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7.6 Content PTS Updates and Known Issues


JackieKo

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  • Dev Post

This list will be updated as we release PTS iterations over time. 

Dynamic Encounters

  • The schedule for Encounters has not been finalized; expect Event durations and schedule pacing to change (please provide feedback on the availability of Encounters!)
  • If an Encounter ends while you are in its area, you may notice that some extra Ability icons, polymorphs, or other Encounter-specific effects are not removed from you
  • Single-boss Encounters use placeholder Abilities in most cases; Abilities will be finalized as we go through iterations of PTS over time
  • Many NPCs have not been assigned idle animations or staged combat actions, so you will see NPCs that appear to just "stand around"
  • You may hear voice lines play on entering or exiting Encounter areas even if those Encounters are not currently active
  • Many UI elements are still being iterated on; please let us know if any cause confusion!
  • Encounter map icons may be overlayed on top of other map notes.
  • Objective requirement counts are not finalized and will be balanced as we go through iterations of PTS
  • Names and other text are all subject to change 
  • Players that are grouped together may run into unexpected bugs. 
     
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  • JackieKo changed the title to 7.6 Content PTS Updates and Known Issues
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  • Dev Post

Hey everyone,

Slightly changing the purpose of this thread to not only host updates to the known issues list but also updates to PTS in general as well. We are preparing to release another iteration of the PTS, targeting tomorrow, October 24th. That means that the current PTS build has to be taken down. But don't worry! When the new iteration is back up and running, your Achievements and the progress you've made on your characters will remain.

What's happening right now?

Currently, PTS is down, but it will be back up later today. When we roll out the new iteration tomorrow, PTS will be taken down and brought back up with a new build that comes with bug fixes and Story Mode for the new lair boss!

If the timeline above changes, I'll update this thread.

Thanks!

 

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