Moonshift Posted August 11, 2021 Share Posted August 11, 2021 (edited) How about if the skills would change? Depending on where the character is or what is currently being targeted, we get a different skill that we can use. For example the lightsaber throw could change if you are close to the mob and become a different Meele ability. Or a damage ability becomes a healing ability, depending on whether the target is friend or foe. Like we already had for the mercenary. That could be also applied to other heal roles! Targeting yourself with a dmg ability could change into a heal, for the dmg roles. So we could keep more skills and still save space in the bar, right? Edited August 11, 2021 by Moonshift Link to comment Share on other sites More sharing options...
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