KnownError Posted August 15, 2016 Share Posted August 15, 2016 Hey all! Has anyone proposed the idea of increasing the movement speed of the Mara/Sent's to balance out the range characters? Link to comment Share on other sites More sharing options...
Saikochoro Posted August 15, 2016 Share Posted August 15, 2016 Marauders and sentinels are completely fine in the mobility department. Predation, leap, mad dash, camo, obliterate plus any slows and roots that are picked up. The question of how mobile ranged toons are is a separate matter, but in general it's pretty easy to keep from being kited on a marauder. Link to comment Share on other sites More sharing options...
Ruhun Posted August 15, 2016 Share Posted August 15, 2016 Unless you get netted it's pretty easy to keep on ranged in 65s. Leveling is a whole other beast. Link to comment Share on other sites More sharing options...
KnownError Posted August 17, 2016 Author Share Posted August 17, 2016 So ultimately there is no need for the Mara/Sent's to be boosted slightly in regards to mobility or speed? Link to comment Share on other sites More sharing options...
sumquy Posted August 17, 2016 Share Posted August 17, 2016 So ultimately there is no need for the Mara/Sent's to be boosted slightly in regards to mobility or speed? maras already have the best mobility of almost any class. why would they need a buff to something they are already best at? Link to comment Share on other sites More sharing options...
Saikochoro Posted August 17, 2016 Share Posted August 17, 2016 So ultimately there is no need for the Mara/Sent's to be boosted slightly in regards to mobility or speed? Nope no need. It just takes some practice using all the mobility tools to their potential is all. Once you get a good amount of practice in fighting the ranged toons and using your mobility tools you will see how awesome they are. Especially if you compare them to some of the other melee classes. Link to comment Share on other sites More sharing options...
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