Actually it's the nostalgic long-time gamers who call anyone who doesn't want to be controlled "kids", like you did.
There IS a generation gap here, no doubt, and I find myself on the side of the younger generation despite being almost 40 and having been around since Ultima Online. The older generation confuses timesinks with challenge. They can't tell the difference. The younger generation doesn't.
My apparent immunity to the phenomenon of nostalgia gives me a clearer view than most older gamers. Vanilla WoW, EQ and DAOC all had a whole lot of crap in them that I'm glad is gone. Spamming general chat for a group while you sit on the fleet station is SWTOR's crap that needs to be purged.
What was I just saying? This is how people who tell us we need to save the "community" seem to act. It's ironic that this rhetoric is spouted so often by people who would no doubt be in my /ignore list for a sheer LACK of manners and I wouldn't want them in my "community".
Thankfully, Bioware is aware that nostalgia is poison in the MMO business. It specifically makes people remember past games as having better communities than they really did, and makes those players try to turn back the features clock on new games in order to recapture something that only exists in their minds. Their memories aren't memories. They're fantasies. That's what nostalgia does.