Stanimir Posted May 9, 2016 Share Posted May 9, 2016 (edited) I wanted to post here in the hopes that the developer responsible for cartel market items sees this and reconsiders the drop rate for the weapon tuning. You advertised this item and it is a well executed (aesthetically) item. But on my server the cheapest one is 20 million credits, which is 5 million more than it was several days ago. This essentially locks the item from a vast majority of the playerbase with no effective way to get the item other than grinding dailies for a week or more. I play the game regularly and have just over 20 million credits. I don't think I'm in the 99% here. Most players probably have much less (and I'm sure a small minority have much more). You've already extremely devalued hyper crates with pointless chance cubes. I don't understand why you continue to devalue hypercrates by making the drop rate for an item you pitched on the website and in the launcher absurdly low. This kind of negative treatment of customers has an exponential effect. The more things like this you do the less hypercrates you are going to sell. I used to buy one for each pack and happily, but this year I have only bought one. Either make the lightning tuning available for PvE/P currency or offer it for direct sale in the cartel market. I do not want to pay 40 dollars for a small chance at something I want in a video game. I've got a cat to feed. Edited May 9, 2016 by Stanimir Link to comment Share on other sites More sharing options...
Theeko Posted May 9, 2016 Share Posted May 9, 2016 I think a majority have over 100m, but less than 500m as of this time if they played on a regular basis imo Link to comment Share on other sites More sharing options...
JeKoCZ Posted May 9, 2016 Share Posted May 9, 2016 You don't need a weapon tuning. You want a weapon tuning. Which means that you are not going to starve to death if you don't have it. If you really want it, you will spend the money. If you are not willing to spend the money, it means that you don't really want it afterall. Link to comment Share on other sites More sharing options...
usctrojans Posted May 9, 2016 Share Posted May 9, 2016 I got one today. It's cool. Entirely unnecessary but most assuredly cool. It gives the lightsaber a distinct and continued crackle. Link to comment Share on other sites More sharing options...
Krimson_Knight Posted May 9, 2016 Share Posted May 9, 2016 I've got one on my etched double saber with lime green blade.....and it was a waste of credits imo. When actually fighting (pvP/Flashpoints) you can barely see the lightning graphic. I do look ****** just standing in my Apartment or on the Fleet....but that's all it's good for. Overall thoroughly unimpressed with this item. Link to comment Share on other sites More sharing options...
BlackSilverRoar Posted May 14, 2016 Share Posted May 14, 2016 (edited) Weapon tuning effects shouldn't be cartel pack specific and should just be a random drop from any pack. Idc much for them, imo, as I already have all the weapons with effects so tuning seems redundant, but I suppose it has potential. Edited May 14, 2016 by Willjb Link to comment Share on other sites More sharing options...
Nightblazer Posted May 15, 2016 Share Posted May 15, 2016 (edited) Weapon tuning effects shouldn't be cartel pack specific and should just be a random drop from any pack. Idc much for them, imo, as I already have all the weapons with effects so tuning seems redundant, but I suppose it has potential. They stated that future tunings would be available via means other then the cartel market. As I side note I agree it's something you want not need. There is no gameplay advantage. Just aesthetics nothing more. Like the person above said you really want it you'll pay the cost for it. Edited May 16, 2016 by Nightblazer Link to comment Share on other sites More sharing options...
llayles Posted May 15, 2016 Share Posted May 15, 2016 I don't think you understand. Weapon tunings are not intended for joe everyplayer. They're intended for the people who have 20m just lying around to drop on something that carries no real tangible benefit. And to sell hypercrates. Link to comment Share on other sites More sharing options...
Zarorock Posted May 16, 2016 Share Posted May 16, 2016 Tunings should be unlock-able and colletable Link to comment Share on other sites More sharing options...
SergeyCrescent Posted May 19, 2016 Share Posted May 19, 2016 agreed, tunings should be collectable Link to comment Share on other sites More sharing options...
