Xina_LA Posted June 18, 2019 Share Posted June 18, 2019 (edited) The new Nightlife event decoration, Concert Stage, doesn't always keep personnel on top. You can see this bug at the casino on Nar Shaddaa, where the musician is often standing knee-deep in the deco. (Really magnificent deco, BTW!) Edited June 19, 2019 by Xina_LA Link to comment Share on other sites More sharing options...
Damask_Rose Posted June 19, 2019 Share Posted June 19, 2019 Since you know your decos like no other, have you used the Bith Musician terminal yet? I tried it last night and he only made sounds when playing the drums, not when playing other instruments. Is this bugged or working as intended? Link to comment Share on other sites More sharing options...
Xina_LA Posted June 19, 2019 Author Share Posted June 19, 2019 I suspect it is by design. The drums are actually the "Air Drums" emote with the addition of a small stool. So either they intended that to make a sound, or they forgot it's an emote that makes a sound. I'm glad the other instruments don't make noise, so you can play along with the Concert Stage deco. Link to comment Share on other sites More sharing options...
Dev Post QA_Droid Posted June 19, 2019 Dev Post Share Posted June 19, 2019 Thanks for the post Xina_LA! We've located the erroneous musician and we will work on correcting this for an upcoming release. I'll post again when I have more information to share! The new Nightlife event decoration, Concert Stage, doesn't always keep personnel on top. You can see this bug at the casino on Nar Shaddaa, where the musician is often standing knee-deep in the deco. (Really magnificent deco, BTW!) Link to comment Share on other sites More sharing options...
Xina_LA Posted June 19, 2019 Author Share Posted June 19, 2019 (edited) Also we've noticed that the music is too quiet. If you use it outdoors in an area such as the Nar Shaddaa balcony, you can't hear the music unless you're standing on the stage. It's about 25% of the volume of a jukebox. While you're tinkering with the stage, please ask them to give the volume a boost, as well? Here's another interesting collision note -- Usually you hear the nearest jukebox. As you move around a room, which one you hear changes. Jukeboxes always overpower the stage. Even if you're standing on the stage, even if you turn the stage off and on again, the stage never gets "sound focus". You don't hear it at all. It doesn't seem to obey the same rules as the jukeboxes. Edited June 19, 2019 by Xina_LA Link to comment Share on other sites More sharing options...
Banthabreeder Posted June 19, 2019 Share Posted June 19, 2019 I got a stage and set it up. I put band players, musical instruments, dancers on top and found that after you leave the SH and come back, some of them move up. Some items that did not was the Nalargon, Prehistoric Drumset, Cantina Speaker and the new, Kitonak Musician. They all remained below the stage cut in half. See picture here, arrows point to items cut in half: https://i.imgur.com/3IteatP.jpg Link to comment Share on other sites More sharing options...
Xina_LA Posted June 20, 2019 Author Share Posted June 20, 2019 Once in a while the Personnel will be on top, sometimes they aren't. For me, they're on top about 1 time in 10. I haven't figured out any rhyme or reason to it. Here's what I see: http://roll3d6.com/swtor/concertstage-exterior.jpg Also, unfortunately, here's what I see from inside: http://roll3d6.com/swtor/concertstage-interior.jpg I hate how the windows have so much glare, I can't see the balcony. Link to comment Share on other sites More sharing options...
AscendingSky Posted June 20, 2019 Share Posted June 20, 2019 (edited) I got a stage and set it up. I put band players, musical instruments, dancers on top and found that after you leave the SH and come back, some of them move up. Some items that did not was the Nalargon, Prehistoric Drumset, Cantina Speaker and the new, Kitonak Musician. They all remained below the stage cut in half. See picture here, arrows point to items cut in half: https://i.imgur.com/3IteatP.jpg The game has had an ongoing issue since strongholds first came out of not consistently letting decorations stack on top of one another. I've experimented with multiple decorations and setups. Most decorations will NEVER stack if you put them in the same space; their pixels merge together, that's it. Personnel decorations are an exception in that they will stack, but only intermittently. Every time you load into a stronghold, the dice get rolled on whether the decoration's positioning will be "correct" or not. I see this every day in my Nar Shaddaa stronghold, where I have one room set up as a dance hall complete with multiple Gambler's Party Floors. I currently have 3 different Personnel decorations positioned "on top" of said floors. Some days when I go to look they're all standing on top of the floor, some days all their feet are sunk into the floor, and some days 1 or 2 of them are on top of the floor while the others are inside it. It seems to be completely random. In short, until we get a Z-axis slider in the Decorations interface, the stage decoration will be nigh useless. The fact you can only put it on a Centerpiece hook (a hook that is in short supply in several strongholds as well as ALL guild ships) when it easily fits on a Large hook is just more crap icing on the dirt cake. Edited June 20, 2019 by AscendingSky Link to comment Share on other sites More sharing options...
