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SpitERI

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Everything posted by SpitERI

  1. Sorry if this has already been suggested, but let me give you some context first... I play a Jedi Consular and the class seems to be synonymous with "one who wears robes made of doily". Basically the Consular gear looks awful. When I came across an orange moddable robe that actually looked pretty sexy, I was stoked. I was, however, displeased when this gear was superceded by a Columi robe that looks like afore mentioned doily. I don't know if this is already in the works, but would it be possible to retain the look of some gear but have geared the better stuff for the stats, etc.? Much like they do in DCUO and Warhammer Online. I want the style of the robe that doesn't look like a table cloth but of course I was the stats of the Columi gear that I earned. P.S. Distinctive looking gear within the same class would be nice too. For example, Force-Mystic gear should look different to Force-Master gear, etc.
  2. It was actually quite a positive review given Yahtzee's general disdain for MMORPGs.
  3. On 'The Harbinger', around 200-220 during prime time.
  4. In other MMORPGs there was DAILY maintenance, and in some of these games it has persisted months and even a full year passed release. I'll take an occasional server downtime over a daily server downtime, thank you.
  5. Yeah 150-170ms isn't bad at all and I've been quite impressed with the pings, myself (in other MMORPGs I'd get pings of 280-350ms), but a local server would mean pings of 50-70ms. Are you sure you wouldn't want to move with pings like that possible?
  6. I'm keen for a meter solely for the purpose of crunching numbers and tweaking my character's spec for better performance, but I won't be upset if we don't get them. Mission logs (for HMs and Operations) is what we want more. I, like others, would like to see who took how much damage, who did the most damage, who died the most, who died the least, who healed the most, etc. on the conclusion of a Flashpoint or Operation.
  7. I've never understood why there has to be a cap to the amount of missions/quests you can have in your log at the one time. Since the missions are organised into planets/zones anyway they should be easy to manage. So I'm proposing that the cap either be raised to a figure a bit more generous or that it be removed all together. Better yet: provide us with the option to set our own mission cap in the game preferences (check box), e.g.: - no cap; - 25; - 40; etc. or by using a slider to set the cap manually.
  8. Here's hoping the Australian/NZ servers will be worth moving to, and by that I mean I hope the population will be high enough for puggers to find a group with relative ease and for Ilum (open pvp) and warzones to be filled easily.
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