Brytuhd Posted February 2, 2021 Share Posted February 2, 2021 Some of us really like to engage in roleplaying involving the game's mechanics, one i think would be really cool is gift experience points with another player. Imagine a Jedi Master training their padawan or anything else really. For example, someone being able to share experience with someone of a lower level, having their experience reduced. The experience taken and the experience given could even be scaled or a percentage could be lost forever so it would not be something that people would abuse often. Tell me what you think Link to comment Share on other sites More sharing options...
Phazonfreak Posted February 2, 2021 Share Posted February 2, 2021 (edited) I think sharing "experience" as you describe it in form of roleplaying should remain purely in the realms of roleplaying and not interfere with actual game mechanics. It would just be a recipe for disaster and probably lead to an entirely new string of exploits that the devs have to chase after. Edited February 2, 2021 by Phazonfreak Link to comment Share on other sites More sharing options...
Brytuhd Posted February 2, 2021 Author Share Posted February 2, 2021 I think sharing "experience" as you describe it in form of roleplaying should remain purely in the realms of roleplaying and not interfere with actual game mechanics. It would just be a recipe for disaster and probably lead to an entirely new string of exploits that the devs have to chase after. Yeah, i guess you're right Link to comment Share on other sites More sharing options...
DeannaVoyager Posted February 2, 2021 Share Posted February 2, 2021 Some of us really like to engage in roleplaying involving the game's mechanics, one i think would be really cool is gift experience points with another player. Imagine a Jedi Master training their padawan or anything else really. For example, someone being able to share experience with someone of a lower level, having their experience reduced. The experience taken and the experience given could even be scaled or a percentage could be lost forever so it would not be something that people would abuse often. Tell me what you think There's a set bonus called Entertainer, it's supposed to boost XP gain nearby allies. (2) +2% Endurance (4) Entering combat improves nearby allies, increasing their Mastery, Endurance, and rate of Experience Point gain. This effect is removed when combat ends. Haven't tested it and not sure if it's really worth anything, but I think that's the closest to what you're looking for. Link to comment Share on other sites More sharing options...
Brytuhd Posted February 3, 2021 Author Share Posted February 3, 2021 There's a set bonus called Entertainer, it's supposed to boost XP gain nearby allies. (2) +2% Endurance (4) Entering combat improves nearby allies, increasing their Mastery, Endurance, and rate of Experience Point gain. This effect is removed when combat ends. Haven't tested it and not sure if it's really worth anything, but I think that's the closest to what you're looking for. Thanks man, gotta check it out Link to comment Share on other sites More sharing options...
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