Banthabreeder Posted June 20, 2019 Share Posted June 20, 2019 (edited) Sigh. I'm having results similar to what AscendingSky talked about. I tried moving some things around and now I'm getting different results than before. Now a dancer and the Kloo player are sinking into the floor, along with the other musical instruments. However, the new Kitonak Musician is staying on top. Go figure? This is after I left and came back to the stronghold. So regardless, the stage is useless. Waste of resources creating it and putting it out there only to be unuseable. I had such high hopes for this. Unless they redesign the stage by flattening it or give us an Z-axis, no one can really use it. Here's the screenshot: https://i.imgur.com/PlFKtGm.jpg P.S. And I agree the volume is set way to low to hear. But it doesn't really matter since we can't use anyway. Final Edit (than I'm done with this). I left AGAIN and came back and end up with different results. Now the singer has dropped along with others but the Kloo Player is back on top. /facepalm Here's the screenshot: https://i.imgur.com/nnSgA3A.jpg Edited June 20, 2019 by Banthabreeder Link to comment Share on other sites More sharing options...
Xina_LA Posted June 21, 2019 Author Share Posted June 21, 2019 The stage is NOT useless. It's fantastic for roleplay. Once they get the volume cranked up, it'll be the only continuous play music jukebox (as opposed to soundtrack). Link to comment Share on other sites More sharing options...
Sinhammer Posted June 25, 2019 Share Posted June 25, 2019 Also we've noticed that the music is too quiet. If you use it outdoors in an area such as the Nar Shaddaa balcony, you can't hear the music unless you're standing on the stage. It's about 25% of the volume of a jukebox. While you're tinkering with the stage, please ask them to give the volume a boost, as well? About the volume--is it as low as the ambient machines? Those things are stupidly low, and I know a lot of people who have never been able to hear some of them, even with all volume sliders maxed. Wondering if it uses the same sound channels as those. Link to comment Share on other sites More sharing options...
Banthabreeder Posted July 15, 2019 Share Posted July 15, 2019 (edited) Well, it's been a while now and something I've noticed is everytime I visit my SH that has this deco, all the Personal Deco's I've placed on it are correctly positioned on the stage. None are sinking through. Was there a secret hidden fix to this? Unfortunately, the other deco's like Drum Set, speakers, or nalargon still sink into the stage. I don't believe anything has been done about the sound being so low either. Maybe a future patch? Edited July 15, 2019 by Banthabreeder Link to comment Share on other sites More sharing options...
demotivator Posted June 25, 2021 Share Posted June 25, 2021 (edited) I keep saying this but it is hard to think otherwise when we hit the 2nd anniversary of these issues: there are literally 2 devs left working on this game. 2 years later after this thread and the volume is still as low, NPCs still knee deep below the stage, hell I can't even access half of the secondary hooks of the decos because they are under its floor. Nothing was adressed. Edited June 25, 2021 by demotivator Link to comment Share on other sites More sharing options...
MarekLonefeather Posted July 7, 2021 Share Posted July 7, 2021 I agree. Just like many other issues that have long been reported, here we are years later and they still have not been addressed. Star Citizen has piqued my interest lately, so maybe I'll start giving them the money I've been paying you guys. Link to comment Share on other sites More sharing options...
ceryxp Posted July 7, 2021 Share Posted July 7, 2021 If they would just give us a Z-axis slider this would not be a problem. We could manually raise the decos up to the proper height. It would also mean that we could put performers on the Mek-Sha stage, too. Link to comment Share on other sites More sharing options...
Xina_LA Posted July 8, 2021 Author Share Posted July 8, 2021 I would love a Z-axis adjuster, but also more than +/- 20 on the X / Y slider. I'd literally pay money for this upgrade. Hear that, Devs? Want me to buy a ton of CC for an upgrade? Here's the best way! Link to comment Share on other sites More sharing options...
demotivator Posted July 8, 2021 Share Posted July 8, 2021 (edited) If they would just give us a Z-axis slider this would not be a problem. We could manually raise the decos up to the proper height. It would also mean that we could put performers on the Mek-Sha stage, too. That would already be a good start to fix a few issues. Edited July 8, 2021 by demotivator Link to comment Share on other sites More sharing options...
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