valligurl Posted February 4, 2016 Share Posted February 4, 2016 (edited) Hi, first time posting here. I have a question: a friend was given GM to a guild and was left with very little instructions. He hasn't been able to figure out how to give officers access to flagship summoning and we've been looking online as well but haven't found anything. Any help is appreciated. Edited February 6, 2016 by valligurl Link to comment Share on other sites More sharing options...
UlaVii Posted February 4, 2016 Share Posted February 4, 2016 (edited) The GM has to go to the guild bank and pick the Manage tab at the bottom. Then give ranks a Credit Allowance at the top left and give them Withdraw rights. It's 10k per teleport so if you give a rank 50k withdrawal then each character with that rank can do 5 teleports. Edited February 4, 2016 by UlaVii Link to comment Share on other sites More sharing options...
valligurl Posted February 4, 2016 Author Share Posted February 4, 2016 (edited) The GM has to go to the guild bank and pick the Manage tab at the bottom. Then give ranks a Credit Allowance at the top left and give them Withdraw rights. It's 10k per teleport so if you give a rank 50k withdrawal then each character with that rank can do 5 teleports. Several of the officers have that but are still not able to summons. Edited February 6, 2016 by valligurl Link to comment Share on other sites More sharing options...
Gidrea Posted February 4, 2016 Share Posted February 4, 2016 When you are grouped, right click on your portrait and choose "group" and the pop-out menu will give you the option to "summon group members via guild ship". There's a confirmation box, too. You have to be in a group for it to work. Group members don't have to be guild members, though. Works for any group. Link to comment Share on other sites More sharing options...
valligurl Posted February 4, 2016 Author Share Posted February 4, 2016 (edited) When you are grouped, right click on your portrait and choose "group" and the pop-out menu will give you the option to "summon group members via guild ship". There's a confirmation box, too. You have to be in a group for it to work. Group members don't have to be guild members, though. Works for any group. We have tried that, it said the officers didn't have access to guild bank. It doesn't make sense since the officers have access to the guild bank and are allowed to add and withdraw from it. Edited February 6, 2016 by valligurl Link to comment Share on other sites More sharing options...
UlaVii Posted February 4, 2016 Share Posted February 4, 2016 Just so we're on the same page, I'm talking about the Withdraw tickbox in the top left next to the credit box. If the officers have that permission and they have at least 10k credits assigned to their rank then I don't know why they can not teleport. If you only just set the permissions on the rank then the officers may need to relog for the changes to take effect. Link to comment Share on other sites More sharing options...
Gidrea Posted February 4, 2016 Share Posted February 4, 2016 If they are allowed to withdraw funds, then you have some sort of bug. Sorry to say you probably need to submit a ticket. Are they able to move your flagship? Link to comment Share on other sites More sharing options...
valligurl Posted February 4, 2016 Author Share Posted February 4, 2016 (edited) Ok thank you guys! We'll check those out and hopefully it will work. Appreciate the help. Edited February 6, 2016 by valligurl Link to comment Share on other sites More sharing options...
PorsaLindahl Posted February 4, 2016 Share Posted February 4, 2016 The GM has to go to the guild bank and pick the Manage tab at the bottom. Then give ranks a Credit Allowance at the top left and give them Withdraw rights. It's 10k per teleport so if you give a rank 50k withdrawal then each character with that rank can do 5 teleports. To clarify on this a little. That's 50k / 5 teleports per week. Link to comment Share on other sites More sharing options...
UlaVii Posted February 5, 2016 Share Posted February 5, 2016 Did you get it working? If so, what did the trick? It may help other people that come across this thread in the future Link to comment Share on other sites More sharing options...
valligurl Posted February 6, 2016 Author Share Posted February 6, 2016 (edited) Yes, it turns out the officers didn't have the permission to pull credits from the guild bank. Problem solved! Thanks guys! (: Edited February 6, 2016 by valligurl Link to comment Share on other sites More sharing options...
EmraldOnyxx Posted February 27, 2016 Share Posted February 27, 2016 Just to clarify... the guild members only need access to at least 10K for at least 1 transport per week, and they must have access to 'withdraw' funds; not just access to guild repair funds Link to comment Share on other sites More sharing options...
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