I also find the new quickslot cooldown/GCD indicator very confusing and unhelpful. The problem, this time around, seems to be that the GCD indicator is *WAY* too dominating. The GCD indicator should merely be a very faint and subtle tint that scans the icons - not something that makes available abilities and abilities on cooldown look all the same for 1.5 seconds. In combat I am constantly "inside" a GCD, and I need to be able to tell what abilities are ready for use in the next GCD. There is no time to let the GCD indicator "play out" and then throw an eye on my quickslots to see what is available. I need to be able to clearly distinguish available abilities from abilities on cooldown, at all times. For this to be possible, the GCD indicator must be far more subtle. I want to suggest the following "icon states", that would accomplish what I'm talking about: State 1: No color layer. Ability is available and there is no GCD in effect. State 2: Very faint layer. Ability is available but GCD is in effect. State 3: Significantly dark layer. Ability is on cooldown. This is pretty much how all other MMORPG's I've played function, and I believe there is a good reason for that.