Exocor Posted April 24, 2017 Share Posted April 24, 2017 Was bored so we did Master DP and Master DF today. Group comp for DP was: Tanks - PT/PT Heals - Sorc/Op DPS - Mara/PT/Merc/Sniper DP Loot Drops were: Bestia - 246 Purple Sin Tank Bracers Tyrans - 246 Purple Sniper Gloves Calphyus - 244 Blue (Orange Shell) PT Dps Pants Raptus - 244 Blue (Orange Shell) Sin Tank MainHand Council - 248 Gold Ear UNASSEMBLED Token x2 . We've got some time left in our raid today and entered DP. We got an Op-Heal-Chest @Bestia and Maras Bracers @Tyrans. So the loot seems to be completely random. Link to comment Share on other sites More sharing options...
Silense Posted April 25, 2017 Share Posted April 25, 2017 So has anyone heard anything about this changing? NiM Ops should be the best way to get 248 pieces, it feels terrible to kill NiM bestia and get a 244 piece when you consistently get 244 from t4 command boxes, then promptly disintegrate them. I'm not sure how this system got though QC, or how someone thought it was a good idea in the first place. If Bioware wants to know why their game Isn't as successful as some other mmo's the decision making process behind implementing random 244/246 drops in NiM raids is part of the problem. Link to comment Share on other sites More sharing options...
Samoth_Nomad Posted April 25, 2017 Share Posted April 25, 2017 A thread was created on general, so hopefully it garners the attention of the devs: http://www.swtor.com/community/showthread.php?t=919728 It would be nice to get an answer to whether this is a mistake or intentional. Link to comment Share on other sites More sharing options...
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