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DarkElvis

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Everything posted by DarkElvis

  1. In the Q&A for April 27, you addressed a question about loot drops taking classes into account and how you added the bias into the endgame Flashpoints. Is there any way for this bias to check not just the base class but the advanced class as well? I would say this most affects Sith Warriors and Jedi Knights, who wear different classes of armour depending on their AC choice. Example: our normal Flashpoint group is a Powertech, Sniper, Marauder, and Sorcerer. It seems any time Sith Warrior gear drops, it's heavy armour, so only a juggernaut could use it. Our Marauder has actually gotten very little gear from the endgame Flashpoints because of this. So is there any way for it to bias to Advanced Class, mainly to benefit Sith Warriors / Jedi Knights? Thanks in advance!
  2. The Empire, and moreso the Sith, have always been pro-human (as far as lore is concerned). It doesn't matter what planet you come from, as long as you're genetically human, you jump to the front of the line. An "alien," to the Sith, is anyone that isn't completely genetically human. It was especially so during Palpatine's reign, as he hated any and all non-humans (though he tolerated some, i.e. Maul and Thrawn, mainly for their usefulness). Accents are a little shakier, as lore-wise a British accent is considered a "Coruscanti" accent. However, since we are 3500 years prior to Coruscant becoming Imperial Center (when said accent becomes widely known), I suppose it works as sort of an origin bit.
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