Toraak Posted March 8, 2019 Share Posted March 8, 2019 (edited) Sorry but I do no understand this : Mercenary Healer 6 Alacrity Enhancements 5 Augments, 4 Critical Enhancements, 9 Augments + 2 Crystals 6 Alacrity enhancements + 4 critical enhancements needs 10 enhancements slots, but there is only 8 pieces of armors/ weapons where you can put enhancements ... Sorry for the stupid question, I probably missed something, but I am back from a pause of more than 4 years When referring to Enhancements it includes Headpiece, Chestpiece, Gloves, Legs, Boots, MH, OH, Earpiece, Implant x2. That is 10 pieces of gear, not 8. Edited March 8, 2019 by Toraak Link to comment Share on other sites More sharing options...
Kri-gal Posted March 16, 2019 Share Posted March 16, 2019 3% Alacrity Bonuses (e.g. Arsenal, Carnage) 1.5s - 0-383 1.4s - 384-1374 1.3s - 1375-3411 1.2s - 3412+ (possible, but probably inadvisable) 5% Alacrity Bonuses (e.g. Lightning) 1.5s - 0-191 1.4s - 192-1096 1.3s - 1097-2835 1.2s - 2836+ (possible, but probably inadvisable) What would the numbers be if you have the 3% buff, plus the 5% guild perk buff? Link to comment Share on other sites More sharing options...
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