Ambramotte Posted January 30, 2016 Share Posted January 30, 2016 It seams like there is a list of players that Blaster decides to spread the bombs across and whenever anyone exits combat (e.g., stealth out, dying, etc.) that person is removed from the list. It looks like that if the person re-enters combat (breaks stealth, rez) then the list is not put back into the original state. It seams like it could be a problem with updating pointers in a linked list (head or tail pointer) or something like this. At any rate, it's very annoying to have double and triple bombs go off on a single person when all members are alive. This can't be working as intended. Link to comment Share on other sites More sharing options...
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