epic.
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