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Dendorin

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Everything posted by Dendorin

  1. So I thought i'd chime in on my position on a same server/Cross Server LFD tool. Well im pretty much straddling the middle ground of this debate. When i was playing those "other" games that do have cross server LFD tools, i actually loved it, and here's why its all about spending my time wisely. I could queue up for a dungeon, go do some quests, my queue pops i get a group. Yes sometimes you would get *******/ninja's. This happened regardless though pre-LFD, and when you had to build a group manually those *******/ninjas actually stayed in your group LONGER because it was such a pain in the butt to replace that person ESSPECIALLY if that person was a Tank/Healer....if they were DPS well...DPS are a dime a dozen in every mmo i've ever played. So right now im sounding pretty PRO-LFD...BUT... In SW:Tor i play a tank (as ive learned from previous mmo's that it's never a wise decision to make a DPS toon) Now in this game as im a Tank and im pretty decent I can find a group no problem usually it takes about 5 to 10 minutes for me to build a group, as I like to lead. I have so far found groups a little bit more willing to help people out in this game, and if you get a bad/new player I do everything in my power as the Leader to Help/Train people in the Do's/Don'ts of grouping. A few times there have been obviously new players to MMO's that needed on everything, BUT only because they did not really understand the system of Need/Greed. After explaining it a few times to them and allowing them time to really understand the system they fell into line...so far. I find people are a little more willing to wipe also as everyone knows it could be a really long time to replace that pesky healer...lol BUT and this is a big but, some people like some friends of mine play DPS or simply just don't have the time to go actively looking for a group like me...so why should they never get to experiance the content that they are paying for? I mean they're money is just as green as mine? Maybe they are new to MMO's and just don't understand how to be a leader and build a group like i do? Does this mean they should not get to do FP's? I think not. This is a flaw in the current LFG tool...also the current LFG tool is kinda rubbish, even if you know how it works and know that it is galactic wide, and you only have to type LFG into the tool's search area to pull up a list of available people...but that's another topic entirely. Some people will say get a Guild! be Social...well I gotta tell ya I have not found a Guild it has not affected my being able to form groups one bit. Guild's are not the end all and be all of grouping. In fact this leads to a story about A-hole's in Guilds. Recently I was in a heroic group i was the only member of the group that wasnt in the guild. I was having a bad day and I accidently pulled a group on accident ... oops... i though no biggy we can deal with it i figured....NOPE, WRONG no comment was made i was just ejected from the group within SECONDS...so much for the current LFG tool promoting social play right? (Yet another reason to take the Leader position esspecially if your like me and play for fun and not to be a L33t snob) Douche Bag's are EVERYWHERE in MMO's and the sooner the "mature" people realize this the better everybody will be. This kind of thing happen's with or without a LFD tool. First 3 people ive ever put on my /ignore list as of yet, but i am sure many will follow. So guilds CAN be GOOD! for grouping...but also conversly they CAN be BAD D-Bag's just as bad as any you will find in a random group finder...as unless I know the person in Real Life, isnt building a group of people you don't know just as Random?..I think it is. So what I would say is give people what they are paying for. Let them have a same server option (check box) for those that want to retain they're (Blacklist of baddies) those people can "Punish" the Douche Bag's to they're hearts content (also kinda ironic but to my line of thought they are actually Douche Bag's themselves and are perpetuating the cycle of hate...the dark side is strong with these people) AND also have a option for Cross Server for those that don't have the time or the inclination to wait on a Same-Sever list. This should please everyone, and also nothing is stopping people from spamming /1 or even using the current LFG tool (if they're Old School and like the current system) Never remove options just add them. my 2 cents, i am aware that this is just my opinion to which i am entitled to, and that not everyone will agree with me, but that's perfectly fine, not everyone has to.
  2. I've known about/use the current LFG tool all the time. I've known about typing LFG into the field for a while now. I think the reason why people don't use this feature more is simply because the vast majority of player's simply do not like the system. After being exposed to LFD tools in other games where the game forms the group for them, they simply have either forgotten how to form groups without one or find it to be a hassle that they would rather not put up with. I myself take the initiave most times, and build a group as I find it is much faster then using the current LFG tool, although i do use it. I myself find nothing wrong with it, but there are those like my brother who just don't bother because they have very limited playtime, and could not be bothered to manually find a group. I don't know what the answer to this dilemia is, I could easily live without a LFD tool in this game at the moment, but I can forsee a year or two down the road, where the low lvl content never get's used for this very reason, as there won't be anywhere near the number of people in those area's as they are now. /shrug people will play the game the way it's intended or they won't ...my money is on they won't use the current LFG tool as it IS pretty old school though.
  3. Hi all, I don't really post that much, but as i've been playing Swtor ive come up with an idea to "improve" upon the combat system. But to do this ill have to venture into discussing wow for a minute. In wow we had the ability to create macro's and i know lots of people abused this macro system to high heaven, and im in the camp that don't want macro's...BUT...in wow i came up with a very useful way to create more space on my hot bars through the use of "stacking" abilities onto the same key. It worked like this, I'd make a macro that looked kinda like this... /castsequence reset=12 Concecration,Holy Wrath (Just one of the many abilities i was able to stack) Now what this does is basically it attach's a second power/skill to the global cooldown of an ability, so the first press fires of in this case concecration, then for the length of the global cooldown i have access to the next power/skill, if for some reason i don't use the second power after the global cooldown has elapsed then it reverts the the first power and so on. Ok so I call this "Ability Stacking" for want of a better term, or you could call them Skill Chain's Now ive already said im in the NO MACRO camp for SW:tor, BUT what i would like the dev's to implement through the combat engine would be a way to "Stack" abilities together under the same hotbar key off of the first skill's global cooldown, now if a skill dosen't have a cooldown, well then tough you can't stack that skill. Doing this we would have access to Bioware supported combo's, whole skill sets could be made that play off of one another, giving combat an exciting new twist...at least i found it very effective and exciting in wow...but admitedly i had to use those evil evil macro's to accomplish it. anyways just an idea, i can live without it, but i do think it would give the combat in sw:tor a fresh new twist, if we could pick and choose which skills would fit together, and of course Bioware would actually have to make these skill's stackable and fit together nicely to get combo like effects, but whatever im just an "Idea Man"
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