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Jeebbers

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  1. Well, here's my story of the tale of two patches. Before 4.0.2: Content was really easy. Even doing the Heroic Star Fortress missions solo, with basic 208 gear on both my Guardian and Assassin I never dropped before 75% health. However, leveling my Marauder, even with overpowered companions and full 192 gear, I still died a lot or almost did even with a healing companion. Marauders and Sentinels have always been really squishy, and I didn't feel that they had enough DPS to solo heroics since it seems a lot of their abilities got nerf'd. Moving on to my overpower sage. Never played my sage after I got him to 50. Somehow, he was the easiest to solo content with. I ran through a heroic area and agro'd 4 groups, just to see how much I could handle. Did not die. Serious? After 4.0.2: Did not think that the 75% nerf was really needed. I did agree that companions did need to be balanced, but not a nerf like this. First thing I did: Solo'd Star Fortress mission. I did it on my assassin twice, because she is the more squishy of my max level characters. I did almost die a lot, and even had to use some of my "oh ****" abilities, but in the end, it was easier then when I did this with other players later on. My Marauder had the worst time after this patch. I was still catching him up with the story, even though he was already max level. Could not kill Revan. Between his annoying stuns, and big bursts of damage, my marauder could not be kept alive by my companion. Died 7 times. Only reason I was able to complete is I stocked up on stimpacks, buff packs, and used Heroic moment twice. The struggle was real. When I got to Ziost, after every pull I would have to sit and heal, and this is with healing comp. I also noticed that the companions do what they did pre-4.0. They like to start attacking, when I really just need them to heal. I don't need Jesasa to run up and hit the mob with her saber a couple times. I needed her to sit back there and heal. Pre-4.0 that was the biggest issue. Companions would start attacking mobs and just stop healing. With my Marauder, it became easier to just use a tank than healing comp, though I would still almost die each time. My marauder was my first toon, I know him the best. I should have no problems with the companions he has. Yet I struggled through the missions. Recap: Jedi Guardian Level: 65 Gear: Mostly 208 Difficulty: Low-Medium Sith Assassin Level: 65 Gear: Mostly 208 Difficulty: Very Low-Low Sith Marauder Level: 65 Gear: Mostly 208 Difficulty: Medium-Very High Jedi Sage Level: 53 Gear: Some 166 Difficulty: None existent Conclusion: I still don't agree with the companions being nerf'd as they did. I may not have struggled, but it's because I never really have with this game. I used to two man Hardmodes with my buddy and the ****** Pre-4.0 comps. It was hard, very hard, but do-able. But what I see is that other players are struggling a lot. You should never build a game around the best of the best players. There should still be challenging content, but that content should be built around the average player, not the best. I don't think that the companions should go back to how they were 4.0, but you should definitely buff them, and then do some hard thinking about the major game changes you make in the future. Professional game designers, and a team that has been working on a game for 4 years, should know better, and shouldn't have to turn to the community to start to think "Maybe we messed up?"
  2. But what if you just hate the Cathar? So, what, I'm just supposed to buy it to get new species?
  3. Is it just me, or are players getting fed up with all the bugs. I've played a lot of MMOs, and so far, there has only been one other MMO where they have just refused to fix bugs, and that was the failed Star Wars Galaxies. I honestly think that we should start a petition or something to get them to finally fix all these bugs, and I'm talking about the ones that have been in since launch, like vanish not working, speeder mounts auto dismount in combat, and what not. If you are with me, speak up.
  4. They're not saying that they don't know what the saber is for, they're saying it should be used for more than just a stat stick.
  5. I second this as well. It really ticked me off when I got on Makeb, and saw that everyone had the same story as me. I know it was a cheap token expansion, but they could've put a little bit more time and effort and made some changes to it, at least add in some variety. Enough of my mini rant, I do want them to do more class specific stuff. Everything they're doing now is class neutral, which really destroys the uniqueness of each class. I play this game, because my Knight is completely different from my Sage, or my Trooper, or so on. Not so that they're the same, with different abilities. I really do hope that they stop the class neutrallity that they seem to be pushing now. Especially with the new FPs they're coming out with.
  6. Not going to read all the posts to see if anyone already said this, but think back to the movies. Did Palpatine stand there shooting lightning at Yoda and Mace the whole time? No, he threw in saber attacks, and mixed them in with his lightnings. Sorc/Sage should get something like that. Even like a ranged master strike, where you leap into melee, then leap back out, like what Palpatine did. I think that would be cool.
  7. This is the only game I know of that removed old gear, because they were too lazy to create new vendors for the new gear. Serious, they need to bring back the old Tionese and BM gear, or at least allow the old blue sets to be modable as well.
  8. I am soooo tired of recolored armor. Why not come out with new armor? Like, actual new armor. Especially with the new dye system, these sets are nothing special other then they glow a little. *Sigh*
  9. I shall agree as well. I liked most of the Tionese gear, and the former PvP gear as well. Now, you can no longer get either
  10. No, my subscription is what is paying to fix the game, not the cartel market. If you guys knew anything about business, then you would know that Bioware has already made back all their money from launch, and has been gaining profit this whole time. Cartel market is just a cash cow, like same day DLC's. If you make it, then just put it in the game, don't charge extra. Now, I can see F2P having to pay for it, but again, I pay a monthly fee, and then on top of it, I need to pay an addition $10 for content that should already be added. That's not right. Also, I shouldn't have to pay additional money to pay for them fixing bugs. Do I have to do that in single player games? Or how about other MMO's, like Rift, Tera, or WoW? The monthly fee is so that you get constant updates, and fixes to your problems in the game. Not to have the same issues hounding you from day one to keep doing it 3 years later, and then have them say," We need you to pay more, so that we can fix the glitches." Yes, I do. And I'll tell you why. Because they only ever come out with one thing at a time. When was the last time they came out with new content, new cartel gear, and new pvp stuff all at the same time? Honestly, if I cared enough to look it up, I'm sure I would find it's been way too long ago. Again, as I said before, I love this game, they just need to stop being so lazy, or else even people like me, who would happily give $15 a month to play a broken MMO (And with the amount of glitches STILL not fixed, you can't say it's not broken).
  11. I would just like to honestly know what it is these devs do. Because there's bugs that have been in this game since launch (Like the famous HK glitch in Foundry) and then the new glitchs that occur almost every patch that just never get fixed. I'm waiting to log on one day and just find that I can't log on because the game is just broken. They keep coming out with new armor, and new emotes, and nothing that even matters, except to get money. Last I checked, this was an MMO, not some stupid APP on a smart phone. They just need to come out with new content faster, in all aspects. PvP, PvE, Quests, everything. When the game first launched, and for the year afterwards, it was okay, because they were catching their stride. Now it's just sad. I just want them to do something, rather than come out with new cartel crap.
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