Vendettus Posted June 29, 2022 Share Posted June 29, 2022 Players encounter npcs all the time that not using the force or blasters, but instead have a vibrosword and hack away at our characters. It would be fun to have the same option available for tech classes-- combat styles that are melee based, similar to those enjoyed by the melee based force users, but focusing on swords and staves. Pretty please? Link to comment Share on other sites More sharing options...
bluehufsa Posted June 30, 2022 Share Posted June 30, 2022 Players encounter npcs all the time that not using the force or blasters, but instead have a vibrosword and hack away at our characters. It would be fun to have the same option available for tech classes-- combat styles that are melee based, similar to those enjoyed by the melee based force users, but focusing on swords and staves. Pretty please? That makes actually a lot of sense since for example Torian ( during class story) uses a techstaff and later, in the SoV flashpoint, Troya Ajak uses a similar weapon. Link to comment Share on other sites More sharing options...
vemerce Posted July 4, 2022 Share Posted July 4, 2022 (edited) +1 literally take the animations that Qyzen Fess and the other tech users have and utilize and replace the force animations from the Guardian/Juggernaut and Shadow/Assassin and give us a tech tree for each that uses techblades (they're already in the game and this would allow much more expanded use) and generators... And literally copy+paste the skill trees from the respective force users, so we have a 3-way mirroring... No need to design a new class from the ground up. Being able to do all the same stuff without any hint of the force animations and making it look and feel techy would make it seem completely different. (i.e. running and dashing into battle instead of leaping with the force. Might need to pull out a pistol and fire a shot to compensate for things like saber throw though!) Edited July 4, 2022 by vemerce Link to comment Share on other sites More sharing options...
Vendettus Posted July 4, 2022 Author Share Posted July 4, 2022 +1 literally take the animations that Qyzen Fess and the other tech users have and utilize and replace the force animations from the Guardian/Juggernaut and Shadow/Assassin and give us a tech tree for each that uses techblades (they're already in the game and this would allow much more expanded use) and generators... And literally copy+paste the skill trees from the respective force users, so we have a 3-way mirroring... No need to design a new class from the ground up. Being able to do all the same stuff without any hint of the force animations and making it look and feel techy would make it seem completely different. (i.e. running and dashing into battle instead of leaping with the force. Might need to pull out a pistol and fire a shot to compensate for things like saber throw though!) Yes! The hardest part will likely be figuring out names for the tech disciplines. Link to comment Share on other sites More sharing options...
WHTJunior Posted July 7, 2022 Share Posted July 7, 2022 I always champion these when I see them, and I also wish for a Brawler type, either unarmed, or knuckle weapons/shock gloves, or something similar. Charles Boyd hinted at additional Combat Styles at Star Wars Celebration, so maybe we will hear something soon. Link to comment Share on other sites More sharing options...
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