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Why mess with Spike/Spining Kick???


Felmyst

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What the hell Bioware. Why take away the (now) coolest ability animation from 2/3's of the classes it was available to.

 

You butchered Ravage for Sith Warriors (could have just given us both abilities with a shared cooldown, that animation alone made me want to play my Jug) to a pathetic saber wrist flick and piss poor forward flip and now you make Spike for Assasins only for tank WHY? We still have the same ability with a talent to maul, why not just give us the animation if we use the talent and maul from stealth? It's not had to figure out.....

 

Not eveyone playing SWTOR is going for "mad pvp skillz" or "check ma parse bro", some of us just enjoy playing the classes for the visual feast SWTOR was.

 

Honestly now I dont now want to touch my Deception, I know it's petty but that's how it feels.

 

Stop remove or restricting the best animation that classes have for no decent reason... are you Bioware or Blizzard?

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