Seaturkey Posted May 23, 2016 Share Posted May 23, 2016 I don't think you understand. Weapon tunings are not intended for joe everyplayer. They're intended for the people who have 20m just lying around to drop on something that carries no real tangible benefit. And to sell hypercrates. false, tunings are intended to increase interest in the game, and failing to allow the majority of players to acquire them is counter-productive. As for their intent to sell hypercrates, I agree and have no real issue with it, since as a sub, I get CC's every month. though I do think that sub players should have a higher chance of success of super-rare item drops from packs. As its only fair to reward players for being subs and further encourage others to get a sub. Link to comment Share on other sites More sharing options...
Riallian Posted August 5, 2016 Share Posted August 5, 2016 He's right I bought the 30 hypercrates, 1/2 of my cartel coins, and got 1 weapon tuning and I have 11 toons the other items were mostly crap that I had zero interest in or any resale value. I have only logged in few times since between that and the stupid Wookie mission, even LOTRO looks good by comparison now and that game is How OLD? Not going to bring in any new interest by hyping things to entice people just frustrate them by hoping they will buy cartel coins like old ladies at a casino hooked on slots. Link to comment Share on other sites More sharing options...
ImmortalLowlife Posted August 6, 2016 Share Posted August 6, 2016 (edited) I think a majority have over 100m, but less than 500m as of this time if they played on a regular basis imo ROFLMAO! I very seriously doubt that fam..... (I've been here since launch btw) OP, I don't plan on even worrying about weapon tuning until there's another way to get em besides gambling packs. I'm not about to break my bank trying to get that one item. I might have 20mil if I use every credit from every character I have. It's not worth it imo Edited August 6, 2016 by ImmortalLowlife Link to comment Share on other sites More sharing options...
Theeko Posted August 6, 2016 Share Posted August 6, 2016 Iv'e been here since beta, and have probably made nearly 4b total worth atm i believe and I played off and on took nearly 2 1/2 total year breaks Link to comment Share on other sites More sharing options...
Wintermist Posted August 7, 2016 Share Posted August 7, 2016 NPC's should sell them for a lot of credits even, it would be a good way to start dealing with the crazy inflation. New players coming to the game must be getting a shock when looking at items in the GTN. Link to comment Share on other sites More sharing options...
Soul_of_Flames Posted August 7, 2016 Share Posted August 7, 2016 The average player probably floats around 10 million credits as of right now, with the current state of inflation. Link to comment Share on other sites More sharing options...
DarthMetalJoey Posted August 7, 2016 Share Posted August 7, 2016 could buy all the ones on harb but i wont because i cant unlock in my collection #notworth Link to comment Share on other sites More sharing options...
AFacelessOne Posted August 7, 2016 Share Posted August 7, 2016 I wanted to post here in the hopes that the developer responsible for cartel market items sees this and reconsiders the drop rate for the weapon tuning. You advertised this item and it is a well executed (aesthetically) item. But on my server the cheapest one is 20 million credits, which is 5 million more than it was several days ago. This essentially locks the item from a vast majority of the playerbase with no effective way to get the item other than grinding dailies for a week or more. I play the game regularly and have just over 20 million credits. I don't think I'm in the 99% here. Most players probably have much less (and I'm sure a small minority have much more). You've already extremely devalued hyper crates with pointless chance cubes. I don't understand why you continue to devalue hypercrates by making the drop rate for an item you pitched on the website and in the launcher absurdly low. This kind of negative treatment of customers has an exponential effect. The more things like this you do the less hypercrates you are going to sell. I used to buy one for each pack and happily, but this year I have only bought one. Either make the lightning tuning available for PvE/P currency or offer it for direct sale in the cartel market. I do not want to pay 40 dollars for a small chance at something I want in a video game. I've got a cat to feed. Capitalism 101. Congratulations Link to comment Share on other sites More sharing options...
Bluelily Posted August 8, 2016 Share Posted August 8, 2016 Yeah, like the Vented Lightsaber, weapon tunings are ridiculously difficult to get. And insanely expensive on the GTN. Link to comment Share on other sites More sharing options...
BlackSilverRoar Posted August 8, 2016 Share Posted August 8, 2016 Platinum items are way too expensive: Vented lightsaber, absolutely horrid pricings on GTN, weapon tuning not too far off. Only a few players in this game will ever be able to afford these things, and make the rest of us look like peasants. Link to comment Share on other sites More sharing options...
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