BaronBS Posted April 12, 2016 Share Posted April 12, 2016 Okay, so this is a post to remind the devs about the animation bug(s) in regard to marauders equipping both a vibrosword and a lightsaber. The bug is essentially that the game plays the one-handed animations where possible, no animations for dual-only abilities, and retains the juggernaut stance. The animation part is extremely annoying but, I would imagine, relatively simple to correct. The combat stance, though, looks way way way better than the actual marauder stance. I will update this with screenshots. I would ask the devs to consider retaining the stance bug and fixing the animation bug. Link to comment Share on other sites More sharing options...
BaronBS Posted April 17, 2016 Author Share Posted April 17, 2016 Here are some comparison shots: Bugged Stance: http://oi68.tinypic.com/jzjhw2.jpg Intended Stance: http://oi68.tinypic.com/30mbzut.jpg Bugged Stance: http://oi64.tinypic.com/2e533o5.jpg Intended Stance: http://oi63.tinypic.com/1rt37b.jpg Which do you think looks better? Link to comment Share on other sites More sharing options...
BaronBS Posted April 19, 2016 Author Share Posted April 19, 2016 bump! Link to comment Share on other sites More sharing options...
tummiswtor Posted April 19, 2016 Share Posted April 19, 2016 This bugged looks better for me, really. Link to comment Share on other sites More sharing options...
BaronBS Posted April 21, 2016 Author Share Posted April 21, 2016 Same! But, it isn't worth the lack of animations for all dual-wielding abilities. Here's hoping for a fix. (bump for dev attention) Link to comment Share on other sites More sharing options...
BaronBS Posted April 26, 2016 Author Share Posted April 26, 2016 bump. Link to comment Share on other sites More sharing options...
dalethaan Posted April 28, 2016 Share Posted April 28, 2016 I will happily bump this thread as this should be an easy fix and has been going on for 4 months Link to comment Share on other sites More sharing options...
BaronBS Posted May 2, 2016 Author Share Posted May 2, 2016 Yes, exactly, thank you. It's hard to feel immersed in my story-driven Sith marauder character without any animations. I'm not really mad, but it really is an easy fix. Link to comment Share on other sites More sharing options...
BaronBS Posted May 4, 2016 Author Share Posted May 4, 2016 New patch, same bug. Link to comment Share on other sites More sharing options...
Syphenus Posted May 4, 2016 Share Posted May 4, 2016 I've submitted a bug report every single patch for the last 4 months and still nothing. Link to comment Share on other sites More sharing options...
PlagaNerezza Posted May 4, 2016 Share Posted May 4, 2016 Okay, so this is a post to remind the devs about the animation bug(s) in regard to marauders equipping both a vibrosword and a lightsaber. The bug is essentially that the game plays the one-handed animations where possible, no animations for dual-only abilities, and retains the juggernaut stance. The animation part is extremely annoying but, I would imagine, relatively simple to correct. The combat stance, though, looks way way way better than the actual marauder stance. I will update this with screenshots. I would ask the devs to consider retaining the stance bug and fixing the animation bug. No offense but this is a pvp enhancement. Disabled animations should be speeding up your TTK ratio as your FPS should be improved. Can I get a disable animations option in general? Link to comment Share on other sites More sharing options...
BaronBS Posted May 5, 2016 Author Share Posted May 5, 2016 No offense but this is a pvp enhancement. Disabled animations should be speeding up your TTK ratio as your FPS should be improved. Can I get a disable animations option in general? I hear that, but that's beside the point. Besides, it also raises the issue of framerate, which has never been good. Link to comment Share on other sites More sharing options...
Syphenus Posted May 5, 2016 Share Posted May 5, 2016 No offense but this is a pvp enhancement. Disabled animations should be speeding up your TTK ratio as your FPS should be improved. Can I get a disable animations option in general? I like PvP, but I'm not so into it that slightly improving my framerate is worth not being able to see all the cool animations of my attacks. If nobody had any attack animations, this game would be extremely boring. Link to comment Share on other sites More sharing options...
BaronBS Posted May 5, 2016 Author Share Posted May 5, 2016 I like PvP, but I'm not so into it that slightly improving my framerate is worth not being able to see all the cool animations of my attacks. If nobody had any attack animations, this game would be extremely boring. yeah for real haha Link to comment Share on other sites More sharing options...
BaronBS Posted June 2, 2016 Author Share Posted June 2, 2016 Any word on whether this has been fixed in the latest patch, or if it's on the radar? Still strikes me as a pretty major bug. Link to comment Share on other sites More sharing options...
BaronBS Posted June 6, 2016 Author Share Posted June 6, 2016 bump again for dev attention Link to comment Share on other sites More sharing options...
BaronBS Posted June 14, 2016 Author Share Posted June 14, 2016 bump again for dev attention ..... Link to comment Share on other sites More sharing options...
BaronBS Posted June 16, 2016 Author Share Posted June 16, 2016 Hey, I have the same problem! Link to comment Share on other sites More sharing options...
BaronBS Posted June 17, 2016 Author Share Posted June 17, 2016 Me too Link to comment Share on other sites More sharing options...
Diviciacus Posted June 17, 2016 Share Posted June 17, 2016 It's definitely a super random bug; I was expecting what happens when your character bugs out trying to dual wield in the preview window, which is that they hold a saber in two hands, and both sabers are overlapping. (IMO, the intended stance also look better.) No offense but this is a pvp enhancement. Disabled animations should be speeding up your TTK ratio as your FPS should be improved. Can I get a disable animations option in general? If your rig is a piece of **** and can't actually run TOR, maybe it'll boost your FPS not having animations. I haven't upgraded my computer in probably three years and it runs TOR at 60 FPS in PVP and 16 man ops (or it did when there were still enough people in the game to make 16 man operations groups). Link to comment Share on other sites More sharing options...
BaronBS Posted June 17, 2016 Author Share Posted June 17, 2016 At least with the preview window, it doesn't directly impact your gameplay like this bug does Link to comment Share on other sites More sharing options...
BaronBS Posted June 24, 2016 Author Share Posted June 24, 2016 buuump Link to comment Share on other sites More sharing options...
BaronBS Posted June 29, 2016 Author Share Posted June 29, 2016 We have a really, really awesome new event that everyone's excited about... but was this bug fixed? Link to comment Share on other sites More sharing options...
Bladedarkman Posted June 29, 2016 Share Posted June 29, 2016 My Sentinel with Cathar Honor Sword and Lightsaber holds it together like a guardian. All skill animations like Blade dance and strike are guardian animations. Zealous strike is an invisible attack. Fix this bug immediately!! Link to comment Share on other sites More sharing options...
Syphenus Posted June 30, 2016 Share Posted June 30, 2016 (edited) Bump. I submitted yet another bug report. This is really game-breaking for my Sentinel. It might look bad for Marauders, but it is 10x worse as a Sentinel because you end up holding both the blades together in the traditional Guardian "baseball bat" stance. It's truly awful. And it's been this way for 6 months. Example: http://i.imgur.com/Lz5Br0o.jpg Edited June 30, 2016 by Syphenus Link to comment Share on other sites More sharing options...
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